Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
KingDarien
Maui
Level 89
God Stats
12W - 20L
1,353 SR
Queue Stats
126W - 119L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
Skorgamoar
Cernunnos
Level 28
God Stats
15W - 21L
1,411 SR
Queue Stats
51W - 68L
1,338 Elo+
Party 1
Ra
Ra
The-Shadows_Edge
Ra
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 130L
1,557 Elo+
Solo
Fenrir
Fenrir
small_man_20
Fenrir
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
116W - 146L
1,364 Elo+
Party 1
Team Averages
Level 79
1,453 SR
1,430 Elo+

VS

Team Averages
Level 62
1,429 SR
1,380 Elo+
Athena
Athena
Gian_Gus
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,336 Elo+
Party 2
Anubis
Anubis
MateoNP21
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,369 Elo+
Party 2
Hades
Hades
MauroGV04
Hades
Level 26
God Stats
12W - 16L
1,519 SR
Queue Stats
24W - 32L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
Mc_Pirate
Ao Kuang
Level 99
God Stats
31W - 21L
1,499 SR
Queue Stats
190W - 165L
1,423 Elo+
Solo
Danzaburou
Danzaburou
elchinoRC
Danzaburou
Level 86
God Stats
0W - 5L
1,128 SR
Queue Stats
72W - 77L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 0
8,678
482
7,615
9,232
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 1 / 14
8,715
484
8,593
15,184
15,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Skorgamoar
Cernunnos
13
2 / 2 / 6
7,990
444
12,058
12,571
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 5
11,037
613
13,908
5,400
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
7 / 3 / 5
9,252
514
10,756
15,372
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gian_Gus
Athena
11
0 / 5 / 3
7,266
404
5,787
21,960
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
MateoNP21
Anubis
14
1 / 4 / 2
8,015
445
3,944
9,648
4,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
MauroGV04
Hades
14
0 / 2 / 1
8,143
452
4,202
12,925
6,086
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Mc_Pirate
Ao Kuang
13
5 / 8 / 1
8,802
489
11,070
17,937
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
elchinoRC
Danzaburou
13
1 / 3 / 2
8,093
450
9,443
13,204
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
7
7
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
0
2
L
Athena
Gian_Gus
Athena
0
5
3
0.3
W
2
1
14
9
L
Anubis
MateoNP21
Anubis
1
4
2
0.5
L
Hades
MauroGV04
Hades
0
2
1
0.25
L
Ao Kuang
Mc_Pirate
Ao Kuang
5
8
1
0.69
W
Cernunnos
Skorgamoar
Cernunnos
2
2
6
2.5
W
9
0
5
11.5
L
Danzaburou
elchinoRC
Danzaburou
1
3
2
0.67
W
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,930
Damage
34,446
57,759
Taken
75,674
36,092
Mitigated
41,785
19,294
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,615
422
0
2,754
9,232
5,325
0
3,982
5,250
58,148
0
L
Athena
Gian_Gus
Athena
5,787
1,672
381
4,052
21,960
19,041
0
6,051
15,909
26,781
0
W
8,593
2,518
2,260
2,938
15,184
15,765
126
6,706
8,478
20,716
0
L
Anubis
MateoNP21
Anubis
3,944
49
0
3,266
9,648
4,464
350
5,394
4,254
57,787
0
L
Hades
MauroGV04
Hades
4,202
1,001
0
3,785
12,925
6,086
476
7,228
4,787
51,464
0
L
Ao Kuang
Mc_Pirate
Ao Kuang
11,070
3,292
0
3,870
17,937
6,789
900
4,775
13,076
59,717
0
W
Cernunnos
Skorgamoar
Cernunnos
12,058
6,706
0
3,352
12,571
5,666
420
5,357
7,214
0
50,155
W
13,908
2,472
2,076
2,687
5,400
2,546
758
3,290
2,110
100,888
0
L
Danzaburou
elchinoRC
Danzaburou
9,443
3,731
391
5,374
13,204
5,405
210
5,672
7,532
0
61,929
W
Fenrir
10,756
4,583
0
3,227
15,372
6,790
676
5,668
9,704
0
49,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
40,319
429
Minions Killed
371
0
Camps Cleared
0
1,763,680
Distance Traveled
1,615,809
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,678
482
103
6
0
266,964
0
L
Athena
7,266
404
42
2
0
369,438
1
W
Maui
8,715
484
22
1
0
378,024
2
L
Anubis
8,015
445
86
5
0
314,336
0
L
Hades
8,143
452
86
5
0
283,723
6
L
Ao Kuang
8,802
489
80
4
0
349,779
0
W
Cernunnos
7,990
444
72
4
0
340,202
0
W
Ra
11,037
613
174
10
0
366,368
0
L
Danzaburou
8,093
450
77
4
0
298,533
0
W
Fenrir
9,252
514
58
3
0
412,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role