Player Matchup

Danzaburou
Danzaburou
CleanKills25
Danzaburou
Level 20
God Stats
15W - 15L
1,536 SR
Queue Stats
57W - 73L
1,346 Elo+
Party 1
Chronos
Chronos
ImSoWonderful
Chronos
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
587W - 589L
1,583 Elo+
Solo
Serqet
Serqet
MrMadCuz
Serqet
Level 141
God Stats
32W - 28L
1,485 SR
Queue Stats
376W - 391L
1,479 Elo+
Party 1
Nemesis
Nemesis
anna cabana17
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 439L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nandito
Tsukuyomi
Level 139
God Stats
6W - 2L
1,784 SR
Queue Stats
247W - 242L
1,548 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,483 Elo+

VS

Team Averages
Level 115
1,511 SR
1,502 Elo+
Cernunnos
Cernunnos
Deontre
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 143L
1,512 Elo+
Solo
Chaac
Chaac
DorkaOrca
Chaac
Level 133
God Stats
1W - 3L
1,498 SR
Queue Stats
134W - 124L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
IIbadvibesII
Baron Samedi
Level 88
God Stats
29W - 28L
1,559 SR
Queue Stats
967W - 1,056L
1,505 Elo+
Solo
Sol
Sol
Linsai66
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,493 Elo+
Solo
Ymir
Ymir
vahezzz
Ymir
Level 128
God Stats
4W - 9L
1,500 SR
Queue Stats
366W - 333L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CleanKills25
Danzaburou
15
3 / 3 / 8
10,083
1,120
8,396
8,960
4,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
16
8 / 0 / 8
11,426
1,270
17,810
7,207
4,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
MrMadCuz
Serqet
15
3 / 5 / 7
9,538
1,060
12,328
10,917
6,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
15
2 / 1 / 10
9,372
1,041
3,231
6,174
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
nandito
Tsukuyomi
16
4 / 1 / 9
10,807
1,201
22,309
8,496
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deontre
Cernunnos
14
2 / 4 / 5
9,156
1,017
6,927
14,030
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
DorkaOrca
Chaac
13
0 / 0 / 0
7,594
844
0
0
0
Baron Samedi
IIbadvibesII
Baron Samedi
15
2 / 1 / 6
10,016
1,113
5,390
12,806
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 5
10,402
1,156
14,665
18,752
6,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
vahezzz
Ymir
14
3 / 10 / 2
9,398
1,044
7,029
21,687
8,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
20
Kills
10
10
Deaths
20
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CleanKills25
Danzaburou
3
3
8
2.33
L
Cernunnos
Deontre
Cernunnos
2
4
5
1.13
L
Chaac
DorkaOrca
Chaac
0
0
0
0
L
Baron Samedi
IIbadvibesII
Baron Samedi
2
1
6
5
W
Chronos
8
0
8
12
L
3
5
5
1.1
W
Serqet
MrMadCuz
Serqet
3
5
7
1.3
W
Nemesis
2
1
10
7
W
Tsukuyomi
nandito
Tsukuyomi
4
1
9
8.5
L
Ymir
vahezzz
Ymir
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
34,011
41,754
Taken
67,275
22,631
Mitigated
32,070
6,328
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CleanKills25
Danzaburou
8,396
3,007
0
1,398
8,960
4,354
0
6,910
2,050
0
22,878
L
Cernunnos
Deontre
Cernunnos
6,927
3,792
0
1,297
14,030
5,964
0
5,983
8,047
0
19,610
L
Chaac
DorkaOrca
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
IIbadvibesII
Baron Samedi
5,390
403
1,333
2,385
12,806
10,714
0
1,929
10,619
9,740
0
W
Chronos
17,810
6,540
0
1,699
7,207
4,448
0
4,119
3,088
32,577
0
L
14,665
2,241
0
4,477
18,752
6,801
0
3,915
14,753
44,176
0
W
Serqet
MrMadCuz
Serqet
12,328
3,438
0
170
10,917
6,620
0
5,487
5,400
0
29,357
W
Nemesis
3,231
1,074
0
612
6,174
3,162
0
5,297
877
0
7,098
W
Tsukuyomi
nandito
Tsukuyomi
22,309
6,693
0
2,449
8,496
4,047
0
5,241
3,255
0
46,971
L
Ymir
vahezzz
Ymir
7,029
2,149
0
396
21,687
8,591
0
5,983
15,357
20,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
46,566
173
Minions Killed
135
13
Camps Cleared
2
901,245
Distance Traveled
551,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,083
1,120
34
4
1
165,133
0
L
Cernunnos
9,156
1,017
30
3
1
120,568
0
L
Chaac
7,594
844
0
0
0
0
0
L
Baron Samedi
10,016
1,113
7
1
0
137,714
0
W
Chronos
11,426
1,270
26
3
7
202,342
0
L
Sol
10,402
1,156
70
8
0
163,758
0
W
Serqet
9,538
1,060
46
5
1
156,045
0
W
Nemesis
9,372
1,041
13
1
0
167,883
0
W
Tsukuyomi
10,807
1,201
54
6
4
209,842
0
L
Ymir
9,398
1,044
28
3
1
129,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role