Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
JustinMeAs
Merlin
Silver I
Level 82
God Stats
3W - 5L
1,510 SR
Queue Stats
30W - 24L
1,546 MMR
Solo
Achilles
Achilles
Silver I
MustSeek
Achilles
Silver I
Level 128
God Stats
1W - 3L
1,597 SR
Queue Stats
68W - 70L
1,561 MMR
Solo
Artemis
Artemis
Gold III
Tostyler
Artemis
Gold III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,559 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,521 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,587 SR
1,547 MMR
Apollo
Apollo
Bronze III
HandsomeTheHun
Apollo
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Solo
Olorun
Olorun
Gold II
ItzPopz
Olorun
Gold II
Level 197
God Stats
2W - 1L
1,500 SR
Queue Stats
540W - 544L
1,529 MMR
Solo
Zeus
Zeus
Gold II
Kyamites
Zeus
Gold II
Level 156
God Stats
1W - 1L
1,257 SR
Queue Stats
159W - 141L
1,555 MMR
Solo
Ares
Ares
Silver I
Pancakesjr1
Ares
Silver I
Level 149
God Stats
2W - 0L
1,916 SR
Queue Stats
19W - 12L
1,546 MMR
Solo
Fenrir
Fenrir
Gold IV
sigmawalrus
Fenrir
Gold IV
Level 62
God Stats
7W - 3L
1,763 SR
Queue Stats
16W - 14L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 3
6,859
528
3,279
11,458
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
 
Poseidon
9
0 / 6 / 2
5,906
454
6,588
11,431
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
JustinMeAs
Merlin
12
2 / 4 / 3
7,251
558
9,181
9,995
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
MustSeek
Achilles
12
2 / 2 / 0
7,391
569
4,830
8,599
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Tostyler
Artemis
8
0 / 2 / 1
5,471
421
1,289
6,825
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosLokiSusano

VS

Bans
HorusAo KuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,975
613
3,264
8,458
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
ItzPopz
Olorun
14
6 / 2 / 0
8,740
672
10,543
12,680
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
12
5 / 2 / 4
7,801
600
9,144
7,010
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 11
8,170
628
7,534
10,058
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
5 / 1 / 5
8,118
624
5,311
9,148
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
18
18
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
L
Poseidon
 
Poseidon
0
6
2
0.17
W
1
1
4
3
W
Olorun
ItzPopz
Olorun
6
2
0
3
L
Merlin
JustinMeAs
Merlin
2
4
3
0.88
W
Zeus
5
2
4
3.5
L
Achilles
MustSeek
Achilles
2
2
0
1
W
1
0
11
6.5
L
Artemis
Tostyler
Artemis
0
2
1
0.25
W
Fenrir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
35,796
48,308
Taken
47,354
25,176
Mitigated
27,878
9,656
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,279
238
0
2,388
11,458
8,346
0
6,334
5,114
19,169
0
L
Poseidon
 
Poseidon
6,588
1,092
207
3,237
11,431
3,730
0
5,862
5,542
40,518
0
W
3,264
1,750
0
612
8,458
5,432
782
3,294
5,031
0
59,898
W
Olorun
ItzPopz
Olorun
10,543
6,070
134
8,394
12,680
5,661
4,864
4,287
8,300
71,063
0
L
Merlin
JustinMeAs
Merlin
9,181
339
0
1,210
9,995
4,276
0
5,901
4,049
56,622
0
W
Zeus
9,144
502
0
823
7,010
3,675
445
4,311
2,561
50,934
0
L
Achilles
MustSeek
Achilles
4,830
1,449
0
639
8,599
6,295
0
4,231
4,271
0
44,014
W
7,534
513
50
2,978
10,058
9,213
614
5,559
4,418
23,608
0
L
Artemis
Tostyler
Artemis
1,289
469
0
1,975
6,825
2,529
0
4,714
2,111
0
19,910
W
Fenrir
5,311
2,004
0
2,048
9,148
3,897
1,013
1,468
7,552
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
40,804
306
Minions Killed
405
0
Camps Cleared
0
1,167,085
Distance Traveled
1,316,721
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,859
528
31
2
0
253,643
2
L
Poseidon
5,906
454
72
6
0
262,127
0
W
Apollo
7,975
613
89
7
0
271,041
0
W
Olorun
8,740
672
122
9
0
238,227
1
L
Merlin
7,251
558
91
7
0
242,726
1
W
Zeus
7,801
600
100
8
0
231,319
2
L
Achilles
7,391
569
76
6
0
258,889
1
W
Ares
8,170
628
18
1
0
274,610
0
L
Artemis
5,471
421
36
3
0
149,700
0
W
Fenrir
8,118
624
76
6
0
301,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role