Player Matchup

Ah Puch
Ah Puch
BananaVolatile
Ah Puch
Level 83
God Stats
1W - 0L
1,955 SR
Queue Stats
9W - 4L
1,576 Elo+
Solo
Shiva
Shiva
Cappo_FMG
Shiva
Level 60
God Stats
1W - 0L
1,675 SR
Queue Stats
11W - 12L
1,690 Elo+
Solo
Janus
Janus
DaPav
Janus
Level 119
God Stats
2W - 0L
1,702 SR
Queue Stats
46W - 67L
1,393 Elo+
Party 1
Bellona
Bellona
KingPav30
Bellona
Level 108
God Stats
2W - 1L
1,497 SR
Queue Stats
280W - 279L
1,401 Elo+
Party 1
Thanatos
Thanatos
PAVMAN
Thanatos
Level 76
God Stats
4W - 2L
1,438 SR
Queue Stats
56W - 59L
1,448 Elo+
Party 1
Team Averages
Level 89
1,653 SR
1,502 Elo+

VS

Team Averages
Level 133
1,412 SR
1,487 Elo+
Freya
Freya
 
Freya
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
A Grim God
Cupid
Level 103
God Stats
4W - 4L
1,276 SR
Queue Stats
163W - 157L
1,486 Elo+
Solo
Xing Tian
Xing Tian
Mr_Happy-Pills
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,409 Elo+
Party 2
Serqet
Serqet
PhoenixForce1849
Serqet
Level 152
God Stats
2W - 3L
1,284 SR
Queue Stats
65W - 65L
1,522 Elo+
Party 2
Ymir
Ymir
allthehysteria
Ymir
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 315L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
8,684
868
15,401
8,308
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Cappo_FMG
Shiva
13
2 / 4 / 14
8,134
813
6,249
10,025
9,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
DaPav
Janus
16
1 / 0 / 12
9,087
909
8,117
2,624
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
KingPav30
Bellona
14
5 / 3 / 15
8,715
872
11,903
9,755
9,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
PAVMAN
Thanatos
16
13 / 2 / 8
10,065
1,007
17,972
12,502
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 4 / 4
7,160
716
5,625
11,809
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
12
0 / 3 / 6
6,648
665
4,859
9,077
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Mr_Happy-Pills
Xing Tian
13
1 / 5 / 7
7,244
724
4,100
15,933
11,431
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 7 / 3
8,912
891
7,455
11,321
6,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 6
7,381
738
2,937
16,393
15,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
25
Kills
11
13
Deaths
25
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
4
1
L
Cupid
0
3
6
1
W
4
4
9
2.13
W
Shiva
Cappo_FMG
Shiva
2
4
14
2.25
W
Janus
DaPav
Janus
1
0
12
7
W
Bellona
KingPav30
Bellona
5
3
15
4.17
L
Xing Tian
Mr_Happy-Pills
Xing Tian
1
5
7
0.9
W
Thanatos
PAVMAN
Thanatos
13
2
8
8.5
L
7
7
3
1.21
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,642
Damage
24,976
43,214
Taken
64,533
30,098
Mitigated
42,240
20,591
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,625
1,469
534
3,184
11,809
5,449
0
4,637
6,714
9,255
0
L
Cupid
4,859
1,200
1,249
2,287
9,077
3,119
0
3,154
5,541
0
13,359
W
15,401
895
380
2,003
8,308
3,588
329
3,290
4,898
22,927
0
W
Shiva
Cappo_FMG
Shiva
6,249
728
945
1,870
10,025
9,815
312
1,863
8,162
92
14,060
W
Janus
DaPav
Janus
8,117
1,028
369
484
2,624
981
3,092
118
2,152
22,758
0
W
Bellona
KingPav30
Bellona
11,903
1,553
461
2,713
9,755
9,386
924
2,777
6,413
875
14,208
L
Xing Tian
Mr_Happy-Pills
Xing Tian
4,100
141
0
2,280
15,933
11,431
0
4,271
11,331
9,251
0
W
Thanatos
PAVMAN
Thanatos
17,972
9,394
554
10,812
12,502
6,328
2,135
4,614
7,576
0
22,902
L
7,455
1,610
575
741
11,321
6,873
0
3,289
7,622
0
9,062
L
2,937
663
1,277
1,249
16,393
15,368
0
7,926
7,867
8,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
37,345
89
Minions Killed
60
0
Camps Cleared
0
935,985
Distance Traveled
792,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,160
716
17
2
0
165,329
0
L
Cupid
6,648
665
26
3
0
166,648
0
W
Ah Puch
8,684
868
17
2
0
184,498
0
W
Shiva
8,134
813
9
1
0
183,022
0
W
Janus
9,087
909
45
5
0
172,107
0
W
Bellona
8,715
872
2
0
0
201,667
0
L
Xing Tian
7,244
724
6
1
0
175,927
0
W
Thanatos
10,065
1,007
16
2
0
194,691
0
L
Serqet
8,912
891
5
1
0
154,597
0
L
Ymir
7,381
738
6
1
0
130,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role