Player Matchup

Cliodhna
Cliodhna
BLOOD1573
Cliodhna
Level 66
God Stats
3W - 3L
1,610 SR
Queue Stats
15W - 22L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
WarPath64
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
killer_shadow314
Kukulkan
Level 55
God Stats
3W - 7L
1,399 SR
Queue Stats
12W - 16L
1,231 Elo+
Party 1
Team Averages
Level 63
1,503 SR
1,350 Elo+

VS

Team Averages
Level 109
1,275 SR
1,227 Elo+
Freya
Freya
Fulguoration
Freya
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,133 Elo+
Solo
Awilix
Awilix
HEKcTik LOKo1
Awilix
Level 124
God Stats
13W - 13L
1,070 SR
Queue Stats
69W - 77L
1,349 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 122
God Stats
104W - 302L
1,256 SR
Queue Stats
129W - 353L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLOOD1573
Cliodhna
10
1 / 2 / 2
7,063
642
6,024
6,900
2,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
WarPath64
Guan Yu
10
1 / 4 / 1
7,058
642
3,330
13,177
9,961
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,804
709
3,271
6,768
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,456
769
10,191
7,295
2,815
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 2
8,490
772
12,683
10,088
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
6,357
578
100
1,013
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BLOOD1573
Cliodhna
1
2
2
1
L
2
1
6
5
L
6
2
2
3.5
L
0
0
0
0
W
Guan Yu
WarPath64
Guan Yu
1
4
1
0.38
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
22,974
26,845
Taken
18,396
15,219
Mitigated
7,174
7,733
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BLOOD1573
Cliodhna
6,024
1,061
523
971
6,900
2,699
0
3,133
3,767
0
15,851
L
10,191
2,972
0
1,851
7,295
2,815
0
1,401
5,894
32,153
0
L
12,683
5,187
24
502
10,088
4,066
0
1,966
8,122
0
34,843
L
100
0
67
437
1,013
293
0
0
1,013
10,853
0
W
Guan Yu
WarPath64
Guan Yu
3,330
854
1,831
3,061
13,177
9,961
0
6,228
6,949
0
11,886
W
3,271
182
293
1,054
6,768
2,559
0
966
5,802
25,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,925
Gold Earned
23,303
96
Minions Killed
114
0
Camps Cleared
0
582,720
Distance Traveled
585,902
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,063
642
20
2
0
208,221
0
L
Freya
8,456
769
53
5
0
214,750
0
L
Awilix
8,490
772
41
4
0
212,376
0
L
Ra
6,357
578
20
2
0
158,776
1
W
Guan Yu
7,058
642
15
1
0
207,947
0
W
Kukulkan
7,804
709
61
6
0
166,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role