Player Matchup

Achilles
Achilles
MisT1243
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,452 Elo+
Party 2
Yemoja
Yemoja
OathLegacy
Yemoja
Level 121
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 25L
1,495 Elo+
Party 2
Olorun
Olorun
Skot99
Olorun
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,288 Elo+
Solo
Team Averages
Level 110
1,421 SR
1,412 Elo+

VS

Team Averages
Level 77
1,438 SR
1,498 Elo+
Chaac
Chaac
Jewinu
Chaac
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,548 Elo+
Party 1
Fenrir
Fenrir
Lube2for4
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Maharaj
Nu Wa
Level 157
God Stats
1W - 0L
1,313 SR
Queue Stats
21W - 17L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MisT1243
Achilles
13
2 / 3 / 1
7,664
697
7,687
14,951
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
OathLegacy
Yemoja
11
0 / 2 / 3
7,518
683
5,525
13,185
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Skot99
Olorun
11
1 / 8 / 1
7,163
651
5,537
12,799
5,425
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jewinu
Chaac
15
7 / 0 / 4
9,555
869
14,022
9,898
8,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Lube2for4
Fenrir
14
6 / 0 / 7
9,257
842
11,589
10,558
10,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Maharaj
Nu Wa
13
0 / 3 / 10
8,094
736
10,565
6,866
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Jewinu
Chaac
7
0
4
9
W
Fenrir
Lube2for4
Fenrir
6
0
7
9.5
W
Nu Wa
Maharaj
Nu Wa
0
3
10
1.67
L
Achilles
MisT1243
Achilles
2
3
1
0.83
L
Yemoja
OathLegacy
Yemoja
0
2
3
0.75
L
Olorun
Skot99
Olorun
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
36,176
40,935
Taken
27,322
35,338
Mitigated
21,901
7,964
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Jewinu
Chaac
14,022
3,908
0
4,448
9,898
8,914
853
4,950
4,592
0
43,848
W
Fenrir
Lube2for4
Fenrir
11,589
3,238
0
2,427
10,558
10,472
508
3,594
6,626
0
33,859
W
Nu Wa
Maharaj
Nu Wa
10,565
5,655
0
1,020
6,866
2,515
1,053
2,827
3,787
35,715
0
L
Achilles
MisT1243
Achilles
7,687
1,970
0
1,568
14,951
17,510
0
4,704
10,247
0
21,089
L
Yemoja
OathLegacy
Yemoja
5,525
1,105
1,398
2,630
13,185
12,403
0
4,182
9,003
20,109
0
L
Olorun
Skot99
Olorun
5,537
2,588
551
1,817
12,799
5,425
0
1,703
11,096
30,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,345
Gold Earned
26,906
106
Minions Killed
128
0
Camps Cleared
0
559,137
Distance Traveled
666,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,555
869
51
5
0
240,503
0
W
Fenrir
9,257
842
36
3
0
235,075
0
W
Nu Wa
8,094
736
41
4
0
191,292
0
L
Achilles
7,664
697
34
3
0
206,381
0
L
Yemoja
7,518
683
18
2
0
185,399
0
L
Olorun
7,163
651
54
5
0
167,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role