Player Matchup

Fafnir
Fafnir
RougeReX
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 61L
1,175 Elo+
Party 1
Merlin
Merlin
Strangenn
Merlin
Level 35
God Stats
6W - 4L
1,296 SR
Queue Stats
67W - 100L
1,273 Elo+
Party 1
Achilles
Achilles
crazy519glass
Achilles
Level 46
God Stats
1W - 1L
1,134 SR
Queue Stats
75W - 93L
1,365 Elo+
Solo
Apollo
Apollo
hcstwister
Apollo
Level 14
God Stats
1W - 12L
928 SR
Queue Stats
2W - 15L
1,056 Elo+
Party 1
Ao Kuang
Ao Kuang
jasopn
Ao Kuang
Level 27
God Stats
26W - 29L
1,500 SR
Queue Stats
40W - 69L
1,203 Elo+
Party 1
Team Averages
Level 28
1,272 SR
1,214 Elo+

VS

Team Averages
Level 28
1,515 SR
1,254 Elo+
Susano
Susano
IlIl-_-IlI-
Susano
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 297L
1,064 Elo+
Party 3
Athena
Athena
SkkSkkSkkNiOpp
Athena
Level 35
God Stats
7W - 1L
1,870 SR
Queue Stats
400W - 408L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Vinitest972
Ao Kuang
Level 35
God Stats
9W - 11L
1,500 SR
Queue Stats
499W - 533L
1,271 Elo+
Party 3
Shiva
Shiva
prado-aceito
Shiva
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,224 Elo+
Party 2
Pele
Pele
warriorsyn
Pele
Level 47
God Stats
4W - 7L
1,204 SR
Queue Stats
128W - 187L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
RougeReX
Fafnir
10
2 / 0 / 4
7,350
525
2,011
5,895
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Strangenn
Merlin
12
3 / 2 / 4
7,639
546
8,316
6,671
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
crazy519glass
Achilles
12
2 / 0 / 1
7,558
540
2,739
5,993
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
hcstwister
Apollo
11
2 / 0 / 1
6,700
479
4,116
6,972
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
jasopn
Ao Kuang
9
2 / 0 / 3
6,498
464
2,951
7,221
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 4 / 0
5,291
378
3,915
9,764
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 4 / 0
4,173
298
0
3,299
944
Ao Kuang
Vinitest972
Ao Kuang
9
1 / 3 / 0
5,714
408
3,518
8,839
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
5,237
374
1,227
8,077
2,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,702
479
5,421
13,110
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
0
4
0
0
W
Fafnir
RougeReX
Fafnir
2
0
4
4
L
0
4
0
0
W
Merlin
Strangenn
Merlin
3
2
4
2.5
L
Ao Kuang
Vinitest972
Ao Kuang
1
3
0
0.33
W
Achilles
crazy519glass
Achilles
2
0
1
2.5
W
Apollo
hcstwister
Apollo
2
0
1
2.5
W
Ao Kuang
jasopn
Ao Kuang
2
0
3
3.5
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
14,081
32,752
Taken
43,089
19,143
Mitigated
15,350
8,237
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,915
624
0
956
9,764
3,537
0
1,208
8,556
0
23,305
W
Fafnir
RougeReX
Fafnir
2,011
554
0
1,111
5,895
5,880
445
1,271
4,624
16,947
0
L
0
0
0
0
3,299
944
0
2,177
1,072
0
0
W
Merlin
Strangenn
Merlin
8,316
1,259
0
1,904
6,671
1,899
0
393
6,278
53,776
0
L
Ao Kuang
Vinitest972
Ao Kuang
3,518
412
0
1,774
8,839
3,236
0
3,113
5,726
21,865
0
W
Achilles
crazy519glass
Achilles
2,739
867
0
1,289
5,993
6,752
753
0
5,993
104
38,075
W
Apollo
hcstwister
Apollo
4,116
2,153
0
3,341
6,972
2,378
2,247
1,915
5,057
0
45,500
W
Ao Kuang
jasopn
Ao Kuang
2,951
956
0
592
7,221
2,234
346
173
7,048
34,049
0
L
1,227
271
0
730
8,077
2,835
0
271
7,551
0
15,998
L
5,421
1,664
0
3,087
13,110
4,798
0
6,593
6,470
0
58,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
27,117
308
Minions Killed
177
0
Camps Cleared
0
1,141,583
Distance Traveled
1,053,863
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,291
378
25
2
0
257,743
0
W
Fafnir
7,350
525
18
1
0
233,086
0
L
Athena
4,173
298
0
0
0
52,482
0
W
Merlin
7,639
546
99
7
0
220,562
0
L
Ao Kuang
5,714
408
37
3
0
245,949
2
W
Achilles
7,558
540
59
4
0
224,112
2
W
Apollo
6,700
479
81
6
0
239,848
0
W
Ao Kuang
6,498
464
51
4
0
223,975
0
L
Shiva
5,237
374
26
2
0
224,084
0
L
Pele
6,702
479
89
6
0
273,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role