Player Matchup

Cerberus
Cerberus
AkaJMPP
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,229 Elo+
Party 3
Neith
Neith
Kenyb
Neith
Level 59
God Stats
3W - 9L
1,030 SR
Queue Stats
7W - 15L
1,179 Elo+
Solo
Sol
Sol
TixoNea
Sol
Level 69
God Stats
13W - 9L
1,554 SR
Queue Stats
105W - 104L
1,536 Elo+
Party 1
Loki
Loki
atasment1
Loki
Level 43
God Stats
32W - 30L
1,579 SR
Queue Stats
175W - 160L
1,515 Elo+
Party 1
Chaac
Chaac
danielbardi04
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,229 Elo+
Party 3
Team Averages
Level 48
1,433 SR
1,337 Elo+

VS

Team Averages
Level 77
1,543 SR
1,454 Elo+
Jormungandr
Jormungandr
FooterFan69
Jormungandr
Level 28
God Stats
17W - 12L
1,516 SR
Queue Stats
77W - 63L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
GGuaranty
Heimdallr
Level 81
God Stats
5W - 4L
1,558 SR
Queue Stats
65W - 65L
1,407 Elo+
Solo
Cliodhna
Cliodhna
Mawrs
Cliodhna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,385 Elo+
Party 2
Freya
Freya
WDAlva
Freya
Level 43
God Stats
24W - 21L
1,634 SR
Queue Stats
81W - 99L
1,470 Elo+
Solo
Poseidon
Poseidon
largephallusdude
Poseidon
Level 102
God Stats
3W - 1L
1,505 SR
Queue Stats
65W - 59L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkaJMPP
Cerberus
7
0 / 1 / 0
4,828
483
2,197
9,133
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Kenyb
Neith
7
0 / 4 / 0
4,296
430
3,237
7,329
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
2 / 2 / 4
6,478
648
5,964
6,381
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
12
4 / 2 / 0
6,629
663
4,217
7,964
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 0
4,741
474
2,124
8,998
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FooterFan69
Jormungandr
9
4 / 0 / 2
6,135
614
4,614
6,416
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
GGuaranty
Heimdallr
10
1 / 1 / 6
5,567
557
10,155
7,731
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Mawrs
Cliodhna
11
3 / 3 / 2
6,340
634
3,784
9,649
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
WDAlva
Freya
11
6 / 0 / 0
7,446
745
6,417
5,695
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 1
6,179
618
2,752
5,179
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkaJMPP
Cerberus
0
1
0
0
W
Jormungandr
FooterFan69
Jormungandr
4
0
2
5
W
Heimdallr
GGuaranty
Heimdallr
1
1
6
4
L
Neith
Kenyb
Neith
0
4
0
0
W
Cliodhna
Mawrs
Cliodhna
3
3
2
1.33
L
Sol
2
2
4
2
W
Freya
WDAlva
Freya
6
0
0
6
L
Loki
4
2
0
2
L
0
6
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
27,722
39,805
Taken
34,670
16,441
Mitigated
14,486
10,049
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkaJMPP
Cerberus
2,197
390
852
1,615
9,133
4,207
0
2,626
6,507
17,810
0
W
Jormungandr
FooterFan69
Jormungandr
4,614
955
1,274
1,082
6,416
4,338
10
1,405
5,011
24,946
0
W
Heimdallr
GGuaranty
Heimdallr
10,155
5,681
0
1,812
7,731
2,804
999
1,650
6,081
0
35,611
L
Neith
Kenyb
Neith
3,237
1,236
0
528
7,329
2,583
0
2,085
5,244
0
20,389
W
Cliodhna
Mawrs
Cliodhna
3,784
720
0
3,644
9,649
3,479
0
2,815
6,834
0
33,656
L
Sol
5,964
2,130
0
2,214
6,381
2,260
1,101
1,630
4,751
40,471
4,900
W
Freya
WDAlva
Freya
6,417
2,433
0
3,365
5,695
2,218
597
0
5,695
46,204
0
L
Loki
4,217
1,728
0
3,983
7,964
2,974
0
1,025
6,939
0
45,991
L
2,124
490
0
857
8,998
4,417
0
6,417
2,581
0
19,368
W
2,752
478
0
571
5,179
1,647
0
2,012
3,167
40,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
31,667
260
Minions Killed
312
0
Camps Cleared
0
1,029,064
Distance Traveled
998,604
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,828
483
49
5
0
231,344
1
W
Jormungandr
6,135
614
24
2
0
182,731
2
W
Heimdallr
5,567
557
56
6
0
200,746
0
L
Neith
4,296
430
35
4
0
183,805
0
W
Cliodhna
6,340
634
63
6
0
227,741
0
L
Sol
6,478
648
73
7
0
176,883
0
W
Freya
7,446
745
87
9
0
179,504
0
L
Loki
6,629
663
78
8
0
264,437
0
L
Chaac
4,741
474
25
3
0
172,595
0
W
Poseidon
6,179
618
82
8
0
207,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role