Player Matchup

Hera
Hera
 
Hera
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
A-WARNING
Anhur
Level 104
God Stats
2W - 2L
1,715 SR
Queue Stats
132W - 169L
1,396 Elo+
Solo
Janus
Janus
Conejita4989
Janus
Level 64
God Stats
9W - 7L
1,457 SR
Queue Stats
440W - 422L
1,420 Elo+
Solo
The Morrigan
The Morrigan
Sebby_Bar
The Morrigan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,483 Elo+
Solo
Scylla
Scylla
Veeza7188348
Scylla
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 102L
1,470 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,454 Elo+

VS

Team Averages
Level 80
1,395 SR
1,455 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElTwinky96
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 231L
1,429 Elo+
Solo
Khepri
Khepri
JohnPlayers29
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,415 Elo+
Solo
Izanami
Izanami
Paranta
Izanami
Level 128
God Stats
1W - 4L
1,298 SR
Queue Stats
333W - 335L
1,407 Elo+
Solo
Sol
Sol
RDPB
Sol
Level 48
God Stats
0W - 3L
1,176 SR
Queue Stats
77W - 71L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 3 / 13
8,283
828
13,114
6,671
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
A-WARNING
Anhur
13
2 / 2 / 12
7,902
790
4,580
9,370
6,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 2 / 5
8,548
855
10,790
8,385
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sebby_Bar
The Morrigan
13
2 / 2 / 6
7,764
776
4,971
3,542
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
5 / 1 / 9
8,978
898
16,958
6,197
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 7
8,117
812
6,051
13,614
15,875
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ElTwinky96
Erlang Shen
11
2 / 4 / 3
7,199
720
3,932
11,151
5,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 3 / 7
7,003
700
2,622
13,544
9,147
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Paranta
Izanami
13
0 / 4 / 3
7,159
716
4,529
9,627
4,001
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
RDPB
Sol
14
4 / 3 / 2
8,003
800
7,811
8,629
3,788
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
16
Kills
8
10
Deaths
16
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
13
2.83
L
Sobek
 
Sobek
2
2
7
2.75
W
Anhur
A-WARNING
Anhur
2
2
12
4
W
5
2
5
3.75
L
Erlang Shen
ElTwinky96
Erlang Shen
2
4
3
0.88
L
0
3
7
1.17
L
Izanami
Paranta
Izanami
0
4
3
0.38
L
Sol
RDPB
Sol
4
3
2
1.67
W
The Morrigan
Sebby_Bar
The Morrigan
2
2
6
2.5
W
Scylla
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,413
Damage
24,945
34,165
Taken
56,565
17,608
Mitigated
38,263
15,143
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,114
2,155
1,339
1,694
6,671
3,046
199
3,020
3,651
26,744
0
L
Sobek
 
Sobek
6,051
303
786
3,680
13,614
15,875
84
11,058
2,556
13,767
0
W
Anhur
A-WARNING
Anhur
4,580
1,461
979
2,992
9,370
6,038
454
4,161
5,209
0
6,968
W
10,790
350
2,615
2,676
8,385
3,951
330
4,707
3,678
18,671
0
L
Erlang Shen
ElTwinky96
Erlang Shen
3,932
2,228
1,530
1,519
11,151
5,452
555
9,443
1,708
0
7,810
L
2,622
234
4,192
2,444
13,544
9,147
166
12,072
1,472
16,625
0
L
Izanami
Paranta
Izanami
4,529
2,408
1,495
584
9,627
4,001
33
7,757
1,870
0
14,862
L
Sol
RDPB
Sol
7,811
2,267
1,540
1,541
8,629
3,788
1,148
7,591
1,038
19,687
0
W
The Morrigan
Sebby_Bar
The Morrigan
4,971
395
0
0
3,542
1,762
434
2,193
1,349
11,337
0
W
Scylla
16,958
1,316
1,054
1,794
6,197
2,811
795
2,403
3,794
29,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
37,481
97
Minions Killed
83
0
Camps Cleared
0
923,971
Distance Traveled
948,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,283
828
28
3
0
187,204
0
L
Sobek
8,117
812
13
1
0
214,910
0
W
Anhur
7,902
790
5
1
0
181,842
0
W
Janus
8,548
855
19
2
0
194,335
0
L
Erlang Shen
7,199
720
10
1
0
188,763
0
L
Khepri
7,003
700
15
2
0
206,047
0
L
Izanami
7,159
716
27
3
0
162,801
0
L
Sol
8,003
800
18
2
0
176,361
0
W
The Morrigan
7,764
776
16
2
0
183,504
0
W
Scylla
8,978
898
29
3
0
177,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role