Player Matchup

He Bo
He Bo
SailorxLuna
He Bo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 84L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteelZephyr
Tsukuyomi
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,576 Elo+
Solo
Martichoras
Martichoras
Xaldrae
Martichoras
Level 127
God Stats
13W - 8L
1,724 SR
Queue Stats
515W - 504L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
psycho237
Ao Kuang
Level 142
God Stats
5W - 4L
1,700 SR
Queue Stats
394W - 415L
1,480 Elo+
Solo
Cthulhu
Cthulhu
true_sylveon
Cthulhu
Level 66
God Stats
1W - 1L
1,695 SR
Queue Stats
24W - 38L
1,102 Elo+
Party 2
Team Averages
Level 106
1,624 SR
1,402 Elo+

VS

Team Averages
Level 115
1,459 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaPav
Tiamat
Level 119
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 67L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
KingPav30
Danzaburou
Level 108
God Stats
4W - 6L
1,474 SR
Queue Stats
280W - 279L
1,413 Elo+
Party 1
He Bo
He Bo
PAVMAN
He Bo
Level 76
God Stats
0W - 2L
1,337 SR
Queue Stats
56W - 59L
1,459 Elo+
Party 1
Hades
Hades
xXDekuTheHeroXx
Hades
Level 148
God Stats
2W - 4L
1,267 SR
Queue Stats
106W - 102L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
9,775
752
7,638
8,643
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
SteelZephyr
Tsukuyomi
16
1 / 6 / 18
9,781
752
16,146
14,638
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Xaldrae
Martichoras
20
8 / 1 / 16
11,789
907
22,670
8,850
4,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
psycho237
Ao Kuang
19
15 / 5 / 7
11,798
908
19,063
17,302
9,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
true_sylveon
Cthulhu
17
4 / 2 / 21
11,118
855
12,935
14,562
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 16
9,664
743
6,802
19,555
24,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
DaPav
Tiamat
15
2 / 5 / 13
8,951
689
7,623
14,913
10,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KingPav30
Danzaburou
16
7 / 5 / 7
10,183
783
19,770
16,405
9,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
PAVMAN
He Bo
14
2 / 8 / 11
8,562
659
7,418
12,535
6,178
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 8 / 7
9,822
756
10,444
19,966
14,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
30
Kills
17
18
Deaths
30
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
16
2
L
Tiamat
DaPav
Tiamat
2
5
13
1.7
L
Danzaburou
KingPav30
Danzaburou
7
5
7
2.1
L
He Bo
PAVMAN
He Bo
2
8
11
0.94
W
2
4
16
2.5
W
Tsukuyomi
SteelZephyr
Tsukuyomi
1
6
18
1.67
W
Martichoras
Xaldrae
Martichoras
8
1
16
16
W
Ao Kuang
psycho237
Ao Kuang
15
5
7
3.7
W
Cthulhu
true_sylveon
Cthulhu
4
2
21
7.25
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,452
Damage
52,057
63,995
Taken
83,374
43,907
Mitigated
65,120
24,474
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,802
498
1,170
2,940
19,555
24,719
298
8,497
11,058
20,585
0
L
Tiamat
DaPav
Tiamat
7,623
2,153
1,276
2,732
14,913
10,929
315
7,416
7,497
12,091
0
L
Danzaburou
KingPav30
Danzaburou
19,770
10,258
971
4,304
16,405
9,106
666
8,594
7,811
0
31,364
L
He Bo
PAVMAN
He Bo
7,418
1,063
1,102
408
12,535
6,178
225
6,814
5,721
9,506
0
W
7,638
309
665
775
8,643
3,707
890
5,400
3,243
11,795
0
W
Tsukuyomi
SteelZephyr
Tsukuyomi
16,146
3,397
3,019
3,241
14,638
6,742
1,374
6,523
8,115
0
25,854
W
Martichoras
Xaldrae
Martichoras
22,670
5,640
1,352
4,181
8,850
4,902
2,793
5,561
3,289
0
55,811
W
Ao Kuang
psycho237
Ao Kuang
19,063
5,693
752
7,184
17,302
9,822
1,761
7,777
9,525
30,069
0
W
Cthulhu
true_sylveon
Cthulhu
12,935
407
1,057
2,248
14,562
18,734
531
7,026
7,536
21,919
0
L
10,444
802
1,874
4,321
19,966
14,188
0
8,315
11,651
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,261
Gold Earned
47,182
142
Minions Killed
110
0
Camps Cleared
0
1,161,816
Distance Traveled
967,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,664
743
0
0
0
200,132
0
L
Tiamat
8,951
689
18
1
0
175,290
0
L
Danzaburou
10,183
783
41
3
0
216,980
0
L
He Bo
8,562
659
10
1
0
193,675
0
W
He Bo
9,775
752
11
1
0
251,856
0
W
Tsukuyomi
9,781
752
21
2
0
236,497
0
W
Martichoras
11,789
907
67
5
0
235,325
0
W
Ao Kuang
11,798
908
23
2
0
197,926
0
W
Cthulhu
11,118
855
20
2
0
240,212
0
L
Hades
9,822
756
41
3
0
181,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role