Player Matchup

Neith
Neith
Mordil
Neith
Level 134
God Stats
13W - 7L
1,876 SR
Queue Stats
15W - 7L
1,785 Elo+
Solo
Gilgamesh
Gilgamesh
overhyped_gamer
Gilgamesh
Level 159
God Stats
4W - 3L
1,304 SR
Queue Stats
252W - 263L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
putridpariah08
Yu Huang
Level 118
God Stats
9W - 10L
1,619 SR
Queue Stats
555W - 530L
1,558 Elo+
Party 1
Team Averages
Level 137
1,600 SR
1,632 Elo+

VS

Team Averages
Level 111
1,362 SR
1,548 Elo+
Thoth
Thoth
Blаnks
Thoth
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 33L
1,563 Elo+
Party 2
Tyr
Tyr
keeganbab
Tyr
Level 122
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 34L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
wclaymore
Danzaburou
Level 89
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 18L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mordil
Neith
11
4 / 5 / 0
7,626
763
5,731
8,479
2,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
overhyped_gamer
Gilgamesh
10
0 / 7 / 2
6,377
638
4,839
13,973
10,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
11
0 / 5 / 3
6,704
670
5,866
8,258
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blаnks
Thoth
14
6 / 2 / 8
9,011
901
8,309
5,528
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 11
8,249
825
10,042
11,767
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
wclaymore
Danzaburou
12
6 / 2 / 8
8,379
838
8,453
9,609
3,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
Blаnks
Thoth
6
2
8
5
L
Neith
Mordil
Neith
4
5
0
0.8
W
5
0
11
10.5
L
Gilgamesh
overhyped_gamer
Gilgamesh
0
7
2
0.14
L
Yu Huang
0
5
3
0.3
W
Danzaburou
wclaymore
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
26,804
30,710
Taken
26,904
16,046
Mitigated
15,085
1,811
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Blаnks
Thoth
8,309
445
0
500
5,528
1,777
1,177
1,965
3,563
33,460
0
L
Neith
Mordil
Neith
5,731
2,352
0
777
8,479
2,979
0
2,432
6,047
0
19,104
W
10,042
1,121
0
1,709
11,767
9,513
88
2,497
9,270
0
18,520
L
Gilgamesh
overhyped_gamer
Gilgamesh
4,839
475
0
255
13,973
10,423
0
2,996
10,977
0
12,854
L
Yu Huang
5,866
299
0
779
8,258
2,644
320
2,905
5,353
20,801
0
W
Danzaburou
wclaymore
Danzaburou
8,453
5,734
0
1,275
9,609
3,795
1,400
1,450
8,159
0
24,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
25,639
82
Minions Killed
115
0
Camps Cleared
0
497,073
Distance Traveled
560,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,011
901
59
6
0
184,484
0
L
Neith
7,626
763
32
3
0
170,802
0
W
Tyr
8,249
825
20
2
0
202,639
0
L
Gilgamesh
6,377
638
14
1
0
160,784
0
L
Yu Huang
6,704
670
36
4
0
165,487
0
W
Danzaburou
8,379
838
36
4
0
172,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role