Player Matchup

Chronos
Chronos
Jesus938
Chronos
Level 122
God Stats
6W - 6L
1,486 SR
Queue Stats
87W - 76L
1,541 Elo+
Party 1
Awilix
Awilix
KoPWrite
Awilix
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 57L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PotatoConsumer
Kumbhakarna
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,442 Elo+
Party 1
Surtr
Surtr
Sinrow
Surtr
Level 128
God Stats
4W - 5L
1,347 SR
Queue Stats
89W - 82L
1,504 Elo+
Party 1
Sol
Sol
pssu1
Sol
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,143 Elo+
Party 1
Team Averages
Level 83
1,467 SR
1,404 Elo+

VS

Team Averages
Level 44
1,417 SR
1,326 Elo+
Bellona
Bellona
HangsGroovel
Bellona
Level 20
God Stats
0W - 8L
964 SR
Queue Stats
34W - 48L
1,275 Elo+
Party 3
Cthulhu
Cthulhu
Risara
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,468 Elo+
Party 3
Ra
Ra
TheBloodCrazed
Ra
Level 11
God Stats
0W - 5L
1,500 SR
Queue Stats
89W - 95L
1,212 Elo+
Party 2
Fenrir
Fenrir
omnishow
Fenrir
Level 106
God Stats
4W - 3L
1,622 SR
Queue Stats
54W - 75L
1,334 Elo+
Party 3
Freya
Freya
savage_samurai_
Freya
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jesus938
Chronos
12
5 / 0 / 2
7,189
719
7,375
2,796
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
KoPWrite
Awilix
11
6 / 0 / 2
6,666
667
5,895
6,405
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
PotatoConsumer
Kumbhakarna
8
0 / 0 / 6
5,439
544
1,786
7,112
4,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Sinrow
Surtr
10
4 / 0 / 0
6,336
634
8,304
10,270
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
pssu1
Sol
10
1 / 1 / 2
5,687
569
2,888
6,218
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HangsGroovel
Bellona
9
0 / 3 / 0
5,067
507
4,807
10,452
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Risara
Cthulhu
7
0 / 3 / 1
4,672
467
3,195
7,313
4,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,566
557
3,590
4,132
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
omnishow
Fenrir
7
1 / 5 / 0
4,722
472
2,482
8,463
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
4,652
465
1,222
6,140
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
HangsGroovel
Bellona
0
3
0
0
W
Chronos
Jesus938
Chronos
5
0
2
6
W
Awilix
KoPWrite
Awilix
6
0
2
7
W
Kumbhakarna
PotatoConsumer
Kumbhakarna
0
0
6
3
L
Cthulhu
Risara
Cthulhu
0
3
1
0.17
W
Surtr
Sinrow
Surtr
4
0
0
4
L
0
1
0
0
L
Fenrir
omnishow
Fenrir
1
5
0
0.2
W
Sol
pssu1
Sol
1
1
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
15,296
32,801
Taken
36,500
15,615
Mitigated
20,794
15,267
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HangsGroovel
Bellona
4,807
1,741
0
4,021
10,452
9,687
0
354
10,098
0
36,615
W
Chronos
Jesus938
Chronos
7,375
3,944
0
1,252
2,796
1,015
238
740
2,014
59,073
0
W
Awilix
KoPWrite
Awilix
5,895
3,033
0
2,639
6,405
2,374
0
1,362
5,043
0
40,699
W
Kumbhakarna
PotatoConsumer
Kumbhakarna
1,786
179
1,248
2,255
7,112
4,343
0
2,756
4,220
9,074
0
L
Cthulhu
Risara
Cthulhu
3,195
297
706
878
7,313
4,114
0
3,024
4,245
12,048
0
W
Surtr
Sinrow
Surtr
8,304
3,634
0
5,253
10,270
5,867
12
496
9,774
775
42,581
L
3,590
343
256
1,506
4,132
1,432
0
2,485
1,647
41,621
0
L
Fenrir
omnishow
Fenrir
2,482
867
37
1,699
8,463
3,312
0
1,501
6,938
0
22,422
W
Sol
pssu1
Sol
2,888
1,128
0
2,620
6,218
2,016
0
2,475
3,743
40,245
0
L
1,222
510
0
1,136
6,140
2,249
0
4,871
1,095
27,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
24,679
329
Minions Killed
241
0
Camps Cleared
0
1,028,647
Distance Traveled
1,012,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,067
507
71
7
0
173,072
0
W
Chronos
7,189
719
117
12
0
190,686
0
W
Awilix
6,666
667
62
6
0
260,250
0
W
Kumbhakarna
5,439
544
12
1
0
181,905
0
L
Cthulhu
4,672
467
11
1
0
222,255
0
W
Surtr
6,336
634
68
7
0
200,968
2
L
Ra
5,566
557
71
7
0
223,895
0
L
Fenrir
4,722
472
36
4
0
196,277
0
W
Sol
5,687
569
70
7
0
194,838
0
L
Freya
4,652
465
52
5
0
196,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role