Player Matchup

Persephone
Persephone
Escanor087
Persephone
Level 94
God Stats
2W - 2L
1,669 SR
Queue Stats
356W - 320L
1,519 Elo+
Party 2
Awilix
Awilix
Kumbacha_Sama
Awilix
Level 140
God Stats
0W - 4L
1,206 SR
Queue Stats
181W - 196L
1,454 Elo+
Party 2
Rama
Rama
Naldo_0305
Rama
Level 106
God Stats
0W - 3L
1,289 SR
Queue Stats
123W - 124L
1,489 Elo+
Party 2
Shiva
Shiva
StrikerReign
Shiva
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,548 Elo+
Solo
Atlas
Atlas
hotwings17
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 137L
1,576 Elo+
Solo
Team Averages
Level 87
1,433 SR
1,517 Elo+

VS

Team Averages
Level 68
1,454 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dthkl
Yu Huang
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 35L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Finalstar
Guan Yu
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 12L
1,295 Elo+
Party 1
Thanatos
Thanatos
TheAngryMormon
Thanatos
Level 149
God Stats
7W - 1L
1,517 SR
Queue Stats
75W - 67L
1,539 Elo+
Party 1
Medusa
Medusa
blazek1ller
Medusa
Level 60
God Stats
2W - 4L
1,251 SR
Queue Stats
232W - 215L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Escanor087
Persephone
13
0 / 6 / 0
7,535
502
4,109
10,987
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 1
7,609
507
4,085
11,688
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 2
7,132
475
4,765
11,109
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 0
7,691
513
8,483
16,745
10,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
10
0 / 2 / 3
6,409
427
4,297
9,131
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 1 / 1
8,989
599
9,181
13,483
12,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Dthkl
Yu Huang
15
2 / 0 / 6
8,529
569
7,774
4,866
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Finalstar
Guan Yu
12
2 / 2 / 5
7,363
491
7,638
13,085
12,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
13
9 / 1 / 3
8,636
576
8,780
13,922
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
2 / 2 / 5
7,743
516
9,885
11,213
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
1
3.5
W
Yu Huang
Dthkl
Yu Huang
2
0
6
5
L
Persephone
Escanor087
Persephone
0
6
0
0
W
Guan Yu
Finalstar
Guan Yu
2
2
5
2.25
L
3
2
1
1.75
L
0
3
2
0.33
L
3
5
0
0.6
W
Thanatos
9
1
3
10.5
W
Medusa
2
2
5
2.25
L
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
43,258
59,660
Taken
56,569
27,898
Mitigated
36,253
15,299
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,181
1,065
0
2,302
13,483
12,024
726
680
12,792
0
69,374
W
Yu Huang
Dthkl
Yu Huang
7,774
624
0
774
4,866
1,891
262
1,185
3,666
66,847
0
L
Persephone
Escanor087
Persephone
4,109
283
0
2,573
10,987
3,250
25
3,918
7,063
63,081
0
W
Guan Yu
Finalstar
Guan Yu
7,638
1,182
964
2,674
13,085
12,017
218
2,566
10,518
0
32,967
L
4,085
1,515
0
841
11,688
4,349
0
1,048
10,640
0
52,047
L
4,765
3,822
0
5,239
11,109
4,005
0
969
10,140
0
63,023
L
8,483
2,163
0
3,934
16,745
10,009
0
1,435
15,305
0
53,069
W
Thanatos
8,780
1,250
0
10,371
13,922
5,526
0
2,213
11,697
0
46,589
W
Medusa
9,885
4,731
0
5,033
11,213
4,795
854
1,694
9,490
0
56,397
L
Atlas
4,297
1,884
0
2,712
9,131
6,285
0
398
8,733
14,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
41,260
383
Minions Killed
413
0
Camps Cleared
0
1,503,413
Distance Traveled
1,502,789
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,989
599
115
8
0
272,587
2
W
Yu Huang
8,529
569
111
7
0
293,076
1
L
Persephone
7,535
502
105
7
0
281,687
0
W
Guan Yu
7,363
491
53
4
0
289,009
0
L
Awilix
7,609
507
83
6
0
343,901
0
L
Rama
7,132
475
108
7
0
283,022
1
L
Shiva
7,691
513
71
5
0
278,021
0
W
Thanatos
8,636
576
62
4
0
344,486
0
W
Medusa
7,743
516
72
5
0
303,631
0
L
Atlas
6,409
427
16
1
0
316,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role