Player Matchup

Apollo
Apollo
Giaiphage
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,632 Elo+
Party 1
He Bo
He Bo
mmeowwcat
He Bo
Level 18
God Stats
4W - 4L
1,509 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 1
Ymir
Ymir
ŁowkeyŁoki
Ymir
Level 47
God Stats
1W - 2L
1,359 SR
Queue Stats
9W - 6L
1,594 Elo+
Party 1
Team Averages
Level 58
1,456 SR
1,607 Elo+

VS

Team Averages
Level 73
1,532 SR
1,375 Elo+
Guan Yu
Guan Yu
GARRETTOSOW
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 2
Ne Zha
Ne Zha
Trit1um
Ne Zha
Level 79
God Stats
3W - 4L
1,339 SR
Queue Stats
5W - 6L
1,301 Elo+
Party 2
Tiamat
Tiamat
WILLSAP97
Tiamat
Level 113
God Stats
7W - 5L
1,758 SR
Queue Stats
57W - 63L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Giaiphage
Apollo
15
6 / 5 / 3
10,232
731
7,260
14,392
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
mmeowwcat
He Bo
14
0 / 5 / 6
8,304
593
4,389
8,900
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 4 / 5
9,031
645
9,300
14,309
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GARRETTOSOW
Guan Yu
15
3 / 3 / 9
9,782
699
3,913
11,531
14,292
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Trit1um
Ne Zha
16
4 / 4 / 9
10,434
745
16,302
9,825
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
WILLSAP97
Tiamat
18
7 / 2 / 5
11,185
799
13,674
7,242
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
14
14
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GARRETTOSOW
Guan Yu
3
3
9
2.5
L
Apollo
Giaiphage
Apollo
6
5
3
1.5
W
Ne Zha
Trit1um
Ne Zha
4
4
9
2.13
W
Tiamat
WILLSAP97
Tiamat
7
2
5
4.75
L
He Bo
mmeowwcat
He Bo
0
5
6
0.6
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
33,889
37,601
Taken
28,598
13,453
Mitigated
25,797
3,813
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GARRETTOSOW
Guan Yu
3,913
556
1,451
2,670
11,531
14,292
30
4,748
6,375
0
10,653
L
Apollo
Giaiphage
Apollo
7,260
4,228
0
3,280
14,392
4,606
48
4,429
9,963
0
37,715
W
Ne Zha
Trit1um
Ne Zha
16,302
2,111
0
1,066
9,825
6,214
0
4,322
5,189
0
53,350
W
Tiamat
WILLSAP97
Tiamat
13,674
1,209
0
2,098
7,242
5,291
756
3,765
3,270
47,872
0
L
He Bo
mmeowwcat
He Bo
4,389
423
0
0
8,900
2,680
0
2,902
5,998
19,393
0
L
9,300
1,473
0
533
14,309
6,167
0
6,365
7,944
28,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
31,401
157
Minions Killed
170
0
Camps Cleared
0
699,330
Distance Traveled
767,176
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,782
699
19
1
0
245,975
0
L
Apollo
10,232
731
64
5
0
239,429
0
W
Ne Zha
10,434
745
59
4
0
258,154
0
W
Tiamat
11,185
799
92
7
0
263,047
7
L
He Bo
8,304
593
42
3
0
231,277
0
L
Ymir
9,031
645
51
4
0
228,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role