Player Matchup

Hera
Hera
Davedoe__
Hera
Level 28
God Stats
8W - 10L
1,435 SR
Queue Stats
41W - 50L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
FusionEli7e__
Danzaburou
Level 101
God Stats
15W - 15L
1,425 SR
Queue Stats
58W - 67L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
mdelisi
Sylvanus
Level 65
God Stats
3W - 2L
1,684 SR
Queue Stats
45W - 55L
1,258 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,309 Elo+

VS

Team Averages
Level 38
1,592 SR
1,238 Elo+
Neith
Neith
FriarTuck903
Neith
Level 16
God Stats
0W - 2L
1,467 SR
Queue Stats
1W - 9L
992 Elo+
Party 1
He Bo
He Bo
N1ghtH4wk14
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,317 Elo+
Party 1
Ne Zha
Ne Zha
llStrength
Ne Zha
Level 36
God Stats
2W - 6L
1,811 SR
Queue Stats
82W - 86L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 8
8,816
735
7,527
6,447
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FusionEli7e__
Danzaburou
15
7 / 1 / 2
10,287
857
12,631
11,440
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
mdelisi
Sylvanus
13
1 / 1 / 7
9,080
757
6,569
12,461
15,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,300
608
3,480
11,364
4,384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
7,895
658
9,891
10,036
3,564
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
llStrength
Ne Zha
12
1 / 3 / 1
7,448
621
8,201
12,397
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
1
2
8
2.5
L
0
3
2
0.33
W
Danzaburou
FusionEli7e__
Danzaburou
7
1
2
8
L
3
3
1
1.17
L
Ne Zha
llStrength
Ne Zha
1
3
1
0.5
W
Sylvanus
mdelisi
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
21,572
30,348
Taken
33,797
23,390
Mitigated
15,764
11,686
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,527
1,507
0
269
6,447
2,727
791
2,182
4,265
31,729
0
L
3,480
636
0
559
11,364
4,384
0
5,131
6,233
0
21,055
W
Danzaburou
FusionEli7e__
Danzaburou
12,631
5,631
0
3,927
11,440
4,742
1,619
2,490
8,950
0
44,911
L
9,891
749
421
286
10,036
3,564
0
4,097
5,939
23,510
0
L
Ne Zha
llStrength
Ne Zha
8,201
2,278
0
586
12,397
7,816
0
4,892
7,505
0
28,956
W
Sylvanus
mdelisi
Sylvanus
6,569
1,483
4,174
3,316
12,461
15,921
407
5,271
7,190
17,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
22,643
131
Minions Killed
107
0
Camps Cleared
0
595,461
Distance Traveled
611,761
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,816
735
36
3
0
193,464
0
L
Neith
7,300
608
38
3
0
186,371
0
W
Danzaburou
10,287
857
78
7
0
220,925
2
L
He Bo
7,895
658
25
2
0
198,836
0
L
Ne Zha
7,448
621
44
4
0
226,554
0
W
Sylvanus
9,080
757
17
1
0
181,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role