Player Matchup

Anubis
Anubis
BlueCheese 4200
Anubis
Level 7
God Stats
1W - 4L
1,490 SR
Queue Stats
116W - 137L
1,095 Elo+
Party 2
Cthulhu
Cthulhu
L0rdW3tt0
Cthulhu
Level 14
God Stats
4W - 16L
1,265 SR
Queue Stats
9W - 26L
1,005 Elo+
Party 2
Mercury
Mercury
MapleTurkeyQc
Mercury
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 129L
1,182 Elo+
Party 2
Rama
Rama
jonnygoham
Rama
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 189L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
lil_Kenedy_666
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,005 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,129 Elo+

VS

Team Averages
Level 61
1,561 SR
1,334 Elo+
Cliodhna
Cliodhna
Bleachme7595
Cliodhna
Level 94
God Stats
10W - 5L
1,780 SR
Queue Stats
297W - 268L
1,508 Elo+
Party 1
He Bo
He Bo
BloomerSZN
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,250 Elo+
Party 1
Heimdallr
Heimdallr
ImAStunnaBoy
Heimdallr
Level 39
God Stats
9W - 2L
1,523 SR
Queue Stats
219W - 206L
1,462 Elo+
Solo
Bacchus
Bacchus
XxBrazenxX
Bacchus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,513 Elo+
Solo
Surtr
Surtr
Zboy8190
Surtr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,434
383
1,750
14,938
6,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
L0rdW3tt0
Cthulhu
13
2 / 6 / 5
8,833
402
10,817
23,263
21,899
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
0 / 12 / 4
8,137
370
8,254
27,312
9,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 0
10,885
495
14,159
24,049
9,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
lil_Kenedy_666
Gilgamesh
14
1 / 7 / 1
8,521
387
4,622
22,524
15,597
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bleachme7595
Cliodhna
20
16 / 0 / 7
13,631
620
20,597
18,758
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
19
14 / 1 / 12
12,969
590
26,428
11,210
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ImAStunnaBoy
Heimdallr
18
6 / 6 / 7
11,545
525
16,852
18,558
9,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XxBrazenxX
Bacchus
15
1 / 2 / 6
10,105
459
7,782
18,592
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Zboy8190
Surtr
17
2 / 3 / 5
10,753
489
14,644
20,077
11,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
11
Kills
39
39
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bleachme7595
Cliodhna
16
0
7
19.5
W
He Bo
14
1
12
20
L
0
11
1
0.05
W
Heimdallr
ImAStunnaBoy
Heimdallr
6
6
7
1.58
L
Cthulhu
L0rdW3tt0
Cthulhu
2
6
5
0.75
L
Mercury
0
12
4
0.17
W
Bacchus
XxBrazenxX
Bacchus
1
2
6
2
W
Surtr
Zboy8190
Surtr
2
3
5
1.5
L
8
3
0
2.67
L
Gilgamesh
lil_Kenedy_666
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
86,303
112,086
Taken
87,195
63,290
Mitigated
59,768
21,726
Healing
29,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bleachme7595
Cliodhna
20,597
2,424
0
9,589
18,758
9,083
2,893
1,893
16,865
0
119,545
W
He Bo
26,428
1,416
277
3,461
11,210
4,672
708
2,326
8,884
81,837
0
L
1,750
187
0
1,993
14,938
6,092
0
9,836
5,102
29,695
0
W
Heimdallr
ImAStunnaBoy
Heimdallr
16,852
9,693
0
2,222
18,558
9,330
4,262
6,016
12,542
0
81,654
L
Cthulhu
L0rdW3tt0
Cthulhu
10,817
1,767
274
5,657
23,263
21,899
268
6,455
16,808
37,535
0
L
Mercury
8,254
4,170
0
1,833
27,312
9,899
233
7,759
19,553
0
48,707
W
Bacchus
XxBrazenxX
Bacchus
7,782
1,339
788
2,860
18,592
25,102
378
2,908
15,684
39,178
1,016
W
Surtr
Zboy8190
Surtr
14,644
7,131
0
10,116
20,077
11,581
668
0
20,077
1,103
73,369
L
14,159
9,599
0
9,252
24,049
9,803
0
5,161
18,879
0
91,232
L
Gilgamesh
lil_Kenedy_666
Gilgamesh
4,622
1,049
0
2,717
22,524
15,597
0
4,447
18,077
0
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
59,003
365
Minions Killed
499
0
Camps Cleared
0
2,008,559
Distance Traveled
2,221,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,631
620
154
7
0
501,509
0
W
He Bo
12,969
590
109
5
0
467,939
0
L
Anubis
8,434
383
60
3
0
253,244
0
W
Heimdallr
11,545
525
107
5
0
440,203
0
L
Cthulhu
8,833
402
51
2
0
446,349
0
L
Mercury
8,137
370
59
3
0
460,335
0
W
Bacchus
10,105
459
43
2
0
403,137
0
W
Surtr
10,753
489
86
4
0
408,789
0
L
Rama
10,885
495
136
6
0
424,821
0
L
Gilgamesh
8,521
387
59
3
0
423,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role