Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BLOOD_HOUND808
Thanatos
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 14L
1,144 Elo+
Party 1
Chaac
Chaac
lulugodz
Chaac
Level 152
God Stats
5W - 10L
1,500 SR
Queue Stats
228W - 233L
1,460 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,368 Elo+

VS

Team Averages
Level 71
1,306 SR
1,221 Elo+
Terra
Terra
 
Terra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Alebavi
Thanatos
Level 63
God Stats
10W - 14L
1,299 SR
Queue Stats
27W - 38L
1,081 Elo+
Party 2
Anubis
Anubis
gapina
Anubis
Level 88
God Stats
8W - 13L
1,118 SR
Queue Stats
12W - 24L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 5 / 0
7,738
774
7,551
7,944
2,229
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
7
0 / 6 / 1
5,716
572
3,505
7,370
2,134
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
lulugodz
Chaac
10
0 / 5 / 2
6,565
657
7,149
11,597
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 1 / 13
7,959
796
5,885
9,309
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Alebavi
Thanatos
12
8 / 0 / 6
8,493
849
9,007
8,135
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
gapina
Anubis
13
6 / 1 / 9
8,653
865
7,540
8,574
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
0
0.4
W
Terra
 
Terra
2
1
13
8.5
W
Thanatos
Alebavi
Thanatos
8
0
6
11
L
Thanatos
0
6
1
0.08
W
Anubis
gapina
Anubis
6
1
9
10.5
L
Chaac
lulugodz
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
22,432
26,911
Taken
26,018
13,802
Mitigated
15,687
3,735
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,551
439
0
418
7,944
2,229
0
4,993
2,951
31,758
0
W
Terra
 
Terra
5,885
1,016
1,249
2,222
9,309
8,015
226
3,355
5,768
12,185
0
W
Thanatos
Alebavi
Thanatos
9,007
3,740
0
5,071
8,135
3,517
448
1,772
6,242
0
26,337
L
Thanatos
3,505
1,080
0
1,440
7,370
2,134
0
3,363
4,007
0
9,500
W
Anubis
gapina
Anubis
7,540
546
309
4,074
8,574
4,155
511
3,362
4,975
39,840
0
L
Chaac
lulugodz
Chaac
7,149
1,243
0
1,877
11,597
9,439
0
5,104
6,493
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
25,105
109
Minions Killed
120
0
Camps Cleared
0
451,409
Distance Traveled
529,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,738
774
66
7
0
143,601
0
W
Terra
7,959
796
17
2
0
188,613
0
W
Thanatos
8,493
849
31
3
0
179,067
0
L
Thanatos
5,716
572
12
1
0
154,359
0
W
Anubis
8,653
865
72
7
0
162,307
0
L
Chaac
6,565
657
31
3
0
153,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role