Player Matchup

Da Ji
Da Ji
Carlotta_Cassote
Da Ji
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 36L
1,524 Elo+
Solo
Sol
Sol
Coddaddy4203937
Sol
Level 5
God Stats
3W - 0L
1,863 SR
Queue Stats
15W - 7L
1,792 Elo+
Party 2
Danzaburou
Danzaburou
CrossFam5
Danzaburou
Level 69
God Stats
3W - 2L
1,336 SR
Queue Stats
62W - 67L
1,422 Elo+
Party 2
Terra
Terra
MutedBaron
Terra
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 41L
1,792 Elo+
Party 2
Sun Wukong
Sun Wukong
SoyBean7345
Sun Wukong
Level 13
God Stats
2W - 0L
1,794 SR
Queue Stats
7W - 0L
1,792 Elo+
Party 2
Team Averages
Level 27
1,599 SR
1,664 Elo+

VS

Team Averages
Level 59
1,566 SR
1,545 Elo+
Izanami
Izanami
BaRRaCCuDDa343
Izanami
Level 27
God Stats
5W - 3L
1,830 SR
Queue Stats
89W - 67L
1,529 Elo+
Party 3
Yemoja
Yemoja
GunjarLittleFoot
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
Humberto MR3580
Ne Zha
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
408W - 369L
1,552 Elo+
Party 3
Jormungandr
Jormungandr
InvictaRelic
Jormungandr
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
460W - 432L
1,556 Elo+
Party 1
Chronos
Chronos
McCheeser1664
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,742
748
815
3,575
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,937
787
297
2,045
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
CrossFam5
Danzaburou
5
0 / 1 / 0
3,001
600
971
4,404
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
5
0 / 1 / 0
3,412
682
580
3,400
1,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SoyBean7345
Sun Wukong
6
0 / 0 / 0
3,836
767
0
1,729
794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,157
831
4,793
3,439
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,421
484
0
0
0
7
0 / 0 / 0
3,676
735
558
3,642
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
InvictaRelic
Jormungandr
1
0 / 0 / 0
2,421
484
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
1
0 / 0 / 0
2,421
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
0
0
1
W
0
0
0
0
W
Danzaburou
CrossFam5
Danzaburou
0
1
0
0
L
0
0
0
0
L
0
0
0
0
L
Jormungandr
InvictaRelic
Jormungandr
0
0
0
0
L
Chronos
0
0
0
0
W
Terra
0
1
0
0
W
Sun Wukong
SoyBean7345
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,663
Damage
5,351
15,153
Taken
7,081
5,068
Mitigated
2,031
6,393
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
3,672
0
1,841
3,439
989
0
479
2,960
0
27,428
W
815
245
0
480
3,575
1,018
0
0
3,575
0
14,787
W
297
63
0
1,669
2,045
434
780
0
2,045
24,561
0
W
Danzaburou
CrossFam5
Danzaburou
971
529
0
1,635
4,404
1,100
0
0
4,404
0
12,902
L
0
0
0
0
0
0
0
0
0
0
0
L
558
143
0
892
3,642
1,042
0
398
3,244
0
17,185
L
Jormungandr
InvictaRelic
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Terra
580
223
639
1,143
3,400
1,722
0
0
3,400
9,553
0
W
Sun Wukong
SoyBean7345
Sun Wukong
0
0
0
827
1,729
794
0
0
1,729
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,928
Gold Earned
15,096
146
Minions Killed
85
0
Camps Cleared
0
477,791
Distance Traveled
252,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,157
831
47
9
0
86,763
0
W
Da Ji
3,742
748
34
7
0
121,170
0
W
Sol
3,937
787
35
7
0
99,192
0
W
Danzaburou
3,001
600
22
4
0
101,444
0
L
Yemoja
2,421
484
0
0
0
17,916
0
L
Ne Zha
3,676
735
38
8
0
125,744
0
L
Jormungandr
2,421
484
0
0
0
11,366
0
L
Chronos
2,421
484
0
0
0
10,634
0
W
Terra
3,412
682
15
3
0
82,469
0
W
Sun Wukong
3,836
767
40
8
0
73,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role