Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FTG Ludacris
Achilles
Level 97
God Stats
9W - 10L
1,599 SR
Queue Stats
87W - 81L
1,498 Elo+
Solo
Ravana
Ravana
SaintMalcolm
Ravana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 73L
1,386 Elo+
Solo
Ymir
Ymir
Tyzeq
Ymir
Level 125
God Stats
3W - 2L
1,449 SR
Queue Stats
138W - 114L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
pcwjdno7
Nu Wa
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 59L
1,503 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,485 Elo+

VS

Team Averages
Level 83
1,437 SR
1,395 Elo+
Chronos
Chronos
AstoFGZ
Chronos
Level 128
God Stats
13W - 11L
1,681 SR
Queue Stats
175W - 146L
1,550 Elo+
Solo
Vamana
Vamana
LilVanillaJ
Vamana
Level 88
God Stats
0W - 3L
1,204 SR
Queue Stats
11W - 21L
1,362 Elo+
Party 2
Kuzenbo
Kuzenbo
SSCapboi
Kuzenbo
Level 29
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 11L
1,092 Elo+
Party 2
Arachne
Arachne
TubMaster
Arachne
Level 85
God Stats
22W - 10L
1,735 SR
Queue Stats
64W - 64L
1,556 Elo+
Solo
Ishtar
Ishtar
robisonfam
Ishtar
Level 85
God Stats
2W - 4L
1,409 SR
Queue Stats
32W - 60L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 2 / 4
5,700
570
6,609
6,061
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
FTG Ludacris
Achilles
10
0 / 1 / 0
5,931
593
2,125
4,383
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
10
4 / 2 / 1
6,114
611
4,005
5,482
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Tyzeq
Ymir
9
0 / 0 / 7
5,442
544
4,596
5,576
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
pcwjdno7
Nu Wa
11
1 / 2 / 0
6,095
610
2,372
3,254
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AstoFGZ
Chronos
11
1 / 0 / 3
6,222
622
2,157
4,262
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
9
0 / 0 / 1
4,732
473
1,952
4,765
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
SSCapboi
Kuzenbo
3
0 / 5 / 0
3,827
383
1,864
7,325
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
TubMaster
Arachne
10
6 / 1 / 1
6,184
618
4,420
9,802
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
robisonfam
Ishtar
8
0 / 2 / 2
4,667
467
4,267
5,342
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
7
7
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
4
2.5
L
Chronos
AstoFGZ
Chronos
1
0
3
2.5
W
Achilles
FTG Ludacris
Achilles
0
1
0
0
L
Vamana
0
0
1
0.5
L
Kuzenbo
SSCapboi
Kuzenbo
0
5
0
0
W
Ravana
4
2
1
2.25
L
Arachne
TubMaster
Arachne
6
1
1
6.5
W
Ymir
Tyzeq
Ymir
0
0
7
3.5
W
Nu Wa
pcwjdno7
Nu Wa
1
2
0
0.5
L
Ishtar
robisonfam
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
14,660
24,756
Taken
31,496
12,037
Mitigated
15,722
5,589
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,609
3,409
0
1,011
6,061
2,577
75
938
5,123
0
30,173
L
Chronos
AstoFGZ
Chronos
2,157
520
0
2,760
4,262
1,407
0
1,583
2,653
47,829
0
W
Achilles
FTG Ludacris
Achilles
2,125
879
0
1,911
4,383
3,427
271
0
3,985
146
36,144
L
Vamana
1,952
606
0
2,083
4,765
3,118
0
297
4,140
0
26,196
L
Kuzenbo
SSCapboi
Kuzenbo
1,864
1,056
267
1,516
7,325
5,882
0
1,778
5,382
4,555
0
W
Ravana
4,005
1,133
0
1,104
5,482
1,971
0
527
4,955
0
31,171
L
Arachne
TubMaster
Arachne
4,420
3,045
0
1,765
9,802
3,521
40
1,080
8,640
0
32,735
W
Ymir
Tyzeq
Ymir
4,596
957
204
971
5,576
3,185
0
1,303
4,273
24,592
0
W
Nu Wa
pcwjdno7
Nu Wa
2,372
138
0
388
3,254
877
0
1,253
2,001
44,444
0
L
Ishtar
robisonfam
Ishtar
4,267
1,981
0
914
5,342
1,794
0
1,776
3,338
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
25,632
297
Minions Killed
216
0
Camps Cleared
0
952,704
Distance Traveled
976,761
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,700
570
45
5
0
176,963
0
L
Chronos
6,222
622
80
8
0
200,094
2
W
Achilles
5,931
593
52
5
0
175,160
0
L
Vamana
4,732
473
38
4
0
216,790
0
L
Kuzenbo
3,827
383
3
0
0
149,405
0
W
Ravana
6,114
611
53
5
0
218,633
0
L
Arachne
6,184
618
56
6
0
243,016
0
W
Ymir
5,442
544
45
5
0
198,788
0
W
Nu Wa
6,095
610
102
10
0
183,160
2
L
Ishtar
4,667
467
39
4
0
167,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role