Player Matchup

Scylla
Scylla
Yeetbort
Scylla
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
Zavien6754
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,431 Elo+
Party 2
Chaac
Chaac
sharkawesome12
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,454 Elo+

VS

Team Averages
Level 92
1,397 SR
1,356 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Abccat1Ascended
Hel
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 110L
1,546 Elo+
Party 1
Poseidon
Poseidon
PiquantConch296
Poseidon
Level 6
God Stats
1W - 4L
1,190 SR
Queue Stats
4W - 18L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Yeetbort
Scylla
11
1 / 5 / 1
6,209
621
4,317
6,970
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Zavien6754
Jing Wei
12
2 / 4 / 3
7,290
729
3,240
8,283
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 3
6,201
620
3,817
10,301
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 1 / 4
8,861
886
12,351
7,515
4,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 11
8,064
806
3,330
5,367
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
11
3 / 4 / 4
7,079
708
3,656
7,716
2,375
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
4
11
W
2
0
11
7.5
W
Poseidon
3
4
4
1.25
L
Scylla
Yeetbort
Scylla
1
5
1
0.3
L
Jing Wei
Zavien6754
Jing Wei
2
4
3
0.88
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,374
Damage
19,337
25,554
Taken
20,598
10,270
Mitigated
8,788
3,347
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,351
613
0
2,982
7,515
4,009
670
986
6,397
36,386
0
W
3,330
439
2,096
3,397
5,367
2,404
527
2,282
2,797
12,626
0
W
Poseidon
3,656
1,027
0
1,605
7,716
2,375
24
970
6,280
15,799
0
L
Scylla
Yeetbort
Scylla
4,317
30
149
562
6,970
1,832
0
5,656
1,293
18,247
0
L
Jing Wei
Zavien6754
Jing Wei
3,240
2,191
257
1,061
8,283
1,814
0
7,081
1,171
0
18,584
L
3,817
317
0
1,318
10,301
6,624
0
6,590
3,689
537
10,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
24,004
82
Minions Killed
95
0
Camps Cleared
0
460,084
Distance Traveled
467,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,861
886
48
5
0
145,333
0
W
Hel
8,064
806
22
2
0
187,928
3
W
Poseidon
7,079
708
25
3
0
134,234
0
L
Scylla
6,209
621
37
4
0
136,070
0
L
Jing Wei
7,290
729
37
4
0
157,807
0
L
Chaac
6,201
620
8
1
0
166,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role