Player Matchup

Vulcan
Vulcan
EllenÐeGeneres
Vulcan
Level 29
God Stats
2W - 1L
1,250 SR
Queue Stats
10W - 9L
1,396 Elo+
Party 1
Skadi
Skadi
KikusSnipus
Skadi
Level 28
God Stats
7W - 3L
1,733 SR
Queue Stats
95W - 102L
1,512 Elo+
Solo
Raijin
Raijin
MrMisterChief
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
aParkedCar87
Nu Wa
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
70W - 69L
1,561 Elo+
Party 1
Terra
Terra
kima2m
Terra
Level 132
God Stats
2W - 0L
1,703 SR
Queue Stats
217W - 215L
1,452 Elo+
Solo
Team Averages
Level 68
1,492 SR
1,505 Elo+

VS

Team Averages
Level 73
1,609 SR
1,473 Elo+
Ares
Ares
ReallyMediocre
Ares
Level 104
God Stats
3W - 5L
1,704 SR
Queue Stats
241W - 253L
1,582 Elo+
Solo
Kali
Kali
SleezyNdaHeezy
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,477 Elo+
Solo
Thanatos
Thanatos
SunnShine
Thanatos
Level 109
God Stats
1W - 1L
1,840 SR
Queue Stats
8W - 11L
1,578 Elo+
Solo
Horus
Horus
TB-IndianCorpse
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Nox
Nox
TightP
Nox
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
565W - 548L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
10,360
797
15,043
9,184
5,273
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 0 / 10
11,459
881
9,990
12,228
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 3 / 15
10,296
792
18,367
11,470
5,803
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 1 / 16
9,221
709
13,389
5,840
3,394
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
kima2m
Terra
16
2 / 1 / 18
10,293
792
4,082
14,133
18,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
7,756
597
9,704
18,648
18,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 4 / 1
6,928
533
2,495
9,460
2,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
SunnShine
Thanatos
15
1 / 5 / 1
7,667
590
9,967
12,035
5,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 2
7,585
583
5,479
14,634
12,651
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
TightP
Nox
17
1 / 4 / 0
8,618
663
9,428
11,422
6,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
23
Kills
2
6
Deaths
23
73
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
8
0
10
13
W
7
3
15
4.83
L
0
7
1
0.07
L
0
4
1
0.13
L
Thanatos
SunnShine
Thanatos
1
5
1
0.3
L
0
3
2
0.33
L
Nox
TightP
Nox
1
4
0
0.25
W
2
1
16
10
W
Terra
kima2m
Terra
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,871
Damage
37,073
52,855
Taken
66,199
39,551
Mitigated
46,001
25,134
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,043
4,869
358
790
9,184
5,273
1,177
2,986
6,198
30,172
0
W
9,990
3,150
3,575
4,691
12,228
6,246
2,787
6,793
5,435
0
35,937
W
18,367
1,681
1,432
1,010
11,470
5,803
1,693
4,202
7,268
36,515
0
L
9,704
86
145
905
18,648
18,623
0
12,159
6,151
20,115
0
L
2,495
342
257
2,151
9,460
2,975
0
8,278
1,114
0
9,088
L
Thanatos
SunnShine
Thanatos
9,967
932
433
5,670
12,035
5,320
0
9,532
2,357
0
23,687
L
5,479
774
3,765
7,540
14,634
12,651
0
11,489
2,759
5,374
7,488
L
Nox
TightP
Nox
9,428
716
73
785
11,422
6,432
0
8,169
2,937
26,044
0
W
13,389
4,455
1,652
847
5,840
3,394
1,751
2,159
3,681
20,939
0
W
Terra
kima2m
Terra
4,082
465
5,545
5,234
14,133
18,835
720
6,321
7,812
7,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,629
Gold Earned
38,554
149
Minions Killed
110
0
Camps Cleared
0
1,293,224
Distance Traveled
1,065,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,360
797
44
3
0
267,579
0
W
Skadi
11,459
881
53
4
0
265,790
0
W
Raijin
10,296
792
33
3
0
222,377
0
L
Ares
7,756
597
19
1
0
194,544
0
L
Kali
6,928
533
8
1
0
210,038
0
L
Thanatos
7,667
590
29
2
0
240,796
0
L
Horus
7,585
583
7
1
0
194,659
0
L
Nox
8,618
663
47
4
0
225,935
0
W
Nu Wa
9,221
709
12
1
0
260,132
0
W
Terra
10,293
792
7
1
0
277,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role