Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BuyFakeCarts
Bacchus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mouseman1627
Ah Muzen Cab
Level 40
God Stats
2W - 1L
1,362 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 1
Team Averages
Level 34
1,454 SR
1,476 Elo+

VS

Team Averages
Level 48
1,556 SR
1,435 Elo+
Nike
Nike
Kair01
Nike
Level 75
God Stats
2W - 2L
1,585 SR
Queue Stats
212W - 212L
1,435 Elo+
Solo
Bacchus
Bacchus
LingL0ng
Bacchus
Level 25
God Stats
34W - 32L
1,539 SR
Queue Stats
36W - 39L
1,465 Elo+
Party 2
Janus
Janus
btpepsilon2
Janus
Level 43
God Stats
20W - 27L
1,544 SR
Queue Stats
250W - 269L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 1 / 8
9,052
754
8,730
7,616
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
BuyFakeCarts
Bacchus
14
1 / 1 / 11
8,870
739
6,753
9,914
9,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Mouseman1627
Ah Muzen Cab
17
10 / 1 / 4
10,822
902
18,481
11,010
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kair01
Nike
11
0 / 4 / 3
7,429
619
7,540
13,062
12,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
LingL0ng
Bacchus
12
0 / 5 / 3
7,827
652
7,228
17,325
26,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 6 / 0
8,837
736
8,300
9,519
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
8
8
W
Bacchus
BuyFakeCarts
Bacchus
1
1
11
6.5
L
Nike
Kair01
Nike
0
4
3
0.38
L
Bacchus
LingL0ng
Bacchus
0
5
3
0.3
W
Ah Muzen Cab
Mouseman1627
Ah Muzen Cab
10
1
4
12
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
23,068
28,540
Taken
39,906
17,301
Mitigated
43,319
5,384
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,730
292
0
720
7,616
3,192
0
4,985
2,505
34,955
0
W
Bacchus
BuyFakeCarts
Bacchus
6,753
1,386
0
1,193
9,914
9,112
228
5,324
4,374
25,973
0
L
Nike
Kair01
Nike
7,540
409
0
1,280
13,062
12,422
0
4,807
8,255
0
20,278
L
Bacchus
LingL0ng
Bacchus
7,228
652
0
2,345
17,325
26,970
0
6,949
10,376
14,412
0
W
Ah Muzen Cab
Mouseman1627
Ah Muzen Cab
18,481
8,643
0
3,471
11,010
4,997
1,357
5,233
5,443
0
55,069
L
8,300
346
0
0
9,519
3,927
62
3,735
5,784
37,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
24,093
169
Minions Killed
128
0
Camps Cleared
0
701,755
Distance Traveled
622,028
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,052
754
49
4
0
231,909
0
W
Bacchus
8,870
739
35
3
0
227,404
4
L
Nike
7,429
619
47
4
0
195,960
0
L
Bacchus
7,827
652
14
1
0
221,155
0
W
Ah Muzen Cab
10,822
902
85
7
0
242,442
0
L
Janus
8,837
736
67
6
0
204,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role