Player Matchup

Terra
Terra
Argus Primus
Terra
Level 53
God Stats
1W - 6L
1,835 SR
Queue Stats
96W - 130L
1,413 Elo+
Party 1
Serqet
Serqet
DarkEnviious
Serqet
Level 49
God Stats
3W - 5L
1,476 SR
Queue Stats
67W - 80L
1,396 Elo+
Party 1
Martichoras
Martichoras
Iron6deom66
Martichoras
Level 27
God Stats
1W - 2L
1,443 SR
Queue Stats
4W - 11L
1,247 Elo+
Party 1
Chaac
Chaac
YT_beanoboyo
Chaac
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
shadowdog582
Merlin
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 297L
1,559 Elo+
Party 3
Team Averages
Level 45
1,551 SR
1,423 Elo+

VS

Team Averages
Level 61
1,543 SR
1,505 Elo+
Ymir
Ymir
AIIDayJay
Ymir
Level 24
God Stats
2W - 1L
1,753 SR
Queue Stats
344W - 479L
1,210 Elo+
Party 4
Ravana
Ravana
Angelinfamouss
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,956 Elo+
Party 2
Izanami
Izanami
DevilsTrigger
Izanami
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 84L
1,601 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lnzayne
Cu Chulainn
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 102L
1,427 Elo+
Party 2
Zeus
Zeus
xTrailer__Trashx
Zeus
Level 47
God Stats
7W - 11L
1,461 SR
Queue Stats
326W - 456L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
6,482
540
4,066
12,089
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
7
0 / 3 / 0
4,890
408
1,715
7,595
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Iron6deom66
Martichoras
8
0 / 2 / 3
4,952
413
4,550
6,970
2,858
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 6 / 0
5,127
427
1,812
7,987
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
1 / 6 / 1
6,391
533
4,525
9,121
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
5,631
469
1,464
9,451
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 3
7,087
591
5,609
5,334
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
11
1 / 0 / 5
6,465
539
6,713
7,870
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
lnzayne
Cu Chulainn
14
11 / 0 / 0
8,500
708
8,143
8,480
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 7
6,573
548
5,302
6,418
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
1
0.25
W
6
1
3
7.5
L
3
1
0
3
L
Serqet
0
3
0
0
W
Izanami
1
0
5
3.5
L
Martichoras
Iron6deom66
Martichoras
0
2
3
0.75
L
0
6
0
0
W
Cu Chulainn
lnzayne
Cu Chulainn
11
0
0
11
L
Merlin
1
6
1
0.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
27,231
43,762
Taken
37,553
19,568
Mitigated
19,505
10,184
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,464
424
0
1,247
9,451
6,468
233
1,659
7,792
22,147
0
W
5,609
1,794
0
2,499
5,334
2,045
0
1,036
4,298
0
44,277
L
4,066
1,102
563
4,385
12,089
8,182
0
1,601
10,488
18,492
0
L
Serqet
1,715
203
0
2,278
7,595
2,227
0
1,104
6,491
0
19,814
W
Izanami
6,713
4,960
0
5,120
7,870
2,692
528
2,276
5,404
0
54,089
L
Martichoras
Iron6deom66
Martichoras
4,550
2,165
216
1,535
6,970
2,858
0
977
5,993
0
22,777
L
1,812
651
0
457
7,987
3,433
0
0
7,987
0
23,130
W
Cu Chulainn
lnzayne
Cu Chulainn
8,143
2,252
0
858
8,480
6,216
409
439
8,040
0
56,412
L
Merlin
4,525
299
0
750
9,121
2,868
76
3,084
6,037
45,834
0
W
5,302
536
0
750
6,418
2,084
0
3,170
3,086
39,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
34,256
209
Minions Killed
349
0
Camps Cleared
0
1,061,272
Distance Traveled
1,144,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,631
469
28
2
0
205,542
0
W
Ravana
7,087
591
61
5
0
264,301
0
L
Terra
6,482
540
23
2
0
241,005
0
L
Serqet
4,890
408
37
3
0
182,737
0
W
Izanami
6,465
539
85
7
0
202,335
0
L
Martichoras
4,952
413
36
3
0
205,245
0
L
Chaac
5,127
427
25
2
0
231,844
0
W
Cu Chulainn
8,500
708
95
8
0
243,665
0
L
Merlin
6,391
533
88
7
0
200,441
0
W
Zeus
6,573
548
80
7
0
228,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role