Player Matchup

Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ALEX 4NDR333
Neith
Level 87
God Stats
12W - 12L
1,500 SR
Queue Stats
242W - 234L
1,482 Elo+
Party 3
He Bo
He Bo
GamerEGTS9598
He Bo
Level 87
God Stats
2W - 3L
1,385 SR
Queue Stats
154W - 152L
1,512 Elo+
Party 3
Surtr
Surtr
Its Bubbles16
Surtr
Level 46
God Stats
14W - 8L
1,410 SR
Queue Stats
15W - 12L
1,366 Elo+
Party 1
Fenrir
Fenrir
Time for Sin
Fenrir
Level 29
God Stats
9W - 3L
1,516 SR
Queue Stats
13W - 10L
1,366 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,445 Elo+

VS

Team Averages
Level 83
1,443 SR
1,456 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Rhimixed
Medusa
Level 100
God Stats
0W - 3L
1,125 SR
Queue Stats
205W - 217L
1,434 Elo+
Party 2
Hades
Hades
VenomousWrath96
Hades
Level 65
God Stats
6W - 9L
1,492 SR
Queue Stats
107W - 114L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
iPxrzbaI
Amaterasu
Level 89
God Stats
18W - 12L
1,597 SR
Queue Stats
252W - 248L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 2
5,776
481
11,321
5,304
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 2
6,251
521
8,665
7,556
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
6,057
505
5,958
4,189
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
6 / 2 / 1
6,355
530
6,528
8,385
3,767
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
3 / 1 / 3
6,442
537
3,780
7,680
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 9 / 1
5,257
438
3,717
10,277
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
 
Jormungandr
9
0 / 2 / 0
5,234
436
3,931
15,889
7,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Rhimixed
Medusa
9
0 / 0 / 0
5,066
422
2,200
9,605
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,505
459
1,484
8,761
6,912
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
iPxrzbaI
Amaterasu
12
2 / 2 / 1
7,144
595
6,148
9,558
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
2
3
L
Cliodhna
 
Cliodhna
1
9
1
0.17
L
Jormungandr
 
Jormungandr
0
2
0
0
W
2
0
2
3
W
0
0
0
0
W
6
2
1
3.25
L
Medusa
Rhimixed
Medusa
0
0
0
0
W
Fenrir
3
1
3
4.5
L
0
1
0
0
L
Amaterasu
iPxrzbaI
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
17,480
33,114
Taken
54,090
12,172
Mitigated
26,649
11,159
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,321
321
96
721
5,304
1,579
216
1,020
4,284
40,113
0
L
Cliodhna
 
Cliodhna
3,717
286
0
944
10,277
2,731
100
1,463
8,750
0
12,903
L
Jormungandr
 
Jormungandr
3,931
1,084
414
4,438
15,889
7,877
0
4,385
11,112
29,607
0
W
8,665
4,183
0
5,190
7,556
2,801
806
2,715
4,841
0
34,736
W
5,958
385
0
0
4,189
1,331
0
1,420
2,769
40,247
0
W
6,528
2,954
59
2,057
8,385
3,767
337
114
8,271
460
25,955
L
Medusa
Rhimixed
Medusa
2,200
778
0
3,975
9,605
3,477
0
4,616
4,637
0
25,497
W
Fenrir
3,780
1,084
156
2,880
7,680
2,694
0
146
7,534
0
30,120
L
1,484
431
271
4,805
8,761
6,912
0
4,594
4,073
29,038
0
L
Amaterasu
iPxrzbaI
Amaterasu
6,148
1,219
0
3,521
9,558
5,652
1
1,459
8,056
0
51,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
28,206
253
Minions Killed
242
0
Camps Cleared
0
1,199,429
Distance Traveled
1,116,924
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,776
481
52
4
0
222,974
0
L
Cliodhna
5,257
438
11
1
0
265,510
0
L
Jormungandr
5,234
436
47
4
0
225,717
0
W
Neith
6,251
521
63
5
0
220,701
2
W
He Bo
6,057
505
59
5
0
250,368
0
W
Surtr
6,355
530
26
2
0
254,692
0
L
Medusa
5,066
422
30
3
0
203,903
5
W
Fenrir
6,442
537
53
4
0
250,694
6
L
Hades
5,505
459
50
4
0
192,165
0
L
Amaterasu
7,144
595
104
9
0
229,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role