Player Matchup

Hera
Hera
Silver I
Angel_Senpai-w-
Hera
Silver I
Level 120
God Stats
0W - 3L
1,369 SR
Queue Stats
102W - 109L
1,243 MMR
Solo
Chaac
Chaac
Silver III
P3RC1VUL
Chaac
Silver III
Level 78
God Stats
5W - 10L
1,531 SR
Queue Stats
187W - 189L
1,229 MMR
Solo
Surtr
Surtr
Gold V
PrincessMileena
Surtr
Gold V
Level 148
God Stats
6W - 7L
1,527 SR
Queue Stats
84W - 103L
1,267 MMR
Solo
Jing Wei
Jing Wei
Silver II
Ramon408
Jing Wei
Silver II
Level 89
God Stats
7W - 9L
1,316 SR
Queue Stats
20W - 29L
1,239 MMR
Solo
Bakasura
Bakasura
Silver III
S e b a s C09
Bakasura
Silver III
Level 121
God Stats
8W - 16L
1,430 SR
Queue Stats
63W - 91L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,434 SR
1,241 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,563 SR
1,399 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
XHolydiver69X
Persephone
Silver I
Level 156
God Stats
7W - 5L
1,708 SR
Queue Stats
139W - 134L
1,250 MMR
Solo
Cupid
Cupid
Silver IV
dutchman1781
Cupid
Silver IV
Level 129
God Stats
4W - 1L
1,608 SR
Queue Stats
58W - 61L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,888
444
3,656
6,827
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
P3RC1VUL
Chaac
8
0 / 3 / 2
5,212
474
3,967
10,902
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
5,138
467
1,874
7,856
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Ramon408
Jing Wei
10
0 / 2 / 1
5,560
505
4,114
8,957
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
S e b a s C09
Bakasura
7
1 / 1 / 0
4,859
442
2,344
6,380
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixFreyaFenrirAo Kuang

VS

Bans
SusanoCliodhnaHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 0
6,877
625
3,789
4,247
1,845
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
 
Ravana
11
4 / 2 / 5
6,551
596
8,652
8,503
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
 
Kuzenbo
9
0 / 0 / 1
5,839
531
2,876
10,837
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
XHolydiver69X
Persephone
12
3 / 0 / 4
7,790
708
5,414
5,320
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,972
634
5,027
6,193
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
12
12
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
Ravana
 
Ravana
4
2
5
3.25
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
0
6
0
0
L
Chaac
P3RC1VUL
Chaac
0
3
2
0.33
L
0
0
1
0.5
L
Jing Wei
Ramon408
Jing Wei
0
2
1
0.25
L
Bakasura
S e b a s C09
Bakasura
1
1
0
1
W
Persephone
XHolydiver69X
Persephone
3
0
4
5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
25,758
40,922
Taken
35,100
19,531
Mitigated
18,597
12,290
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,789
427
0
2,993
4,247
1,845
421
98
3,943
56,200
0
W
Ravana
 
Ravana
8,652
2,916
0
1,822
8,503
3,097
38
576
7,727
0
37,277
W
Kuzenbo
 
Kuzenbo
2,876
1,585
164
4,192
10,837
9,822
117
774
9,899
22,086
0
L
3,656
212
0
685
6,827
2,261
0
3,490
3,153
35,928
0
L
Chaac
P3RC1VUL
Chaac
3,967
1,158
1,104
4,007
10,902
7,458
0
3,567
7,279
976
17,830
L
1,874
817
0
1,881
7,856
4,882
0
2,864
4,992
444
27,153
L
Jing Wei
Ramon408
Jing Wei
4,114
2,656
0
3,126
8,957
2,889
0
929
8,028
0
37,370
L
Bakasura
S e b a s C09
Bakasura
2,344
1,528
0
1,487
6,380
2,041
0
839
5,391
0
17,763
W
Persephone
XHolydiver69X
Persephone
5,414
235
0
2,269
5,320
1,760
156
2,424
2,868
51,147
0
W
5,027
3,213
183
4,747
6,193
2,073
1,388
90
6,023
0
44,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
34,029
235
Minions Killed
371
0
Camps Cleared
0
1,006,013
Distance Traveled
1,086,733
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,877
625
102
9
0
183,439
1
W
Ravana
6,551
596
42
4
0
261,176
0
W
Kuzenbo
5,839
531
35
3
0
234,374
0
L
Hera
4,888
444
57
5
0
197,167
1
L
Chaac
5,212
474
11
1
0
189,601
0
L
Surtr
5,138
467
54
5
0
205,179
0
L
Jing Wei
5,560
505
68
6
0
213,207
0
L
Bakasura
4,859
442
45
4
0
200,859
0
W
Persephone
7,790
708
112
10
0
209,808
1
W
Cupid
6,972
634
80
7
0
197,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role