Player Matchup

Danzaburou
Danzaburou
Bussieboi
Danzaburou
Level 17
God Stats
0W - 2L
1,141 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Chang'e
Chang'e
MilannCries
Chang'e
Level 87
God Stats
55W - 53L
1,463 SR
Queue Stats
56W - 57L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
ScreenedKhan0
Cthulhu
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 1
Loki
Loki
TheBigSkeeto
Loki
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,513 Elo+
Party 1
Hades
Hades
tdog71213
Hades
Level 10
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,334 SR
1,373 Elo+

VS

Team Averages
Level 65
1,490 SR
1,433 Elo+
Nemesis
Nemesis
LAGNNoobz
Nemesis
Level 144
God Stats
3W - 1L
1,777 SR
Queue Stats
92W - 97L
1,467 Elo+
Party 3
Tyr
Tyr
LAGNchickenz
Tyr
Level 99
God Stats
1W - 3L
1,276 SR
Queue Stats
88W - 105L
1,406 Elo+
Party 3
Ishtar
Ishtar
RemiixCyborg
Ishtar
Level 63
God Stats
50W - 53L
1,500 SR
Queue Stats
299W - 302L
1,448 Elo+
Party 2
Hel
Hel
SIooshy
Hel
Level 10
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 2L
1,283 Elo+
Party 3
Ganesha
Ganesha
thatoneNERD106
Ganesha
Level 8
God Stats
12W - 13L
1,618 SR
Queue Stats
23W - 36L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bussieboi
Danzaburou
9
0 / 4 / 0
5,339
356
6,169
12,220
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MilannCries
Chang'e
14
1 / 0 / 1
8,115
541
8,247
7,690
6,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
9
0 / 5 / 0
6,007
400
6,306
15,685
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 2 / 1
7,511
501
9,038
11,723
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
tdog71213
Hades
11
1 / 2 / 0
6,144
410
833
4,046
1,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LAGNNoobz
Nemesis
16
4 / 2 / 0
8,828
589
4,337
10,501
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 0 / 0
7,258
484
3,266
11,136
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
13
6 / 1 / 4
7,915
528
12,324
10,765
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
13
3 / 3 / 2
8,153
544
9,079
9,810
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 10
8,349
557
7,947
11,994
6,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
13
13
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bussieboi
Danzaburou
0
4
0
0
W
Nemesis
LAGNNoobz
Nemesis
4
2
0
2
W
0
0
0
0
L
Chang'e
MilannCries
Chang'e
1
0
1
1.5
W
Ishtar
6
1
4
8
W
Hel
3
3
2
1.33
L
Cthulhu
0
5
0
0
L
4
2
1
2.25
L
Hades
tdog71213
Hades
1
2
0
0.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,593
Damage
36,953
51,364
Taken
54,206
29,665
Mitigated
27,689
15,618
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bussieboi
Danzaburou
6,169
2,903
0
3,866
12,220
4,609
0
3,854
8,366
0
28,647
W
Nemesis
LAGNNoobz
Nemesis
4,337
1,741
0
538
10,501
4,327
0
2,174
8,327
0
82,690
W
3,266
231
0
2,981
11,136
9,891
0
5,522
5,614
0
45,495
L
Chang'e
MilannCries
Chang'e
8,247
585
93
5,366
7,690
6,950
0
994
6,696
61,101
0
W
Ishtar
12,324
5,785
0
3,394
10,765
4,097
1,565
2,791
7,974
0
47,264
W
Hel
9,079
152
1,373
4,346
9,810
3,174
1,402
2,007
7,803
66,893
0
L
Cthulhu
6,306
769
0
4,159
15,685
11,191
0
5,559
10,126
25,454
0
L
9,038
2,535
0
1,365
11,723
5,060
0
4,726
6,997
0
48,692
L
Hades
tdog71213
Hades
833
273
0
769
4,046
1,855
0
1,893
2,153
14,790
0
W
7,947
775
3,033
5,648
11,994
6,200
1,216
2,892
9,102
42,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
40,503
246
Minions Killed
444
0
Camps Cleared
0
1,381,406
Distance Traveled
1,474,077
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,339
356
30
2
0
258,487
0
W
Nemesis
8,828
589
130
9
0
354,703
0
W
Tyr
7,258
484
86
6
0
292,998
0
L
Chang'e
8,115
541
99
7
0
262,323
4
W
Ishtar
7,915
528
107
7
0
255,018
1
W
Hel
8,153
544
111
7
0
285,588
0
L
Cthulhu
6,007
400
28
2
0
281,329
0
L
Loki
7,511
501
62
4
0
345,000
1
L
Hades
6,144
410
27
2
0
234,267
2
W
Ganesha
8,349
557
10
1
0
285,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role