Player Matchup

Neith
Neith
DarkwindDK79
Neith
Level 125
God Stats
5W - 2L
1,648 SR
Queue Stats
332W - 338L
1,508 Elo+
Solo
Xing Tian
Xing Tian
Segura02_
Xing Tian
Level 108
God Stats
2W - 0L
1,325 SR
Queue Stats
64W - 75L
1,262 Elo+
Party 1
Ares
Ares
TheNordic1
Ares
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
408W - 109L
1,837 Elo+
Solo
Sol
Sol
XARRLITTOSS
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bokaina
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,666 SR
Queue Stats
50W - 51L
1,226 Elo+
Party 1
Team Averages
Level 118
1,528 SR
1,421 Elo+

VS

Team Averages
Level 107
1,519 SR
1,552 Elo+
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Al-Bloushi92
Atlas
Level 158
God Stats
3W - 9L
1,226 SR
Queue Stats
261W - 258L
1,460 Elo+
Party 2
Ullr
Ullr
HaniKW
Ullr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,559 Elo+
Party 2
He Bo
He Bo
JimmyCreakeR
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,790 Elo+
Solo
Hachiman
Hachiman
wrongside19
Hachiman
Level 81
God Stats
5W - 2L
1,869 SR
Queue Stats
302W - 296L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 12
9,122
912
8,678
7,668
4,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Segura02_
Xing Tian
12
2 / 3 / 12
7,497
750
4,387
10,033
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 19
8,619
862
9,404
11,545
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 18
8,576
858
10,492
8,434
5,057
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
bokaina
Morgan Le Fay
16
10 / 1 / 13
9,447
945
17,056
7,758
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 3
6,995
700
10,514
7,171
3,833
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 2
6,828
683
4,294
17,158
19,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
HaniKW
Ullr
15
3 / 3 / 1
8,060
806
6,150
8,131
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 2
6,980
698
6,496
9,937
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
wrongside19
Hachiman
12
1 / 7 / 3
6,948
695
7,503
10,487
5,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
25
Kills
5
7
Deaths
25
74
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
3
0.5
L
0
7
2
0.14
W
10
0
12
16
L
Ullr
HaniKW
Ullr
3
3
1
1.17
L
1
5
2
0.4
W
Xing Tian
Segura02_
Xing Tian
2
3
12
2.67
W
0
2
19
4.75
W
3
1
18
12
W
Morgan Le Fay
bokaina
Morgan Le Fay
10
1
13
16.5
L
Hachiman
wrongside19
Hachiman
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,017
Damage
34,957
45,438
Taken
52,884
39,957
Mitigated
37,291
20,105
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,514
4,821
322
1,541
7,171
3,833
0
6,483
646
23,273
0
L
4,294
1,347
2,072
1,918
17,158
19,835
0
12,853
3,924
9,545
0
W
8,678
2,014
2,077
4,333
7,668
4,416
948
3,371
4,293
0
26,438
L
Ullr
HaniKW
Ullr
6,150
565
0
222
8,131
4,001
0
6,305
1,826
0
15,231
L
6,496
0
0
2,636
9,937
4,535
0
7,583
2,177
10,586
0
W
Xing Tian
Segura02_
Xing Tian
4,387
112
376
2,501
10,033
11,312
0
4,369
5,550
6,892
0
W
9,404
125
198
2,779
11,545
14,270
0
5,190
6,217
13,006
0
W
10,492
2,262
490
3,652
8,434
5,057
1,391
4,580
3,663
21,933
0
W
Morgan Le Fay
bokaina
Morgan Le Fay
17,056
634
1,387
2,312
7,758
4,902
340
3,334
4,411
33,842
0
L
Hachiman
wrongside19
Hachiman
7,503
2,530
0
212
10,487
5,087
0
7,307
2,972
0
15,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
35,811
126
Minions Killed
90
0
Camps Cleared
0
1,048,944
Distance Traveled
895,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,995
700
42
4
0
201,659
0
L
Atlas
6,828
683
8
1
0
158,081
0
W
Neith
9,122
912
45
5
0
199,970
0
L
Ullr
8,060
806
17
2
0
185,131
0
L
He Bo
6,980
698
8
1
0
195,324
0
W
Xing Tian
7,497
750
8
1
0
224,567
0
W
Ares
8,619
862
9
1
0
213,550
0
W
Sol
8,576
858
36
4
0
208,424
0
W
Morgan Le Fay
9,447
945
28
3
0
202,433
0
L
Hachiman
6,948
695
15
2
0
155,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role