Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Carterstayhigh
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,254 Elo+
Party 3
Chang'e
Chang'e
Lingfx
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 101L
1,056 Elo+
Party 1
Xbalanque
Xbalanque
Menoparadox
Xbalanque
Level 155
God Stats
4W - 5L
1,538 SR
Queue Stats
254W - 271L
1,433 Elo+
Party 1
Mercury
Mercury
Mickey_Demonn
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,254 Elo+
Party 3
Team Averages
Level 117
1,508 SR
1,299 Elo+

VS

Team Averages
Level 105
1,401 SR
1,423 Elo+
Guan Yu
Guan Yu
Blumpy III
Guan Yu
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
412W - 423L
1,507 Elo+
Party 2
Janus
Janus
Darblys
Janus
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 51L
1,388 Elo+
Party 2
Geb
Geb
Daysofblood7
Geb
Level 63
God Stats
5W - 5L
1,260 SR
Queue Stats
192W - 193L
1,425 Elo+
Solo
Danzaburou
Danzaburou
TheClaybar
Danzaburou
Level 100
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 22L
1,386 Elo+
Party 2
Persephone
Persephone
xSplatteRHousEx
Persephone
Level 162
God Stats
3W - 5L
1,460 SR
Queue Stats
340W - 353L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 7 / 3
8,579
715
13,252
15,028
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
0 / 4 / 7
8,165
680
4,903
18,475
5,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Lingfx
Chang'e
13
1 / 5 / 5
8,298
692
7,604
13,692
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Menoparadox
Xbalanque
16
5 / 6 / 6
9,607
801
20,863
12,619
5,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
16
5 / 6 / 3
9,771
814
6,682
13,674
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blumpy III
Guan Yu
17
7 / 4 / 13
10,813
901
12,791
24,031
22,711
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Darblys
Janus
17
8 / 5 / 10
10,179
848
16,059
14,323
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 14
9,792
816
9,588
17,750
15,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TheClaybar
Danzaburou
15
5 / 2 / 15
9,795
816
13,157
12,918
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
xSplatteRHousEx
Persephone
17
4 / 3 / 15
10,443
870
11,595
14,146
5,959
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
14
Kills
28
28
Deaths
16
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
7
3
0.64
W
Guan Yu
Blumpy III
Guan Yu
7
4
13
3.38
L
Jing Wei
0
4
7
0.88
W
Janus
Darblys
Janus
8
5
10
2.6
W
4
2
14
5.5
L
Chang'e
Lingfx
Chang'e
1
5
5
0.7
L
Xbalanque
Menoparadox
Xbalanque
5
6
6
1.33
L
Mercury
5
6
3
1.08
W
Danzaburou
TheClaybar
Danzaburou
5
2
15
6.25
W
Persephone
xSplatteRHousEx
Persephone
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
63,190
73,488
Taken
83,168
33,237
Mitigated
57,042
19,297
Healing
36,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,252
2,066
108
2,091
15,028
11,627
201
5,677
9,351
264
21,518
W
Guan Yu
Blumpy III
Guan Yu
12,791
2,405
6,624
7,578
24,031
22,711
709
3,696
19,702
0
18,901
L
Jing Wei
4,903
2,198
0
5,491
18,475
5,772
535
9,524
8,951
0
16,556
W
Janus
Darblys
Janus
16,059
1,995
1,278
2,531
14,323
6,881
660
401
13,922
26,365
0
W
9,588
1,015
2,011
4,346
17,750
15,444
221
3,301
12,873
17,644
0
L
Chang'e
Lingfx
Chang'e
7,604
1,596
991
4,153
13,692
4,598
164
7,508
6,184
11,803
0
L
Xbalanque
Menoparadox
Xbalanque
20,863
3,903
1,204
1,337
12,619
5,627
842
6,072
6,547
0
39,745
L
Mercury
6,682
3,656
1,031
2,891
13,674
5,613
0
8,461
5,213
0
11,195
W
Danzaburou
TheClaybar
Danzaburou
13,157
5,441
2,543
3,573
12,918
6,047
1,980
139
12,779
0
26,121
W
Persephone
xSplatteRHousEx
Persephone
11,595
1,952
993
5,521
14,146
5,959
3,092
271
13,872
31,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
51,022
97
Minions Killed
102
0
Camps Cleared
0
1,032,001
Distance Traveled
1,113,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,579
715
12
1
0
189,932
0
W
Guan Yu
10,813
901
14
1
0
233,813
0
L
Jing Wei
8,165
680
20
2
0
229,864
0
W
Janus
10,179
848
12
1
0
213,960
0
W
Geb
9,792
816
9
1
0
240,585
0
L
Chang'e
8,298
692
12
1
0
176,075
0
L
Xbalanque
9,607
801
47
4
0
214,767
0
L
Mercury
9,771
814
6
1
0
221,363
0
W
Danzaburou
9,795
816
19
2
0
225,794
0
W
Persephone
10,443
870
48
4
0
199,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role