Player Matchup

Bacchus
Bacchus
KingMayhem88
Bacchus
Level 97
God Stats
3W - 8L
1,220 SR
Queue Stats
594W - 519L
1,583 Elo+
Solo
Hun Batz
Hun Batz
MemoDaBoss
Hun Batz
Level 144
God Stats
17W - 11L
1,751 SR
Queue Stats
275W - 293L
1,518 Elo+
Solo
Martichoras
Martichoras
dre_108
Martichoras
Level 145
God Stats
16W - 17L
1,629 SR
Queue Stats
68W - 82L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
gripitx
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 162L
1,561 Elo+
Party 1
Hel
Hel
hyperpillz
Hel
Level 107
God Stats
4W - 6L
1,490 SR
Queue Stats
95W - 98L
1,456 Elo+
Party 1
Team Averages
Level 124
1,518 SR
1,530 Elo+

VS

Team Averages
Level 133
1,559 SR
1,518 Elo+
Thor
Thor
Carl Lebanon
Thor
Level 159
God Stats
13W - 10L
1,683 SR
Queue Stats
534W - 481L
1,541 Elo+
Solo
Martichoras
Martichoras
HMAAN
Martichoras
Level 158
God Stats
7W - 2L
1,932 SR
Queue Stats
182W - 168L
1,496 Elo+
Solo
Thoth
Thoth
nike12345kn
Thoth
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
232W - 240L
1,516 Elo+
Party 2
Chiron
Chiron
salomon184
Chiron
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 50L
1,555 Elo+
Party 2
Hercules
Hercules
yttghyttgyuulkk
Hercules
Level 101
God Stats
10W - 7L
1,400 SR
Queue Stats
79W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingMayhem88
Bacchus
11
0 / 2 / 4
7,319
457
7,123
14,040
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MemoDaBoss
Hun Batz
14
3 / 6 / 0
8,027
502
6,533
14,751
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
dre_108
Martichoras
13
2 / 4 / 1
7,569
473
12,122
13,002
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
gripitx
Gilgamesh
13
0 / 3 / 0
7,724
483
10,518
15,628
15,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 0
6,857
429
5,139
12,274
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,651
541
7,720
13,211
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
HMAAN
Martichoras
12
2 / 2 / 5
7,374
461
7,846
14,139
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 4
10,029
627
12,681
9,937
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
salomon184
Chiron
12
2 / 4 / 3
7,208
451
11,139
12,203
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
14
2 / 0 / 2
8,855
553
8,246
13,780
12,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
22
22
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Martichoras
HMAAN
Martichoras
2
2
5
2.25
L
Bacchus
KingMayhem88
Bacchus
0
2
4
1
L
Hun Batz
MemoDaBoss
Hun Batz
3
6
0
0.5
L
Martichoras
dre_108
Martichoras
2
4
1
0.63
L
Gilgamesh
gripitx
Gilgamesh
0
3
0
0
L
1
7
0
0.14
W
11
0
4
13
W
Chiron
salomon184
Chiron
2
4
3
0.88
W
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
47,632
69,695
Taken
63,270
45,797
Mitigated
34,014
20,867
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,720
846
0
6,359
13,211
5,276
0
2,564
10,647
0
54,389
W
Martichoras
HMAAN
Martichoras
7,846
2,945
504
6,458
14,139
7,848
106
1,841
12,298
0
48,913
L
Bacchus
KingMayhem88
Bacchus
7,123
809
339
3,990
14,040
14,719
0
2,409
11,564
25,539
0
L
Hun Batz
MemoDaBoss
Hun Batz
6,533
1,911
0
4,654
14,751
5,043
0
1,607
13,030
0
67,331
L
Martichoras
dre_108
Martichoras
12,122
4,882
0
4,946
13,002
5,706
393
2,289
10,649
0
69,523
L
Gilgamesh
gripitx
Gilgamesh
10,518
2,398
0
2,612
15,628
15,873
0
1,474
14,106
1,562
61,108
L
5,139
372
982
3,344
12,274
4,456
53
5,496
6,283
35,543
0
W
12,681
760
0
1,991
9,937
3,921
260
3,203
6,734
71,520
0
W
Chiron
salomon184
Chiron
11,139
3,997
481
2,535
12,203
4,746
0
3,891
8,260
0
50,896
W
Hercules
8,246
4,456
0
7,739
13,780
12,223
473
1,647
12,133
2,494
62,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
42,117
387
Minions Killed
470
0
Camps Cleared
0
1,460,645
Distance Traveled
1,507,956
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,651
541
90
6
0
331,733
1
W
Martichoras
7,374
461
85
5
0
236,019
1
L
Bacchus
7,319
457
41
3
0
314,946
4
L
Hun Batz
8,027
502
82
5
0
326,265
1
L
Martichoras
7,569
473
102
6
0
250,346
0
L
Gilgamesh
7,724
483
99
6
0
277,747
2
L
Hel
6,857
429
63
4
0
291,341
0
W
Thoth
10,029
627
126
8
0
330,720
0
W
Chiron
7,208
451
59
4
0
296,332
4
W
Hercules
8,855
553
110
7
0
313,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role