Player Matchup

Sun Wukong
Sun Wukong
Alaskan_Piplin23
Sun Wukong
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 163L
1,495 Elo+
Party 4
Maui
Maui
LilAnt3198
Maui
Level 106
God Stats
3W - 2L
1,697 SR
Queue Stats
45W - 54L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P3DJDK
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,285 SR
Queue Stats
96W - 105L
1,528 Elo+
Party 1
Loki
Loki
Shadow_Thief5
Loki
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 106L
1,537 Elo+
Party 1
Hera
Hera
itsmeagainduh
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 158L
1,490 Elo+
Party 4
Team Averages
Level 122
1,496 SR
1,516 Elo+

VS

Team Averages
Level 121
1,504 SR
1,501 Elo+
Nemesis
Nemesis
 
Nemesis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElBakuFiku4337
Baron Samedi
Level 129
God Stats
4W - 2L
1,491 SR
Queue Stats
63W - 55L
1,540 Elo+
Party 2
Cerberus
Cerberus
Oz HUNTER zO
Cerberus
Level 60
God Stats
16W - 15L
1,530 SR
Queue Stats
114W - 122L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alaskan_Piplin23
Sun Wukong
11
0 / 2 / 0
6,060
551
2,840
9,746
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 5 / 1
4,887
444
2,807
10,023
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
P3DJDK
Ah Muzen Cab
9
0 / 2 / 0
5,465
497
4,848
8,505
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
4 / 3 / 0
6,133
558
4,143
9,036
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 1
6,850
623
9,614
5,464
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 1 / 4
7,425
675
6,341
11,114
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
7,138
649
7,902
8,608
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
 
Olorun
11
3 / 0 / 5
6,641
604
5,740
6,130
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ElBakuFiku4337
Baron Samedi
11
3 / 3 / 3
6,744
613
5,022
7,718
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Oz HUNTER zO
Cerberus
9
0 / 2 / 6
5,676
516
2,654
10,638
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
13
13
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
4
7
W
Zhong Kui
 
Zhong Kui
2
1
0
2
W
Olorun
 
Olorun
3
0
5
5.5
L
Sun Wukong
Alaskan_Piplin23
Sun Wukong
0
2
0
0
W
Baron Samedi
ElBakuFiku4337
Baron Samedi
3
3
3
1.5
L
0
5
1
0.1
W
Cerberus
Oz HUNTER zO
Cerberus
0
2
6
1.5
L
Ah Muzen Cab
P3DJDK
Ah Muzen Cab
0
2
0
0
L
4
3
0
1.33
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
27,659
42,774
Taken
44,208
20,058
Mitigated
22,406
9,365
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,341
3,219
0
2,520
11,114
4,132
791
3,262
7,837
0
56,118
W
Zhong Kui
 
Zhong Kui
7,902
1,908
0
6,695
8,608
5,769
561
0
8,608
57,657
0
W
Olorun
 
Olorun
5,740
2,910
607
3,533
6,130
2,551
0
1,562
4,568
54,803
0
L
Sun Wukong
Alaskan_Piplin23
Sun Wukong
2,840
394
0
3,283
9,746
5,293
0
7,339
2,407
0
46,701
W
Baron Samedi
ElBakuFiku4337
Baron Samedi
5,022
351
485
2,662
7,718
3,587
288
4,423
3,243
37,249
0
L
2,807
669
112
1,339
10,023
6,881
150
4,075
5,948
14,834
0
W
Cerberus
Oz HUNTER zO
Cerberus
2,654
281
0
2,176
10,638
6,367
47
3,040
7,531
12,897
0
L
Ah Muzen Cab
P3DJDK
Ah Muzen Cab
4,848
1,701
0
2,323
8,505
2,846
522
4,511
3,994
0
44,802
L
4,143
911
0
1,558
9,036
2,993
0
2,158
6,878
0
35,171
L
9,614
1,954
0
750
5,464
2,045
0
3,235
2,229
55,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
33,624
325
Minions Killed
382
0
Camps Cleared
0
1,112,456
Distance Traveled
1,112,482
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,425
675
86
8
0
277,705
0
W
Zhong Kui
7,138
649
97
9
0
188,750
2
W
Olorun
6,641
604
100
9
0
218,797
1
L
Sun Wukong
6,060
551
92
8
0
222,531
0
W
Baron Samedi
6,744
613
67
6
0
201,760
0
L
Maui
4,887
444
20
2
0
221,290
0
W
Cerberus
5,676
516
32
3
0
225,470
0
L
Ah Muzen Cab
5,465
497
71
6
0
204,738
0
L
Loki
6,133
558
53
5
0
232,403
0
L
Hera
6,850
623
89
8
0
231,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role