Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
Icy-_-King3
Kumbhakarna
Gold IV
Level 156
God Stats
2W - 1L
1,689 SR
Queue Stats
240W - 239L
1,706 MMR
Party 4
Cernunnos
Cernunnos
Gold II
JoseRush
Cernunnos
Gold II
Level 124
God Stats
12W - 11L
1,637 SR
Queue Stats
51W - 47L
1,605 MMR
Party 2
Surtr
Surtr
Gold IV
Taex94
Surtr
Gold IV
Level 148
God Stats
54W - 34L
1,644 SR
Queue Stats
436W - 438L
1,645 MMR
Party 4
Kukulkan
Kukulkan
Gold II
TheW0rstJungle
Kukulkan
Gold II
Level 65
God Stats
13W - 11L
1,677 SR
Queue Stats
86W - 83L
1,739 MMR
Party 2
Mercury
Mercury
Gold III
Ya boy Mr Clean
Mercury
Gold III
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
324W - 306L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,629 SR
1,671 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,523 SR
1,629 MMR
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum V
ITankYouSpank
Vamana
Platinum V
Level 153
God Stats
2W - 3L
1,476 SR
Queue Stats
141W - 132L
1,698 MMR
Party 3
Fenrir
Fenrir
Platinum III
MistaAdams
Fenrir
Platinum III
Level 179
God Stats
6W - 5L
1,231 SR
Queue Stats
146W - 136L
1,698 MMR
Party 3
Chiron
Chiron
Gold II
PoppaSmurf6479
Chiron
Gold II
Level 67
God Stats
5W - 1L
1,824 SR
Queue Stats
120W - 120L
1,649 MMR
Solo
Zeus
Zeus
Gold I
domo264
Zeus
Gold I
Level 158
God Stats
130W - 95L
1,584 SR
Queue Stats
185W - 185L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Icy-_-King3
Kumbhakarna
11
2 / 1 / 3
6,909
494
3,272
11,288
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
JoseRush
Cernunnos
13
3 / 2 / 1
7,418
530
8,972
11,586
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Taex94
Surtr
14
1 / 2 / 1
7,546
539
7,790
14,131
11,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
1 / 4 / 3
6,871
491
11,002
7,793
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
7,205
515
4,442
10,641
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CliodhnaHe BoSusano

VS

Bans
ThorOlorunAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 6
7,111
508
6,202
13,250
10,563
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 2
7,947
568
8,231
11,409
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MistaAdams
Fenrir
15
10 / 0 / 0
8,992
642
9,812
12,249
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 3
7,748
553
7,388
11,337
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
domo264
Zeus
12
2 / 1 / 2
7,273
520
6,847
5,563
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
12
12
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
6
0.75
W
0
2
2
0.5
L
Kumbhakarna
Icy-_-King3
Kumbhakarna
2
1
3
3.5
L
Cernunnos
JoseRush
Cernunnos
3
2
1
1.75
W
Fenrir
MistaAdams
Fenrir
10
0
0
10
W
0
1
3
1.5
L
Surtr
Taex94
Surtr
1
2
1
0.75
L
Kukulkan
1
4
3
0.63
L
1
3
4
1
W
Zeus
domo264
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
38,480
55,439
Taken
53,808
31,986
Mitigated
34,111
15,705
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,202
621
1,864
2,412
13,250
10,563
0
7,026
6,224
17,859
0
W
8,231
4,160
0
4,359
11,409
9,812
0
431
10,978
703
74,023
L
Kumbhakarna
Icy-_-King3
Kumbhakarna
3,272
228
440
3,333
11,288
9,080
0
5,971
5,185
18,382
0
L
Cernunnos
JoseRush
Cernunnos
8,972
4,664
0
5,710
11,586
4,789
0
1,283
10,303
0
58,884
W
Fenrir
MistaAdams
Fenrir
9,812
2,092
0
3,061
12,249
6,163
0
3,150
9,099
0
66,942
W
7,388
3,459
236
3,962
11,337
5,479
188
1,363
9,974
0
68,881
L
Surtr
Taex94
Surtr
7,790
2,761
0
5,461
14,131
11,241
0
156
13,975
1,094
60,126
L
Kukulkan
11,002
961
0
336
7,793
3,163
0
4,172
3,537
62,217
0
L
4,442
2,032
0
425
10,641
3,713
0
1,389
9,234
0
57,008
W
Zeus
domo264
Zeus
6,847
303
0
405
5,563
2,094
0
2,875
2,688
60,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
39,071
393
Minions Killed
448
0
Camps Cleared
0
1,432,118
Distance Traveled
1,429,395
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,111
508
2
0
0
253,708
0
W
Vamana
7,947
568
127
9
0
286,838
1
L
Kumbhakarna
6,909
494
27
2
0
283,987
3
L
Cernunnos
7,418
530
95
7
0
246,428
2
W
Fenrir
8,992
642
85
6
0
340,541
0
W
Chiron
7,748
553
118
8
0
262,147
0
L
Surtr
7,546
539
90
6
0
267,860
0
L
Kukulkan
6,871
491
104
7
0
282,316
3
L
Mercury
7,205
515
77
6
0
351,527
0
W
Zeus
7,273
520
116
8
0
286,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role