Player Matchup

Nu Wa
Nu Wa
Hydrist
Nu Wa
Level 126
God Stats
4W - 4L
1,325 SR
Queue Stats
75W - 77L
1,199 Elo+
Solo
Skadi
Skadi
MrVergil0555
Skadi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 271L
1,541 Elo+
Party 1
Nemesis
Nemesis
PortilloAE
Nemesis
Level 82
God Stats
7W - 5L
1,841 SR
Queue Stats
658W - 650L
1,456 Elo+
Solo
Atlas
Atlas
Valhollan
Atlas
Level 122
God Stats
13W - 16L
1,621 SR
Queue Stats
265W - 235L
1,484 Elo+
Party 1
Mercury
Mercury
christian2510
Mercury
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 85L
1,520 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,440 Elo+

VS

Team Averages
Level 72
1,650 SR
1,440 Elo+
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Balam504
Cernunnos
Level 57
God Stats
3W - 3L
1,392 SR
Queue Stats
92W - 109L
1,378 Elo+
Solo
Cliodhna
Cliodhna
FortniteGmer69
Cliodhna
Level 67
God Stats
14W - 17L
1,952 SR
Queue Stats
572W - 576L
1,449 Elo+
Solo
Anubis
Anubis
OldGregorious
Anubis
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 21L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
ROCKE7RON
Sun Wukong
Level 105
God Stats
6W - 2L
1,908 SR
Queue Stats
263W - 242L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hydrist
Nu Wa
15
4 / 1 / 2
8,851
553
14,107
8,557
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
7,842
490
7,524
5,127
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
PortilloAE
Nemesis
15
1 / 2 / 1
8,525
533
6,644
13,209
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Valhollan
Atlas
12
1 / 0 / 4
7,353
460
6,384
9,497
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
14
6 / 2 / 4
8,877
555
10,176
13,641
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 0
7,410
463
4,685
12,161
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Balam504
Cernunnos
13
0 / 4 / 0
7,609
476
3,844
13,372
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
12
1 / 2 / 0
7,589
474
6,652
15,138
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
8,288
518
7,402
13,779
6,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ROCKE7RON
Sun Wukong
15
3 / 3 / 0
9,357
585
7,433
14,702
12,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
5
5
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Cernunnos
Balam504
Cernunnos
0
4
0
0
L
Cliodhna
1
2
0
0.5
W
Nu Wa
Hydrist
Nu Wa
4
1
2
5
W
1
0
4
3
L
1
2
0
0.5
W
Nemesis
PortilloAE
Nemesis
1
2
1
0.75
L
Sun Wukong
ROCKE7RON
Sun Wukong
3
3
0
1
W
Atlas
Valhollan
Atlas
1
0
4
3
W
Mercury
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,835
Damage
30,016
50,031
Taken
69,152
24,258
Mitigated
39,875
14,756
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,685
910
1,396
2,918
12,161
10,947
0
4,460
7,701
33,109
0
L
Cernunnos
Balam504
Cernunnos
3,844
1,251
0
4,667
13,372
5,388
0
3,078
10,294
0
54,117
L
Cliodhna
6,652
914
0
3,997
15,138
5,107
0
4,051
11,087
0
60,233
W
Nu Wa
Hydrist
Nu Wa
14,107
3,712
126
3,037
8,557
2,511
643
5,644
2,913
73,073
0
W
7,524
3,703
0
3,304
5,127
1,785
444
735
4,392
0
61,719
L
7,402
179
0
7,609
13,779
6,107
780
7,619
6,160
78,575
0
W
Nemesis
PortilloAE
Nemesis
6,644
2,394
0
3,377
13,209
8,021
0
762
12,447
0
67,179
L
Sun Wukong
ROCKE7RON
Sun Wukong
7,433
1,163
0
4,997
14,702
12,326
213
1,283
13,419
294
73,464
W
Atlas
Valhollan
Atlas
6,384
2,376
0
3,519
9,497
7,005
0
3,051
6,446
22,574
0
W
Mercury
10,176
5,695
0
1,393
13,641
4,936
0
2,124
11,517
0
81,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
40,253
444
Minions Killed
469
0
Camps Cleared
0
1,639,410
Distance Traveled
1,502,724
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,410
463
51
3
0
322,782
4
L
Cernunnos
7,609
476
94
6
0
282,689
0
L
Cliodhna
7,589
474
84
5
0
341,610
0
W
Nu Wa
8,851
553
117
7
0
302,853
2
W
Skadi
7,842
490
115
7
0
293,715
6
L
Anubis
8,288
518
126
8
0
262,833
0
W
Nemesis
8,525
533
100
6
0
308,099
2
L
Sun Wukong
9,357
585
114
7
0
292,810
0
W
Atlas
7,353
460
9
1
0
336,514
4
W
Mercury
8,877
555
103
6
0
398,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role