Player Matchup

Xing Tian
Xing Tian
AERODAVID
Xing Tian
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 119L
1,427 Elo+
Solo
Sobek
Sobek
LunarFright
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,404 Elo+
Solo
King Arthur
King Arthur
Zahwi53
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,463 Elo+
Solo
Danzaburou
Danzaburou
bldo
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 36L
1,494 Elo+
Solo
Agni
Agni
igor555963
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 147L
1,428 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,443 Elo+

VS

Team Averages
Level 66
1,525 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LEGlllT-
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 225L
1,462 Elo+
Solo
Tyr
Tyr
Ravenx Kox
Tyr
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
947W - 917L
1,526 Elo+
Solo
Apollo
Apollo
dante767
Apollo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,453 Elo+
Solo
Eset
Eset
nanaaqc
Eset
Level 89
God Stats
7W - 4L
1,626 SR
Queue Stats
122W - 105L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AERODAVID
Xing Tian
12
1 / 3 / 4
7,126
713
4,651
13,197
13,842
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 3
7,028
703
5,654
16,884
20,115
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Zahwi53
King Arthur
13
1 / 7 / 4
7,175
718
6,633
14,296
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
bldo
Danzaburou
14
1 / 3 / 5
7,632
763
11,966
7,935
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 3
7,714
771
10,056
10,075
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 14
8,710
871
11,633
8,642
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LEGlllT-
Kukulkan
16
6 / 0 / 14
8,844
884
12,042
7,932
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 3 / 15
8,439
844
7,108
12,548
12,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
dante767
Apollo
14
3 / 2 / 13
7,987
799
8,569
9,387
4,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
nanaaqc
Eset
15
4 / 2 / 16
8,429
843
14,075
8,599
3,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
6
Kills
22
22
Deaths
8
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
14
12
L
Xing Tian
AERODAVID
Xing Tian
1
3
4
1
W
Kukulkan
LEGlllT-
Kukulkan
6
0
14
13
L
1
5
3
0.5
W
4
3
15
3.83
L
King Arthur
Zahwi53
King Arthur
1
7
4
0.43
L
Danzaburou
bldo
Danzaburou
1
3
5
1.17
W
Apollo
dante767
Apollo
3
2
13
4.75
L
2
4
3
0.88
W
Eset
nanaaqc
Eset
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
53,427
62,387
Taken
47,108
55,547
Mitigated
28,917
20,689
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,633
4,351
2,586
3,368
8,642
4,104
704
3,205
5,344
0
21,406
L
Xing Tian
AERODAVID
Xing Tian
4,651
184
1,027
4,435
13,197
13,842
0
4,982
8,215
7,902
0
W
Kukulkan
LEGlllT-
Kukulkan
12,042
1,537
597
3,645
7,932
3,852
809
4,044
3,695
28,138
0
L
5,654
113
602
5,817
16,884
20,115
0
5,908
10,976
9,764
0
W
7,108
882
1,352
3,338
12,548
12,851
246
5,751
6,533
138
12,273
L
King Arthur
Zahwi53
King Arthur
6,633
680
1,068
2,509
14,296
13,004
0
6,320
7,976
1,840
14,186
L
Danzaburou
bldo
Danzaburou
11,966
3,420
36
1,952
7,935
4,087
37
3,724
4,211
0
27,547
W
Apollo
dante767
Apollo
8,569
5,280
1,297
2,062
9,387
4,401
1,335
4,231
5,103
0
13,742
L
10,056
571
438
2,805
10,075
4,499
0
5,321
4,754
19,606
0
W
Eset
nanaaqc
Eset
14,075
628
1,532
2,254
8,599
3,709
892
4,504
3,952
24,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
42,409
101
Minions Killed
113
0
Camps Cleared
0
902,269
Distance Traveled
986,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,710
871
26
3
0
169,232
0
L
Xing Tian
7,126
713
7
1
0
195,288
0
W
Kukulkan
8,844
884
42
4
0
198,618
0
L
Sobek
7,028
703
4
0
0
199,200
1
W
Tyr
8,439
844
15
2
0
228,886
0
L
King Arthur
7,175
718
17
2
0
172,695
0
L
Danzaburou
7,632
763
48
5
0
161,887
0
W
Apollo
7,987
799
14
1
0
184,942
0
L
Agni
7,714
771
25
3
0
173,199
0
W
Eset
8,429
843
16
2
0
204,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role