Player Matchup

Ymir
Ymir
MindTrikk
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
Saage30
Cliodhna
Level 146
God Stats
6W - 4L
1,436 SR
Queue Stats
137W - 146L
1,470 Elo+
Party 2
Nike
Nike
TH3xFLASH
Nike
Level 109
God Stats
2W - 3L
1,264 SR
Queue Stats
147W - 165L
1,406 Elo+
Party 2
Chang'e
Chang'e
vorty89
Chang'e
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 142L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
wulfhaleyyyy
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 141L
1,452 Elo+
Party 2
Team Averages
Level 86
1,440 SR
1,449 Elo+

VS

Team Averages
Level 115
1,589 SR
1,484 Elo+
Ne Zha
Ne Zha
ChocolateMtnMan
Ne Zha
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
260W - 238L
1,503 Elo+
Party 3
Vamana
Vamana
Kellerpeter
Vamana
Level 125
God Stats
1W - 2L
1,658 SR
Queue Stats
81W - 98L
1,470 Elo+
Solo
Neith
Neith
LadyFoust
Neith
Level 128
God Stats
280W - 274L
1,666 SR
Queue Stats
588W - 551L
1,572 Elo+
Party 3
Ares
Ares
MankLaines
Ares
Level 135
God Stats
2W - 2L
1,285 SR
Queue Stats
343W - 337L
1,334 Elo+
Solo
Arachne
Arachne
SirFoust
Arachne
Level 149
God Stats
32W - 24L
1,837 SR
Queue Stats
577W - 563L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 1
6,678
477
4,720
13,699
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Saage30
Cliodhna
14
3 / 1 / 1
7,751
554
6,338
12,562
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
12
0 / 1 / 0
6,943
496
3,585
9,765
8,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
vorty89
Chang'e
13
3 / 2 / 3
7,704
550
8,484
10,574
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
wulfhaleyyyy
Jing Wei
13
0 / 1 / 2
7,080
506
3,797
10,847
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
7,794
557
7,869
11,312
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
1 / 0 / 0
7,866
562
6,784
8,129
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Neith
LadyFoust
Neith
12
2 / 2 / 1
7,204
515
9,389
7,074
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 2
5,773
412
4,057
8,812
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SirFoust
Arachne
11
1 / 3 / 2
6,483
463
5,468
11,832
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
8
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Vamana
1
0
0
1
L
Neith
LadyFoust
Neith
2
2
1
1.25
L
0
1
2
1
W
Ymir
2
3
1
0.83
W
Cliodhna
Saage30
Cliodhna
3
1
1
3.5
L
Arachne
SirFoust
Arachne
1
3
2
0.67
W
Nike
0
1
0
0
W
Chang'e
vorty89
Chang'e
3
2
3
2.25
W
Jing Wei
wulfhaleyyyy
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
33,567
57,447
Taken
47,159
30,079
Mitigated
26,604
17,263
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,869
2,165
0
2,647
11,312
4,824
0
4,638
6,669
0
65,057
L
Vamana
6,784
1,427
0
2,356
8,129
7,892
80
221
7,908
2,817
67,998
L
Neith
LadyFoust
Neith
9,389
3,931
0
1,406
7,074
2,971
759
1,316
5,758
0
65,433
L
4,057
536
115
2,892
8,812
6,366
0
3,118
5,694
14,664
0
W
Ymir
4,720
1,257
0
3,026
13,699
9,081
0
1,958
11,741
20,332
0
W
Cliodhna
Saage30
Cliodhna
6,338
1,688
0
2,355
12,562
4,620
0
507
12,055
0
66,468
L
Arachne
SirFoust
Arachne
5,468
4,244
0
2,288
11,832
4,551
0
4,139
7,663
0
43,810
W
Nike
3,585
339
0
500
9,765
8,947
0
1,006
8,759
482
58,923
W
Chang'e
vorty89
Chang'e
8,484
1,137
1,358
4,170
10,574
2,966
52
531
10,043
52,969
0
W
Jing Wei
wulfhaleyyyy
Jing Wei
3,797
3,211
0
5,854
10,847
4,465
472
1,259
9,588
0
59,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
35,120
415
Minions Killed
387
0
Camps Cleared
0
1,359,755
Distance Traveled
1,219,429
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,794
557
95
7
0
284,388
2
L
Vamana
7,866
562
112
8
0
245,978
1
L
Neith
7,204
515
100
7
0
218,356
4
L
Ares
5,773
412
15
1
0
183,816
0
W
Ymir
6,678
477
26
2
0
255,471
0
W
Cliodhna
7,751
554
95
7
0
338,818
0
L
Arachne
6,483
463
65
5
0
286,891
0
W
Nike
6,943
496
106
8
0
253,060
0
W
Chang'e
7,704
550
83
6
0
258,056
0
W
Jing Wei
7,080
506
105
8
0
254,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role