Player Matchup

Cthulhu
Cthulhu
ABUNCHAPLATAPI
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 3
Nemesis
Nemesis
BreeSharrow
Nemesis
Level 27
God Stats
3W - 3L
1,635 SR
Queue Stats
30W - 60L
1,358 Elo+
Party 2
Olorun
Olorun
CowChow70
Olorun
Level 33
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 3
Jing Wei
Jing Wei
KirbyDreamBuffet
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,282 Elo+
Party 2
Maui
Maui
pervertedshrek4
Maui
Level 35
God Stats
8W - 14L
1,370 SR
Queue Stats
15W - 24L
1,376 Elo+
Party 2
Team Averages
Level 32
1,444 SR
1,301 Elo+

VS

Team Averages
Level 82
1,498 SR
1,478 Elo+
Medusa
Medusa
Dem0n300
Medusa
Level 56
God Stats
8W - 3L
1,791 SR
Queue Stats
75W - 78L
1,486 Elo+
Party 1
Achilles
Achilles
EvilMable
Achilles
Level 144
God Stats
3W - 5L
1,298 SR
Queue Stats
1,137W - 1,070L
1,525 Elo+
Party 1
Fenrir
Fenrir
KILLERPANDA961
Fenrir
Level 112
God Stats
19W - 18L
1,603 SR
Queue Stats
195W - 202L
1,506 Elo+
Party 1
Yu Huang
Yu Huang
Merrr213
Yu Huang
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 95L
1,509 Elo+
Party 1
Bacchus
Bacchus
obamama69
Bacchus
Level 14
God Stats
4W - 9L
1,301 SR
Queue Stats
6W - 15L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,569
457
2,556
5,837
3,141
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BreeSharrow
Nemesis
7
0 / 2 / 0
4,441
444
2,625
8,206
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
CowChow70
Olorun
8
0 / 3 / 0
4,882
488
2,995
7,636
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 6 / 0
4,067
407
2,460
8,529
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,551
455
1,683
8,003
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dem0n300
Medusa
9
7 / 0 / 1
6,007
601
8,834
5,437
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
EvilMable
Achilles
10
3 / 0 / 0
6,390
639
4,447
7,947
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
3 / 0 / 7
6,227
623
5,966
7,930
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Merrr213
Yu Huang
11
2 / 0 / 1
6,305
631
4,697
4,300
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
obamama69
Bacchus
8
1 / 0 / 6
5,605
561
1,227
4,663
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nemesis
BreeSharrow
Nemesis
0
2
0
0
L
Olorun
CowChow70
Olorun
0
3
0
0
W
Medusa
Dem0n300
Medusa
7
0
1
7.5
W
Achilles
EvilMable
Achilles
3
0
0
3
W
3
0
7
6.5
L
0
6
0
0
W
Yu Huang
Merrr213
Yu Huang
2
0
1
2.5
W
Bacchus
obamama69
Bacchus
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
25,171
38,211
Taken
30,277
15,448
Mitigated
14,393
6,410
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,556
597
0
1,266
5,837
3,141
276
0
5,417
20,865
0
L
Nemesis
BreeSharrow
Nemesis
2,625
1,139
0
668
8,206
2,308
0
1,440
6,766
0
26,728
L
Olorun
CowChow70
Olorun
2,995
1,508
0
1,017
7,636
2,767
123
3,293
4,343
28,422
0
W
Medusa
Dem0n300
Medusa
8,834
4,107
0
495
5,437
1,730
0
838
4,599
0
36,065
W
Achilles
EvilMable
Achilles
4,447
1,447
0
3,313
7,947
4,790
0
2,940
5,007
0
39,129
W
5,966
4,114
0
5,939
7,930
2,808
646
1,067
6,863
0
31,642
L
2,460
1,628
0
1,247
8,529
2,323
0
178
8,306
0
15,517
W
Yu Huang
Merrr213
Yu Huang
4,697
665
0
500
4,300
1,544
294
2,240
2,060
37,632
0
W
Bacchus
obamama69
Bacchus
1,227
434
0
1,536
4,663
3,521
0
757
3,906
6,872
0
L
1,683
738
709
1,503
8,003
4,909
0
1,013
6,990
17,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
30,534
146
Minions Killed
229
0
Camps Cleared
0
973,205
Distance Traveled
983,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,569
457
23
2
0
168,090
0
L
Nemesis
4,441
444
37
4
0
242,241
0
L
Olorun
4,882
488
48
5
0
180,758
0
W
Medusa
6,007
601
32
3
0
190,584
0
W
Achilles
6,390
639
65
7
0
184,886
0
W
Fenrir
6,227
623
52
5
0
185,759
0
L
Jing Wei
4,067
407
20
2
0
197,237
0
W
Yu Huang
6,305
631
67
7
0
216,513
0
W
Bacchus
5,605
561
13
1
0
205,612
0
L
Maui
4,551
455
18
2
0
184,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role