Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
Lombax25xx
Mulan
Level 148
God Stats
30W - 15L
1,636 SR
Queue Stats
388W - 315L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Rainbow Wolf
Baron Samedi
Level 166
God Stats
7W - 6L
1,500 SR
Queue Stats
490W - 469L
1,558 Elo+
Party 4
Danzaburou
Danzaburou
randalltheman
Danzaburou
Level 189
God Stats
6W - 6L
1,379 SR
Queue Stats
107W - 87L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
snake-eyes-247
Ne Zha
Level 159
God Stats
2W - 0L
1,737 SR
Queue Stats
193W - 161L
1,619 Elo+
Party 3
Team Averages
Level 162
1,550 SR
1,552 Elo+

VS

Team Averages
Level 67
1,498 SR
1,552 Elo+
Scylla
Scylla
Mokeeey
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 86L
1,598 Elo+
Party 1
Loki
Loki
Sakura214781
Loki
Level 106
God Stats
39W - 27L
1,649 SR
Queue Stats
356W - 340L
1,542 Elo+
Solo
Tiamat
Tiamat
TSG_RAMPAGE_12
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
ViolentlyHrny
Bacchus
Level 26
God Stats
8W - 5L
1,665 SR
Queue Stats
38W - 25L
1,619 Elo+
Party 1
Neith
Neith
Z_kakarot17_Z
Neith
Level 47
God Stats
1W - 2L
1,174 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 2
5,773
577
2,927
4,729
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
11
2 / 1 / 0
6,363
636
2,715
7,598
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Rainbow Wolf
Baron Samedi
10
1 / 0 / 5
6,103
610
4,767
4,657
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
randalltheman
Danzaburou
10
2 / 2 / 2
6,191
619
2,249
4,672
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 4
6,217
622
2,799
7,250
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mokeeey
Scylla
10
1 / 2 / 0
5,719
572
2,996
4,206
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
4,896
490
3,034
5,897
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,307
431
2,922
4,300
1,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
9
2 / 1 / 1
5,207
521
3,631
5,534
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 1
4,727
473
677
6,022
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
W
Mulan
2
1
0
2
L
Scylla
Mokeeey
Scylla
1
2
0
0.5
W
Baron Samedi
Rainbow Wolf
Baron Samedi
1
0
5
3.5
L
1
2
1
0.75
L
0
2
1
0.25
L
Bacchus
2
1
1
2.5
L
0
3
1
0.17
W
Danzaburou
randalltheman
Danzaburou
2
2
2
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
13,260
28,906
Taken
25,959
13,755
Mitigated
11,724
13,418
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,927
446
0
1,754
4,729
4,090
58
1,867
2,701
20,744
0
W
Mulan
2,715
655
0
2,753
7,598
3,476
0
3,390
4,166
0
43,722
L
Scylla
Mokeeey
Scylla
2,996
730
0
304
4,206
1,441
0
2,464
1,648
46,241
0
W
Baron Samedi
Rainbow Wolf
Baron Samedi
4,767
218
1,005
3,072
4,657
1,808
376
1,617
2,906
41,321
0
L
3,034
939
0
2,236
5,897
1,723
0
1,396
4,406
0
24,490
L
2,922
767
0
458
4,300
1,920
0
0
4,300
12,589
0
L
Bacchus
3,631
475
178
1,811
5,534
4,602
0
2,358
3,096
16,041
0
L
677
238
104
813
6,022
2,038
0
1,147
4,815
0
26,346
W
Danzaburou
randalltheman
Danzaburou
2,249
437
0
2,012
4,672
1,415
1,311
910
3,648
0
35,374
W
2,799
1,134
0
2,822
7,250
2,966
164
1,266
5,936
0
35,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
24,856
300
Minions Killed
244
0
Camps Cleared
0
990,447
Distance Traveled
868,344
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,773
577
36
4
0
219,771
3
W
Mulan
6,363
636
71
7
0
180,328
2
L
Scylla
5,719
572
99
10
0
186,397
0
W
Baron Samedi
6,103
610
84
8
0
183,513
4
L
Loki
4,896
490
42
4
0
151,519
0
L
Tiamat
4,307
431
20
2
0
141,035
0
L
Bacchus
5,207
521
35
4
0
208,353
0
L
Neith
4,727
473
48
5
0
181,040
1
W
Danzaburou
6,191
619
57
6
0
173,336
1
W
Ne Zha
6,217
622
52
5
0
233,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role