Player Matchup

Erlang Shen
Erlang Shen
Cascascade
Erlang Shen
Level 98
God Stats
2W - 0L
1,153 SR
Queue Stats
55W - 75L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
Heres_Gadget
Danzaburou
Level 78
God Stats
3W - 1L
1,560 SR
Queue Stats
92W - 99L
1,464 Elo+
Party 2
Charybdis
Charybdis
OrdinaryPunk
Charybdis
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
44W - 68L
1,379 Elo+
Party 2
Chronos
Chronos
cheeky13
Chronos
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 225L
1,564 Elo+
Solo
Odin
Odin
uhhhkief
Odin
Level 115
God Stats
6W - 2L
1,700 SR
Queue Stats
161W - 155L
1,448 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,444 Elo+

VS

Team Averages
Level 105
1,534 SR
1,437 Elo+
Bastet
Bastet
Crocker112
Bastet
Level 96
God Stats
4W - 6L
1,500 SR
Queue Stats
488W - 450L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
LoxPup710
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
MythicGod21
Ishtar
Level 89
God Stats
6W - 7L
1,671 SR
Queue Stats
289W - 272L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
Prissymissliesl
Jing Wei
Level 165
God Stats
2W - 5L
1,500 SR
Queue Stats
249W - 249L
1,375 Elo+
Solo
Poseidon
Poseidon
johnnyguns11
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cascascade
Erlang Shen
19
10 / 4 / 18
12,170
811
10,733
18,600
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Heres_Gadget
Danzaburou
19
6 / 5 / 11
11,844
790
11,795
14,685
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
OrdinaryPunk
Charybdis
17
3 / 5 / 15
10,431
695
10,537
14,389
5,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
cheeky13
Chronos
20
8 / 6 / 17
13,195
880
17,648
18,207
8,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
7 / 5 / 22
12,629
842
18,865
20,665
25,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crocker112
Bastet
19
5 / 4 / 14
10,663
711
13,064
17,206
9,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
LoxPup710
Hun Batz
17
6 / 10 / 7
11,114
741
9,908
18,135
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
4 / 8 / 5
9,640
643
13,643
15,780
7,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
15
1 / 6 / 12
9,493
633
9,142
12,173
5,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
johnnyguns11
Poseidon
18
8 / 6 / 10
11,175
745
20,963
11,849
5,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
72
34
Kills
24
25
Deaths
34
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cascascade
Erlang Shen
10
4
18
4.75
L
Bastet
Crocker112
Bastet
5
4
14
3
W
Danzaburou
Heres_Gadget
Danzaburou
6
5
11
2.3
L
Hun Batz
LoxPup710
Hun Batz
6
10
7
0.95
L
Ishtar
4
8
5
0.81
W
Charybdis
OrdinaryPunk
Charybdis
3
5
15
2.1
L
Jing Wei
1
6
12
1.17
W
Chronos
cheeky13
Chronos
8
6
17
2.75
L
Poseidon
johnnyguns11
Poseidon
8
6
10
2.17
W
Odin
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,578
Damage
66,720
86,546
Taken
75,143
59,081
Mitigated
38,336
28,403
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cascascade
Erlang Shen
10,733
4,734
951
5,745
18,600
13,200
730
2,933
15,667
0
20,389
L
Bastet
Crocker112
Bastet
13,064
1,416
2,007
5,578
17,206
9,443
0
5,684
11,135
0
19,835
W
Danzaburou
Heres_Gadget
Danzaburou
11,795
5,880
1,870
4,158
14,685
6,504
2,430
4,008
10,677
0
24,832
L
Hun Batz
LoxPup710
Hun Batz
9,908
1,588
0
472
18,135
9,177
0
4,477
13,358
0
24,332
L
Ishtar
13,643
6,748
175
1,430
15,780
7,946
0
3,316
12,223
0
23,289
W
Charybdis
OrdinaryPunk
Charybdis
10,537
5,047
1,673
3,032
14,389
5,839
1,028
3,505
10,884
0
19,258
L
Jing Wei
9,142
5,669
789
1,422
12,173
5,919
0
4,082
7,806
0
21,535
W
Chronos
cheeky13
Chronos
17,648
4,761
2,293
4,536
18,207
8,118
3,479
4,689
13,518
42,281
0
L
Poseidon
johnnyguns11
Poseidon
20,963
2,934
124
849
11,849
5,851
0
2,286
9,506
37,002
0
W
Odin
18,865
1,558
1,723
2,422
20,665
25,420
371
5,828
14,837
3,100
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
52,085
162
Minions Killed
156
0
Camps Cleared
0
1,327,585
Distance Traveled
1,104,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,170
811
17
1
0
287,863
0
L
Bastet
10,663
711
25
2
0
282,678
0
W
Danzaburou
11,844
790
23
2
0
231,720
0
L
Hun Batz
11,114
741
30
2
0
236,649
0
L
Ishtar
9,640
643
22
1
0
173,740
0
W
Charybdis
10,431
695
20
1
0
222,088
0
L
Jing Wei
9,493
633
36
2
0
190,326
0
W
Chronos
13,195
880
63
4
0
284,669
0
L
Poseidon
11,175
745
43
3
0
220,929
0
W
Odin
12,629
842
39
3
0
301,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role