Player Matchup

Osiris
Osiris
BrittleMars709
Osiris
Level 115
God Stats
2W - 5L
1,309 SR
Queue Stats
236W - 218L
1,471 Elo+
Party 1
Bakasura
Bakasura
CyclicalName7
Bakasura
Level 147
God Stats
5W - 7L
1,842 SR
Queue Stats
790W - 732L
1,424 Elo+
Party 1
Neith
Neith
Emogirl Love
Neith
Level 82
God Stats
37W - 56L
1,338 SR
Queue Stats
648W - 593L
1,419 Elo+
Party 1
Ra
Ra
Not_beastmodeftw
Ra
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 128L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
mar_charr8106
Zhong Kui
Level 64
God Stats
1W - 7L
1,188 SR
Queue Stats
26W - 43L
1,374 Elo+
Solo
Team Averages
Level 95
1,435 SR
1,442 Elo+

VS

Team Averages
Level 89
1,586 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SecrtAsianMan1
Zhong Kui
Level 63
God Stats
24W - 17L
1,599 SR
Queue Stats
392W - 346L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
The_Dynasty18
Jing Wei
Level 63
God Stats
105W - 63L
1,704 SR
Queue Stats
278W - 254L
1,430 Elo+
Party 2
He Bo
He Bo
jmadrix
He Bo
Level 120
God Stats
3W - 1L
1,628 SR
Queue Stats
42W - 50L
1,407 Elo+
Solo
Anubis
Anubis
tchaba23
Anubis
Level 68
God Stats
41W - 27L
1,500 SR
Queue Stats
814W - 780L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,984
470
12,491
16,628
17,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
CyclicalName7
Bakasura
14
4 / 5 / 2
8,618
507
10,883
17,889
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
7,446
438
9,139
10,900
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 2
10,117
595
7,475
9,983
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
mar_charr8106
Zhong Kui
11
0 / 5 / 0
6,400
376
5,430
14,530
9,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 1 / 6
9,328
549
12,017
20,090
21,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SecrtAsianMan1
Zhong Kui
15
4 / 1 / 8
8,864
521
11,986
12,730
11,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
The_Dynasty18
Jing Wei
15
5 / 1 / 4
9,386
552
12,381
11,712
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
jmadrix
He Bo
15
3 / 3 / 3
9,629
566
7,579
14,946
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
tchaba23
Anubis
16
3 / 2 / 2
9,930
584
5,565
8,523
3,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
17
17
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
6
5
L
0
3
1
0.17
L
Bakasura
CyclicalName7
Bakasura
4
5
2
1
L
1
2
1
0.75
L
3
2
2
2
W
Zhong Kui
SecrtAsianMan1
Zhong Kui
4
1
8
8
W
Jing Wei
The_Dynasty18
Jing Wei
5
1
4
7
W
He Bo
jmadrix
He Bo
3
3
3
1.5
L
Zhong Kui
mar_charr8106
Zhong Kui
0
5
0
0
W
Anubis
tchaba23
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
49,528
69,930
Taken
68,001
43,986
Mitigated
46,845
15,618
Healing
27,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,017
3,773
0
8,558
20,090
21,884
420
3,614
15,089
0
68,937
L
12,491
5,125
0
3,047
16,628
17,097
0
5,200
11,428
0
62,890
L
Bakasura
CyclicalName7
Bakasura
10,883
6,931
0
2,604
17,889
7,703
0
7,692
10,197
0
44,022
L
9,139
2,953
0
2,027
10,900
4,387
0
3,081
7,819
0
48,351
L
7,475
488
264
2,891
9,983
5,113
0
6,063
3,920
88,724
0
W
Zhong Kui
SecrtAsianMan1
Zhong Kui
11,986
797
0
4,970
12,730
11,102
1,595
2,815
9,759
44,729
0
W
Jing Wei
The_Dynasty18
Jing Wei
12,381
10,888
226
6,279
11,712
5,564
3,575
1,719
9,993
0
73,242
W
He Bo
jmadrix
He Bo
7,579
490
0
4,153
14,946
4,477
0
2,021
12,271
81,774
0
L
Zhong Kui
mar_charr8106
Zhong Kui
5,430
1,153
0
4,785
14,530
9,686
0
3,094
11,436
40,770
0
W
Anubis
tchaba23
Anubis
5,565
0
0
3,355
8,523
3,818
876
2,736
5,329
75,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
47,137
454
Minions Killed
549
0
Camps Cleared
0
1,720,822
Distance Traveled
1,668,601
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,328
549
120
7
0
346,159
0
L
Osiris
7,984
470
103
6
0
313,476
2
L
Bakasura
8,618
507
71
4
0
392,104
0
L
Neith
7,446
438
76
4
0
329,886
0
L
Ra
10,117
595
150
9
0
372,081
0
W
Zhong Kui
8,864
521
70
4
0
355,974
0
W
Jing Wei
9,386
552
113
7
0
321,369
0
W
He Bo
9,629
566
107
6
0
341,425
4
L
Zhong Kui
6,400
376
54
3
0
313,275
0
W
Anubis
9,930
584
139
8
0
303,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role