Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
FadedKing101
Chronos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,506 Elo+
Party 3
Scylla
Scylla
I_AM_DURAKO
Scylla
Level 104
God Stats
8W - 8L
1,542 SR
Queue Stats
82W - 72L
1,517 Elo+
Party 2
Maui
Maui
UNDEADxWOLFx74
Maui
Level 128
God Stats
5W - 3L
1,740 SR
Queue Stats
112W - 112L
1,477 Elo+
Party 3
Anhur
Anhur
oDickey
Anhur
Level 47
God Stats
12W - 20L
1,390 SR
Queue Stats
30W - 44L
1,317 Elo+
Party 3
Team Averages
Level 98
1,534 SR
1,464 Elo+

VS

Team Averages
Level 112
1,486 SR
1,461 Elo+
Shiva
Shiva
IDONTGIVEABLEEP
Shiva
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 18L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
JonSnowsLostSon
Jormungandr
Level 101
God Stats
4W - 4L
1,397 SR
Queue Stats
83W - 85L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
KnewTooMxch
Ah Puch
Level 104
God Stats
14W - 7L
1,483 SR
Queue Stats
167W - 167L
1,461 Elo+
Party 1
Martichoras
Martichoras
NymusX
Martichoras
Level 126
God Stats
41W - 41L
1,528 SR
Queue Stats
466W - 436L
1,526 Elo+
Solo
Fenrir
Fenrir
honeyshakes
Fenrir
Level 122
God Stats
6W - 11L
1,523 SR
Queue Stats
139W - 147L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 4 / 2
6,525
502
4,251
10,923
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
FadedKing101
Chronos
12
2 / 3 / 0
7,666
590
4,311
8,104
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
14
3 / 1 / 0
7,794
600
4,135
4,526
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
5,287
407
1,981
13,064
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
oDickey
Anhur
8
0 / 3 / 0
5,128
394
3,263
10,724
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,704
593
5,400
9,065
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JonSnowsLostSon
Jormungandr
11
1 / 1 / 7
6,774
521
5,490
7,752
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
KnewTooMxch
Ah Puch
13
0 / 2 / 1
7,612
586
2,474
5,377
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
NymusX
Martichoras
13
6 / 0 / 5
7,314
563
13,343
6,454
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
13
8 / 1 / 4
8,090
622
6,642
7,825
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
16
16
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
2
0.25
L
Chronos
FadedKing101
Chronos
2
3
0
0.67
W
1
2
0
0.5
L
Scylla
3
1
0
3
W
Jormungandr
JonSnowsLostSon
Jormungandr
1
1
7
4.5
W
Ah Puch
KnewTooMxch
Ah Puch
0
2
1
0.25
W
Martichoras
NymusX
Martichoras
6
0
5
8.5
L
0
5
0
0
W
Fenrir
8
1
4
10
L
Anhur
oDickey
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
33,349
47,341
Taken
36,473
20,941
Mitigated
21,097
9,070
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,251
3,291
0
1,711
10,923
4,570
0
1,824
9,093
0
37,879
L
Chronos
FadedKing101
Chronos
4,311
1,304
0
1,063
8,104
3,004
1,104
0
8,104
54,791
0
W
5,400
1,504
0
2,770
9,065
5,543
297
4,311
4,732
0
61,116
L
Scylla
4,135
135
0
273
4,526
1,563
0
1,838
2,502
65,568
0
W
Jormungandr
JonSnowsLostSon
Jormungandr
5,490
1,935
182
2,571
7,752
7,177
178
617
6,848
19,786
0
W
Ah Puch
KnewTooMxch
Ah Puch
2,474
79
0
602
5,377
2,192
0
3,628
1,749
60,654
0
W
Martichoras
NymusX
Martichoras
13,343
5,322
0
2,422
6,454
2,855
1,585
1,180
5,134
0
63,860
L
1,981
369
231
2,574
13,064
8,197
0
1,974
11,090
14,699
0
W
Fenrir
6,642
2,403
0
3,234
7,825
3,330
1,817
691
7,104
0
39,050
L
Anhur
oDickey
Anhur
3,263
2,195
0
3,218
10,724
3,607
0
2,136
8,588
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
37,494
358
Minions Killed
407
0
Camps Cleared
0
1,250,151
Distance Traveled
1,183,924
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,525
502
76
6
0
286,829
0
L
Chronos
7,666
590
107
8
0
242,330
1
W
Shiva
7,704
593
114
9
0
266,169
0
L
Scylla
7,794
600
121
9
0
248,354
1
W
Jormungandr
6,774
521
30
2
0
223,967
2
W
Ah Puch
7,612
586
117
9
0
189,663
3
W
Martichoras
7,314
563
92
7
0
233,459
2
L
Maui
5,287
407
13
1
0
237,477
2
W
Fenrir
8,090
622
54
4
0
270,666
0
L
Anhur
5,128
394
41
3
0
235,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role