Player Matchup

Mercury
Mercury
Cthulhoop
Mercury
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 30L
1,416 Elo+
Party 3
Ra
Ra
Deadwardog92
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,560 Elo+
Party 1
King Arthur
King Arthur
Khārma
King Arthur
Level 128
God Stats
2W - 2L
1,676 SR
Queue Stats
70W - 60L
1,549 Elo+
Party 1
Bacchus
Bacchus
KoochieKrust
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Onymy
Danzaburou
Level 47
God Stats
2W - 2L
1,406 SR
Queue Stats
52W - 71L
1,357 Elo+
Party 3
Team Averages
Level 48
1,516 SR
1,476 Elo+

VS

Team Averages
Level 37
1,594 SR
1,404 Elo+
Ratatoskr
Ratatoskr
Datsjuicy
Ratatoskr
Level 49
God Stats
3W - 4L
1,524 SR
Queue Stats
10W - 11L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Joeynhl87
Jing Wei
Level 76
God Stats
0W - 1L
1,702 SR
Queue Stats
16W - 30L
1,264 Elo+
Party 2
Vulcan
Vulcan
VIdeofreaks
Vulcan
Level 15
God Stats
1W - 2L
1,524 SR
Queue Stats
10W - 20L
1,278 Elo+
Party 2
Amaterasu
Amaterasu
jloading17
Amaterasu
Level 14
God Stats
1W - 2L
1,719 SR
Queue Stats
7W - 10L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
sunnyvaletrash
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cthulhoop
Mercury
18
8 / 1 / 2
10,658
592
11,753
14,765
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 2
9,821
546
13,675
8,727
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Khārma
King Arthur
15
4 / 0 / 8
9,568
532
10,566
14,694
16,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
KoochieKrust
Bacchus
13
0 / 1 / 5
8,039
447
7,285
16,617
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Onymy
Danzaburou
13
1 / 2 / 2
8,299
461
9,908
13,877
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Datsjuicy
Ratatoskr
13
2 / 4 / 1
8,127
452
8,232
17,345
7,763
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Joeynhl87
Jing Wei
14
3 / 0 / 1
8,344
464
14,509
14,469
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
1 / 6 / 0
7,661
426
4,923
13,962
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
jloading17
Amaterasu
13
0 / 7 / 3
7,914
440
9,585
19,705
10,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
sunnyvaletrash
Baron Samedi
12
0 / 4 / 3
8,164
454
7,629
15,252
11,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
6
6
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cthulhoop
Mercury
8
1
2
9
L
Ratatoskr
Datsjuicy
Ratatoskr
2
4
1
0.63
W
8
2
2
4.5
L
Jing Wei
Joeynhl87
Jing Wei
3
0
1
3.5
W
King Arthur
Khārma
King Arthur
4
0
8
8
W
Bacchus
KoochieKrust
Bacchus
0
1
5
2.5
W
Danzaburou
Onymy
Danzaburou
1
2
2
1
L
Vulcan
1
6
0
0.17
L
Amaterasu
jloading17
Amaterasu
0
7
3
0.21
L
Baron Samedi
sunnyvaletrash
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,187
Damage
44,878
68,680
Taken
80,733
56,374
Mitigated
42,142
14,959
Healing
28,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cthulhoop
Mercury
11,753
7,531
0
1,597
14,765
6,406
767
800
13,965
0
99,691
L
Ratatoskr
Datsjuicy
Ratatoskr
8,232
2,483
0
7,059
17,345
7,763
0
4,508
12,837
0
62,196
W
13,675
1,029
327
2,776
8,727
4,060
639
3,442
5,285
59,419
0
L
Jing Wei
Joeynhl87
Jing Wei
14,509
11,709
0
6,282
14,469
6,018
0
4,339
10,130
0
66,108
W
King Arthur
Khārma
King Arthur
10,566
1,150
0
500
14,694
16,569
52
1,387
13,307
0
59,448
W
Bacchus
KoochieKrust
Bacchus
7,285
521
0
3,261
16,617
23,134
250
4,563
12,054
32,501
0
W
Danzaburou
Onymy
Danzaburou
9,908
4,413
0
6,498
13,877
6,205
984
2,360
11,517
0
67,528
L
Vulcan
4,923
1,083
146
1,907
13,962
6,065
544
6,751
7,211
36,015
0
L
Amaterasu
jloading17
Amaterasu
9,585
3,623
0
5,441
19,705
10,391
0
1,298
18,407
0
47,258
L
Baron Samedi
sunnyvaletrash
Baron Samedi
7,629
688
2,754
4,694
15,252
11,905
0
4,064
11,188
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
40,210
465
Minions Killed
371
0
Camps Cleared
0
1,736,709
Distance Traveled
1,625,327
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,658
592
146
8
0
438,780
0
L
Ratatoskr
8,127
452
83
5
0
407,690
0
W
Ra
9,821
546
110
6
0
310,068
3
L
Jing Wei
8,344
464
110
6
0
310,390
0
W
King Arthur
9,568
532
72
4
0
346,534
2
W
Bacchus
8,039
447
28
2
0
343,838
0
W
Danzaburou
8,299
461
109
6
0
297,489
0
L
Vulcan
7,661
426
60
3
0
313,466
0
L
Amaterasu
7,914
440
77
4
0
288,701
0
L
Baron Samedi
8,164
454
41
2
0
305,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role