Player Matchup

Surtr
Surtr
B0TT0M_TEXT69420
Surtr
Level 107
God Stats
5W - 8L
1,507 SR
Queue Stats
105W - 120L
1,399 Elo+
Solo
Chernobog
Chernobog
I_Obey_Jalen
Chernobog
Level 128
God Stats
5W - 2L
1,679 SR
Queue Stats
372W - 387L
1,449 Elo+
Party 1
Maui
Maui
Luna_Muerta77
Maui
Level 108
God Stats
18W - 23L
1,598 SR
Queue Stats
338W - 342L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SP0NG3G4R
Tsukuyomi
Level 126
God Stats
5W - 9L
1,386 SR
Queue Stats
66W - 83L
1,426 Elo+
Solo
The Morrigan
The Morrigan
nt29
The Morrigan
Level 124
God Stats
6W - 10L
1,204 SR
Queue Stats
344W - 357L
1,432 Elo+
Party 1
Team Averages
Level 119
1,475 SR
1,439 Elo+

VS

Team Averages
Level 83
1,478 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DaemonSlaanesh0
He Bo
Level 61
God Stats
2W - 6L
1,082 SR
Queue Stats
53W - 83L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Hubert_Mcsalt
Cthulhu
Level 113
God Stats
9W - 9L
1,747 SR
Queue Stats
160W - 167L
1,431 Elo+
Solo
Skadi
Skadi
VladimirL3nIn
Skadi
Level 78
God Stats
7W - 7L
1,610 SR
Queue Stats
29W - 46L
1,372 Elo+
Party 2
King Arthur
King Arthur
its clever x
King Arthur
Level 58
God Stats
13W - 18L
1,451 SR
Queue Stats
25W - 48L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,588
542
10,028
15,292
11,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
I_Obey_Jalen
Chernobog
9
2 / 3 / 0
5,945
425
7,005
8,081
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 4
5,874
420
2,735
9,184
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SP0NG3G4R
Tsukuyomi
9
4 / 1 / 0
6,420
459
4,406
6,962
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
nt29
The Morrigan
9
1 / 3 / 1
6,129
438
6,087
6,509
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 2
8,861
633
7,363
13,138
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 1
8,312
594
3,079
7,609
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
4 / 1 / 4
8,322
594
6,815
13,383
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 6
7,693
550
8,147
7,642
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
its clever x
King Arthur
13
0 / 4 / 2
7,246
518
6,312
12,705
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
11
Kills
14
14
Deaths
11
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
2
3
L
4
3
0
1.33
W
2
1
1
2.5
W
Cthulhu
4
1
4
6
L
Chernobog
I_Obey_Jalen
Chernobog
2
3
0
0.67
L
0
4
4
0.5
L
Tsukuyomi
SP0NG3G4R
Tsukuyomi
4
1
0
4
W
3
3
6
2
W
King Arthur
its clever x
King Arthur
0
4
2
0.25
L
The Morrigan
nt29
The Morrigan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
31,716
46,028
Taken
54,477
26,999
Mitigated
28,491
10,585
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,363
2,845
0
8,303
13,138
4,173
3,530
4,274
8,803
67,294
0
L
10,028
4,365
0
5,180
15,292
11,622
200
4,117
11,175
2,852
53,666
W
3,079
67
0
3,680
7,609
2,433
45
1,049
6,552
60,932
0
W
Cthulhu
6,815
1,351
314
3,928
13,383
12,764
836
1,916
11,459
34,365
224
L
Chernobog
I_Obey_Jalen
Chernobog
7,005
3,583
0
500
8,081
3,095
0
3,290
4,791
0
35,192
L
2,735
871
194
2,101
9,184
7,261
0
3,123
6,061
16,667
0
L
Tsukuyomi
SP0NG3G4R
Tsukuyomi
4,406
1,284
0
810
6,962
2,510
0
1,843
5,119
0
33,689
W
8,147
3,587
0
810
7,642
2,378
3,553
1,452
6,175
0
41,111
W
King Arthur
its clever x
King Arthur
6,312
1,003
0
2,947
12,705
6,743
46
742
11,963
0
49,213
L
The Morrigan
nt29
The Morrigan
6,087
1,536
0
1,800
6,509
2,511
0
4,660
1,849
33,470
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
40,434
271
Minions Killed
389
0
Camps Cleared
0
1,108,134
Distance Traveled
1,350,266
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,861
633
104
7
0
255,187
0
L
Surtr
7,588
542
85
6
0
232,428
0
W
He Bo
8,312
594
100
7
0
293,570
0
W
Cthulhu
8,322
594
52
4
0
273,536
0
L
Chernobog
5,945
425
67
5
0
217,103
1
L
Maui
5,874
420
23
2
0
217,276
1
L
Tsukuyomi
6,420
459
50
4
0
252,695
0
W
Skadi
7,693
550
52
4
0
248,898
0
W
King Arthur
7,246
518
81
6
0
279,075
0
L
The Morrigan
6,129
438
46
3
0
188,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role