Player Matchup

Izanami
Izanami
DirtyDemonn
Izanami
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
265W - 263L
1,325 Elo+
Party 1
Sol
Sol
Domokrazy
Sol
Level 84
God Stats
3W - 4L
1,743 SR
Queue Stats
239W - 253L
1,374 Elo+
Party 1
Hades
Hades
FalseSafety
Hades
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 49L
1,593 Elo+
Solo
Hera
Hera
Lil Pro Raptor
Hera
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 193L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
MMatt2018
Nu Wa
Level 119
God Stats
8W - 2L
1,344 SR
Queue Stats
497W - 504L
1,507 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,437 Elo+

VS

Team Averages
Level 82
1,608 SR
1,544 Elo+
Cthulhu
Cthulhu
Baka_Jon
Cthulhu
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
936W - 946L
1,504 Elo+
Solo
Scylla
Scylla
Greengoblinman
Scylla
Level 36
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 8L
1,467 Elo+
Party 2
Bacchus
Bacchus
PaladinJesus
Bacchus
Level 69
God Stats
2W - 1L
1,822 SR
Queue Stats
27W - 26L
1,615 Elo+
Party 2
The Morrigan
The Morrigan
Pasketti
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,615 Elo+
Party 2
Nox
Nox
monroy14
Nox
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 131L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyDemonn
Izanami
19
12 / 4 / 10
11,696
835
16,589
13,317
7,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 11
10,866
776
16,455
13,456
7,693
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 5 / 16
10,046
718
10,958
16,482
9,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 2 / 22
11,522
823
10,379
14,830
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
MMatt2018
Nu Wa
19
8 / 1 / 17
11,369
812
25,076
10,445
6,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baka_Jon
Cthulhu
16
2 / 9 / 9
10,515
751
13,815
29,033
37,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 7 / 6
10,149
725
14,380
15,240
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
PaladinJesus
Bacchus
16
3 / 5 / 6
9,878
706
9,037
20,153
30,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Pasketti
The Morrigan
17
4 / 6 / 6
10,328
738
13,293
11,179
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 7
9,483
677
8,560
11,725
8,446
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
31
Kills
16
16
Deaths
31
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baka_Jon
Cthulhu
2
9
9
0.72
W
Izanami
DirtyDemonn
Izanami
12
4
10
4.25
W
6
4
11
2.88
W
3
5
16
2.2
L
3
7
6
0.86
W
2
2
22
6.5
W
Nu Wa
MMatt2018
Nu Wa
8
1
17
16.5
L
Bacchus
PaladinJesus
Bacchus
3
5
6
1.2
L
The Morrigan
Pasketti
The Morrigan
4
6
6
1.17
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,457
Damage
59,085
68,530
Taken
87,330
51,029
Mitigated
89,427
31,899
Healing
22,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baka_Jon
Cthulhu
13,815
682
3,143
4,520
29,033
37,617
29
22,764
6,269
32,365
0
W
Izanami
DirtyDemonn
Izanami
16,589
12,105
1,920
4,262
13,317
7,712
2,124
11,958
1,359
0
32,877
W
16,455
7,928
1,373
5,171
13,456
7,693
3,374
12,188
1,268
34,048
0
W
10,958
2,018
2,417
5,436
16,482
9,895
555
14,320
2,162
22,341
0
L
14,380
729
1,962
2,206
15,240
7,062
0
10,460
4,780
42,072
0
W
10,379
4,224
917
5,823
14,830
19,372
673
12,023
2,807
23,181
0
W
Nu Wa
MMatt2018
Nu Wa
25,076
9,857
1,000
3,580
10,445
6,357
1,543
8,837
1,608
53,743
0
L
Bacchus
PaladinJesus
Bacchus
9,037
635
1,210
3,514
20,153
30,483
0
12,963
7,190
16,484
0
L
The Morrigan
Pasketti
The Morrigan
13,293
982
1,298
815
11,179
5,819
0
7,855
3,324
34,539
0
L
8,560
111
1,516
2,022
11,725
8,446
38
8,826
2,899
24,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
50,353
152
Minions Killed
177
0
Camps Cleared
0
1,238,873
Distance Traveled
1,225,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,515
751
34
2
0
215,874
0
W
Izanami
11,696
835
27
2
0
270,102
0
W
Sol
10,866
776
37
3
0
230,245
0
W
Hades
10,046
718
22
2
0
225,957
0
L
Scylla
10,149
725
63
5
0
233,429
0
W
Hera
11,522
823
21
2
0
249,682
0
W
Nu Wa
11,369
812
45
3
0
262,887
0
L
Bacchus
9,878
706
13
1
0
276,471
0
L
The Morrigan
10,328
738
29
2
0
234,885
0
L
Nox
9,483
677
38
3
0
264,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role