Player Matchup

Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gaymer-bt-u
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,341 Elo+
Solo
Hachiman
Hachiman
OldLoneWolf65
Hachiman
Level 145
God Stats
3W - 5L
1,469 SR
Queue Stats
376W - 386L
1,437 Elo+
Party 1
Sol
Sol
WolffSA
Sol
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 92L
1,513 Elo+
Party 1
Chaac
Chaac
gnoKuWnuS
Chaac
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
513W - 540L
1,256 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,409 Elo+

VS

Team Averages
Level 100
1,521 SR
1,488 Elo+
Heimdallr
Heimdallr
Folkamania
Heimdallr
Level 113
God Stats
0W - 3L
1,269 SR
Queue Stats
102W - 96L
1,544 Elo+
Solo
He Bo
He Bo
JohnPlayers29
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,447 Elo+
Solo
Chaac
Chaac
Sebby_Bar
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,505 Elo+
Solo
Anhur
Anhur
Vexer85
Anhur
Level 102
God Stats
6W - 7L
1,839 SR
Queue Stats
506W - 511L
1,446 Elo+
Solo
Chiron
Chiron
verbin the noun
Chiron
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 208L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 2 / 16
8,958
814
9,782
10,626
4,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 2 / 13
10,893
990
16,362
12,958
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OldLoneWolf65
Hachiman
16
3 / 2 / 15
9,238
840
8,669
6,333
2,808
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
18
5 / 1 / 14
10,191
926
12,012
11,105
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
gnoKuWnuS
Chaac
14
5 / 3 / 12
9,118
829
7,608
11,566
6,452
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Folkamania
Heimdallr
13
2 / 4 / 3
7,657
696
6,872
10,712
5,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 7 / 5
7,262
660
3,968
10,231
3,615
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Sebby_Bar
Chaac
15
2 / 6 / 6
8,647
786
10,257
14,318
18,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Vexer85
Anhur
16
2 / 6 / 4
8,699
791
9,522
11,532
4,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 5 / 2
8,502
773
14,633
11,515
5,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
28
Kills
10
10
Deaths
28
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
16
5.5
L
Heimdallr
Folkamania
Heimdallr
2
4
3
0.88
W
12
2
13
9.25
L
1
7
5
0.5
W
Hachiman
OldLoneWolf65
Hachiman
3
2
15
5.25
L
Chaac
Sebby_Bar
Chaac
2
6
6
0.83
L
Anhur
Vexer85
Anhur
2
6
4
0.67
W
Sol
5
1
14
12
W
Chaac
gnoKuWnuS
Chaac
5
3
12
3.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,433
Damage
45,252
52,588
Taken
58,308
24,443
Mitigated
37,325
25,849
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,782
5,255
2,350
3,510
10,626
4,323
231
537
10,089
0
19,620
L
Heimdallr
Folkamania
Heimdallr
6,872
1,091
556
2,530
10,712
5,078
0
2,300
8,412
0
14,846
W
16,362
4,509
1,579
4,928
12,958
6,237
1,693
970
11,988
0
37,316
L
3,968
914
0
262
10,231
3,615
0
2,392
7,839
10,271
0
W
Hachiman
OldLoneWolf65
Hachiman
8,669
5,344
312
687
6,333
2,808
1,274
1,224
5,109
0
18,720
L
Chaac
Sebby_Bar
Chaac
10,257
927
393
2,952
14,318
18,536
0
2,315
12,003
0
17,918
L
Anhur
Vexer85
Anhur
9,522
3,399
0
1,006
11,532
4,979
0
2,590
8,942
0
16,590
W
Sol
12,012
3,456
1,730
6,442
11,105
4,623
1,804
877
10,228
23,313
0
W
Chaac
gnoKuWnuS
Chaac
7,608
692
357
3,954
11,566
6,452
81
360
11,206
0
11,312
L
14,633
3,092
1,220
2,934
11,515
5,117
0
2,415
9,100
0
29,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
40,767
136
Minions Killed
100
0
Camps Cleared
0
1,047,224
Distance Traveled
956,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,958
814
24
2
0
215,379
0
L
Heimdallr
7,657
696
20
2
0
191,348
0
W
Neith
10,893
990
46
4
0
248,197
0
L
He Bo
7,262
660
13
1
0
189,423
0
W
Hachiman
9,238
840
21
2
0
184,072
0
L
Chaac
8,647
786
18
2
0
230,650
0
L
Anhur
8,699
791
21
2
0
169,544
0
W
Sol
10,191
926
38
3
0
185,918
0
W
Chaac
9,118
829
7
1
0
213,658
0
L
Chiron
8,502
773
28
3
0
175,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role