Player Matchup

Neith
Neith
AntonioMorales
Neith
Level 127
God Stats
24W - 9L
1,559 SR
Queue Stats
482W - 432L
1,512 Elo+
Party 2
The Morrigan
The Morrigan
ElFabø
The Morrigan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 397L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
ElWabiWabo
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
GhostlyRizz
Hun Batz
Level 80
God Stats
1W - 3L
1,309 SR
Queue Stats
192W - 146L
1,470 Elo+
Solo
Mulan
Mulan
xKING_SNIPER22x
Mulan
Level 108
God Stats
0W - 2L
1,100 SR
Queue Stats
6W - 16L
1,330 Elo+
Solo
Team Averages
Level 100
1,394 SR
1,473 Elo+

VS

Team Averages
Level 90
1,462 SR
1,513 Elo+
Olorun
Olorun
MOYA9917
Olorun
Level 25
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 14L
1,294 Elo+
Party 1
Fenrir
Fenrir
TacosDeSuadero_8
Fenrir
Level 125
God Stats
35W - 36L
1,385 SR
Queue Stats
580W - 528L
1,555 Elo+
Party 3
Cu Chulainn
Cu Chulainn
chepenedo
Cu Chulainn
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
110W - 115L
1,577 Elo+
Party 1
Athena
Athena
salomon184
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,554 Elo+
Party 1
Tiamat
Tiamat
vasquez152
Tiamat
Level 113
God Stats
11W - 13L
1,520 SR
Queue Stats
233W - 213L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 5
8,164
583
17,704
10,764
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
ElFabø
The Morrigan
13
3 / 3 / 2
7,129
509
4,824
8,014
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ElWabiWabo
Cthulhu
12
2 / 3 / 6
6,738
481
8,526
10,233
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
GhostlyRizz
Hun Batz
11
1 / 4 / 0
6,621
473
3,871
10,354
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,034
431
4,158
8,328
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MOYA9917
Olorun
10
0 / 7 / 1
5,903
422
2,165
9,756
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 4
8,727
623
7,510
10,465
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
chepenedo
Cu Chulainn
13
3 / 2 / 2
7,506
536
7,064
11,495
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
salomon184
Athena
10
1 / 4 / 6
7,041
503
3,666
17,234
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
vasquez152
Tiamat
14
5 / 0 / 4
8,649
618
8,340
7,622
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
15
15
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
L
The Morrigan
ElFabø
The Morrigan
3
3
2
1.33
L
Cthulhu
ElWabiWabo
Cthulhu
2
3
6
1.67
L
Hun Batz
GhostlyRizz
Hun Batz
1
4
0
0.25
W
Olorun
MOYA9917
Olorun
0
7
1
0.07
W
6
0
4
8
W
Cu Chulainn
chepenedo
Cu Chulainn
3
2
2
2
W
Athena
salomon184
Athena
1
4
6
1
W
Tiamat
vasquez152
Tiamat
5
0
4
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
28,745
47,693
Taken
56,572
25,204
Mitigated
39,553
11,122
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,704
8,277
0
3,771
10,764
4,981
385
6,074
4,541
0
66,938
L
The Morrigan
ElFabø
The Morrigan
4,824
540
0
2,260
8,014
2,749
0
3,222
4,449
42,959
1,810
L
Cthulhu
ElWabiWabo
Cthulhu
8,526
512
0
1,681
10,233
8,542
0
3,725
6,107
33,051
0
L
Hun Batz
GhostlyRizz
Hun Batz
3,871
1,137
0
550
10,354
3,452
0
1,112
9,095
0
49,125
W
Olorun
MOYA9917
Olorun
2,165
1,241
533
835
9,756
3,556
0
970
8,616
32,166
0
W
7,510
1,425
0
5,279
10,465
5,002
0
1,603
8,655
0
67,998
W
Cu Chulainn
chepenedo
Cu Chulainn
7,064
1,071
0
2,240
11,495
10,496
0
2,072
8,805
968
49,696
W
Athena
salomon184
Athena
3,666
911
0
2,458
17,234
16,413
0
4,075
12,770
22,045
0
W
Tiamat
vasquez152
Tiamat
8,340
365
581
3,194
7,622
4,086
0
2,773
4,650
56,395
0
L
4,158
530
0
2,860
8,328
5,480
0
0
7,761
0
31,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
37,826
354
Minions Killed
371
0
Camps Cleared
0
1,345,669
Distance Traveled
1,430,167
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,164
583
86
6
0
256,453
2
L
The Morrigan
7,129
509
76
5
0
279,479
8
L
Cthulhu
6,738
481
60
4
0
315,813
3
L
Hun Batz
6,621
473
80
6
0
291,443
0
W
Olorun
5,903
422
59
4
0
224,661
0
W
Fenrir
8,727
623
105
8
0
328,515
0
W
Cu Chulainn
7,506
536
60
4
0
278,781
2
W
Athena
7,041
503
33
2
0
300,976
3
W
Tiamat
8,649
618
114
8
0
297,234
0
L
Mulan
6,034
431
52
4
0
202,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role