Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
Deshaldir
Ao Kuang
Gold III
Level 109
God Stats
4W - 4L
1,512 SR
Queue Stats
63W - 69L
1,518 MMR
Party 1
Ne Zha
Ne Zha
Silver II
chibblenator
Ne Zha
Silver II
Level 82
God Stats
7W - 2L
1,727 SR
Queue Stats
11W - 6L
1,539 MMR
Party 2
Hades
Hades
Gold IV
sebastianida
Hades
Gold IV
Level 156
God Stats
24W - 26L
1,518 SR
Queue Stats
31W - 34L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,552 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,510 SR
1,505 MMR
Geb
Geb
Bronze III
ACTii0Nz
Geb
Bronze III
Level 158
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 2L
1,507 MMR
Solo
Susano
Susano
Gold II
CRUPII
Susano
Gold II
Level 159
God Stats
4W - 6L
1,653 SR
Queue Stats
253W - 249L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
DrDevastating
Sun Wukong
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,466 MMR
Solo
Chiron
Chiron
Gold IV
IaMdaN1nJAking
Chiron
Gold IV
Level 128
God Stats
7W - 8L
1,586 SR
Queue Stats
237W - 241L
1,487 MMR
Solo
Vulcan
Vulcan
Silver II
xxJEWKES06xx
Vulcan
Silver II
Level 124
God Stats
8W - 5L
1,485 SR
Queue Stats
100W - 89L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 0 / 2
8,035
618
4,496
8,799
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
11
2 / 1 / 7
7,327
564
3,422
12,712
11,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Deshaldir
Ao Kuang
15
10 / 1 / 4
9,177
706
9,989
13,701
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
5 / 2 / 3
8,535
657
10,271
13,136
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 1
7,656
589
9,156
13,595
6,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
He BoSurtrHerculesYemoja

VS

Bans
CliodhnaFreyaIshtarSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,328
410
2,387
9,147
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
CRUPII
Susano
11
3 / 5 / 1
7,081
545
7,374
13,052
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
DrDevastating
Sun Wukong
12
1 / 2 / 1
7,021
540
7,154
11,557
8,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,851
527
4,936
7,973
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
12
1 / 6 / 3
7,305
562
9,088
9,454
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
5
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Bacchus
 
Bacchus
2
1
7
5.5
L
0
5
0
0
L
Susano
CRUPII
Susano
3
5
1
0.7
W
Ao Kuang
Deshaldir
Ao Kuang
10
1
4
12
L
Sun Wukong
DrDevastating
Sun Wukong
1
2
1
0.75
L
0
1
0
0
W
Ne Zha
5
2
3
3.25
W
1
2
1
0.75
L
Vulcan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
30,939
61,943
Taken
51,183
32,155
Mitigated
25,683
29,250
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,496
3,176
0
6,097
8,799
3,309
395
450
8,349
0
67,200
W
Bacchus
 
Bacchus
3,422
394
2,243
4,542
12,712
11,324
30
3,900
8,706
17,154
0
L
2,387
187
0
690
9,147
6,711
0
3,687
5,460
13,062
0
L
Susano
CRUPII
Susano
7,374
1,947
0
2,398
13,052
4,368
0
5,841
7,211
0
38,930
W
Ao Kuang
Deshaldir
Ao Kuang
9,989
2,867
0
4,165
13,701
5,659
1,366
1,890
11,705
69,837
0
L
Sun Wukong
DrDevastating
Sun Wukong
7,154
2,576
0
4,917
11,557
8,578
0
8,804
2,753
0
50,128
L
4,936
1,864
320
3,179
7,973
3,058
0
1,891
6,082
0
58,516
W
Ne Zha
10,271
2,292
0
4,047
13,136
5,506
832
4,845
7,939
0
75,550
W
9,156
1,751
292
7,864
13,595
6,357
731
748
12,824
63,242
0
L
Vulcan
9,088
3,272
0
430
9,454
2,968
0
2,344
7,110
42,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
33,586
446
Minions Killed
362
0
Camps Cleared
0
1,336,666
Distance Traveled
1,224,084
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,035
618
114
9
0
242,121
2
W
Bacchus
7,327
564
26
2
0
264,028
2
L
Geb
5,328
410
10
1
0
199,595
0
L
Susano
7,081
545
55
4
0
258,267
0
W
Ao Kuang
9,177
706
93
7
0
306,237
4
L
Sun Wukong
7,021
540
94
7
0
257,619
0
L
Chiron
6,851
527
107
8
0
257,593
3
W
Ne Zha
8,535
657
116
9
0
271,562
5
W
Hades
7,656
589
97
7
0
252,718
0
L
Vulcan
7,305
562
96
7
0
251,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role