Player Matchup

Fenrir
Fenrir
MitchAnderson27
Fenrir
Level 59
God Stats
11W - 8L
1,784 SR
Queue Stats
54W - 47L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
PainJustPain
Danzaburou
Level 97
God Stats
25W - 22L
1,698 SR
Queue Stats
155W - 153L
1,549 Elo+
Party 2
Merlin
Merlin
XoTic_-LiNezZ
Merlin
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 256L
1,489 Elo+
Party 3
Bellona
Bellona
rribarra
Bellona
Level 135
God Stats
0W - 4L
1,277 SR
Queue Stats
49W - 56L
1,503 Elo+
Solo
Mercury
Mercury
xacritty
Mercury
Level 108
God Stats
7W - 4L
1,713 SR
Queue Stats
164W - 136L
1,673 Elo+
Party 3
Team Averages
Level 98
1,595 SR
1,532 Elo+

VS

Team Averages
Level 96
1,558 SR
1,497 Elo+
Chronos
Chronos
BootyClapz23
Chronos
Level 82
God Stats
7W - 6L
1,466 SR
Queue Stats
138W - 125L
1,548 Elo+
Party 1
Maui
Maui
CrunkBob
Maui
Level 52
God Stats
1W - 1L
1,847 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Martichoras
Martichoras
Johnny0224
Martichoras
Level 88
God Stats
14W - 15L
1,700 SR
Queue Stats
162W - 148L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
LDvSnagz
Sun Wukong
Level 148
God Stats
8W - 11L
1,322 SR
Queue Stats
141W - 132L
1,523 Elo+
Party 1
Set
Set
LoWKeY88
Set
Level 109
God Stats
3W - 4L
1,453 SR
Queue Stats
91W - 93L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,628
510
5,167
6,715
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PainJustPain
Danzaburou
12
5 / 1 / 3
7,609
585
8,080
8,522
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,309
562
7,894
7,498
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
rribarra
Bellona
10
0 / 2 / 0
6,206
477
5,670
11,553
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
xacritty
Mercury
13
3 / 2 / 6
7,578
583
9,227
9,898
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BootyClapz23
Chronos
14
1 / 0 / 1
8,289
638
8,487
9,375
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Maui
10
1 / 3 / 4
6,991
538
2,028
13,065
7,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Johnny0224
Martichoras
12
1 / 5 / 1
7,301
562
5,610
12,773
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
LDvSnagz
Sun Wukong
14
3 / 1 / 1
7,900
608
5,666
10,477
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 3
7,384
568
4,634
12,100
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
8
8
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
BootyClapz23
Chronos
1
0
1
1.5
W
Maui
1
3
4
1
W
Martichoras
Johnny0224
Martichoras
1
5
1
0.3
W
Sun Wukong
LDvSnagz
Sun Wukong
3
1
1
3.5
W
2
4
3
0.88
L
4
1
3
5.5
L
Danzaburou
PainJustPain
Danzaburou
5
1
3
6.5
L
1
2
2
1
L
Bellona
rribarra
Bellona
0
2
0
0
L
Mercury
xacritty
Mercury
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
26,425
44,186
Taken
57,790
22,169
Mitigated
25,623
12,465
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BootyClapz23
Chronos
8,487
2,918
0
4,404
9,375
3,427
2,908
0
9,375
72,577
0
W
Maui
2,028
772
2,139
3,681
13,065
7,149
292
2,240
10,709
12,303
0
W
Martichoras
Johnny0224
Martichoras
5,610
3,082
0
4,310
12,773
5,369
0
985
11,722
0
54,270
W
Sun Wukong
LDvSnagz
Sun Wukong
5,666
890
306
3,935
10,477
4,721
549
3,399
6,712
0
56,545
W
4,634
1,884
0
2,025
12,100
4,957
0
602
11,378
0
42,435
L
5,167
1,467
0
1,028
6,715
2,525
0
683
6,032
0
31,937
L
Danzaburou
PainJustPain
Danzaburou
8,080
3,984
0
4,477
8,522
3,379
657
977
7,545
0
46,118
L
7,894
411
0
1,926
7,498
2,626
0
636
6,862
56,980
0
L
Bellona
rribarra
Bellona
5,670
1,187
0
3,641
11,553
10,268
0
8,012
3,541
0
43,373
L
Mercury
xacritty
Mercury
9,227
4,776
0
1,393
9,898
3,371
0
207
9,691
0
57,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
37,865
365
Minions Killed
418
0
Camps Cleared
0
1,277,993
Distance Traveled
1,303,743
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,289
638
131
10
0
249,058
0
W
Maui
6,991
538
17
1
0
263,014
4
W
Martichoras
7,301
562
99
8
0
224,862
3
W
Sun Wukong
7,900
608
104
8
0
286,981
2
W
Set
7,384
568
67
5
0
279,828
3
L
Fenrir
6,628
510
52
4
0
238,396
0
L
Danzaburou
7,609
585
65
5
0
254,049
0
L
Merlin
7,309
562
102
8
0
244,615
2
L
Bellona
6,206
477
64
5
0
203,261
2
L
Mercury
7,578
583
82
6
0
337,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role