Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Chodelord
Apollo
Level 127
God Stats
9W - 5L
1,500 SR
Queue Stats
288W - 251L
1,560 Elo+
Solo
Nike
Nike
Daniel364
Nike
Level 129
God Stats
6W - 5L
1,801 SR
Queue Stats
189W - 172L
1,473 Elo+
Solo
Maui
Maui
Drac100
Maui
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 61L
1,217 Elo+
Party 1
Sol
Sol
chonchis
Sol
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 60L
1,217 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,393 Elo+

VS

Team Averages
Level 73
1,531 SR
1,507 Elo+
Ra
Ra
BigPlum
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ItsPiercey
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,534 Elo+
Solo
Surtr
Surtr
MadBomb15
Surtr
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Ne Zha
Ne Zha
StrikerReign
Ne Zha
Level 33
God Stats
5W - 2L
1,658 SR
Queue Stats
23W - 20L
1,493 Elo+
Solo
Martichoras
Martichoras
ltldeadeye
Martichoras
Level 123
God Stats
6W - 1L
1,498 SR
Queue Stats
41W - 32L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
5 / 2 / 1
7,482
624
12,551
13,398
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Chodelord
Apollo
8
0 / 4 / 2
5,396
450
4,454
9,648
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
2 / 5 / 2
6,686
557
8,358
15,005
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
Drac100
Maui
8
1 / 0 / 0
5,456
455
1,147
8,383
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 1
6,350
529
5,746
6,496
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,895
575
5,044
6,378
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
ItsPiercey
Sylvanus
9
0 / 1 / 6
6,049
504
4,177
10,029
6,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
MadBomb15
Surtr
12
5 / 4 / 1
7,361
613
12,771
17,968
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
11
1 / 1 / 1
6,292
524
4,532
11,345
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
ltldeadeye
Martichoras
12
4 / 1 / 1
6,909
576
9,002
6,924
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
2
1
2.75
W
1
1
1
1.5
L
Apollo
Chodelord
Apollo
0
4
2
0.25
L
Nike
2
5
2
0.6
L
Maui
Drac100
Maui
1
0
0
1
W
Sylvanus
ItsPiercey
Sylvanus
0
1
6
3
W
Surtr
MadBomb15
Surtr
5
4
1
1.38
W
Ne Zha
1
1
1
1.5
L
0
0
1
0.5
W
Martichoras
ltldeadeye
Martichoras
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
35,526
52,930
Taken
52,644
25,241
Mitigated
29,742
20,263
Healing
23,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,551
6,320
0
6,493
13,398
6,091
0
3,003
10,161
0
61,583
W
5,044
289
1,673
1,962
6,378
2,466
0
2,670
3,708
57,694
0
L
Apollo
Chodelord
Apollo
4,454
3,119
0
2,617
9,648
3,284
0
1,838
7,736
0
32,636
L
Nike
8,358
1,221
0
4,430
15,005
8,589
0
1,148
13,813
622
50,534
L
Maui
Drac100
Maui
1,147
406
143
2,207
8,383
5,073
0
951
7,373
12,027
0
W
Sylvanus
ItsPiercey
Sylvanus
4,177
1,095
3,308
3,927
10,029
6,787
0
1,324
8,705
13,983
0
W
Surtr
MadBomb15
Surtr
12,771
4,577
0
8,202
17,968
12,641
0
2,051
15,917
2,281
52,733
W
Ne Zha
4,532
2,962
0
3,633
11,345
4,525
0
1,558
9,787
0
37,483
L
5,746
2,239
0
4,373
6,496
2,204
0
2,691
3,559
57,882
0
W
Martichoras
ltldeadeye
Martichoras
9,002
2,826
0
1,294
6,924
3,323
0
274
6,650
0
54,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
33,506
355
Minions Killed
346
0
Camps Cleared
0
1,237,396
Distance Traveled
1,173,781
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,482
624
92
8
0
296,815
0
W
Ra
6,895
575
107
9
0
277,594
0
L
Apollo
5,396
450
51
4
0
234,837
0
L
Nike
6,686
557
86
7
0
209,634
0
L
Maui
5,456
455
18
2
0
259,019
0
W
Sylvanus
6,049
504
14
1
0
236,248
4
W
Surtr
7,361
613
72
6
0
224,164
0
W
Ne Zha
6,292
524
61
5
0
233,110
0
L
Sol
6,350
529
108
9
0
237,091
0
W
Martichoras
6,909
576
92
8
0
202,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role