Player Matchup

Atlas
Atlas
DeniseHemphiII
Atlas
Level 27
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 6L
1,175 Elo+
Party 2
Sol
Sol
PettyPandaa
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,404 Elo+
Party 2
Ishtar
Ishtar
ttoeknee
Ishtar
Level 56
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 3L
1,470 Elo+
Party 2
Team Averages
Level 35
1,518 SR
1,350 Elo+

VS

Team Averages
Level 88
1,611 SR
1,266 Elo+
Zhong Kui
Zhong Kui
Davemg97
Zhong Kui
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,147 Elo+
Party 1
Hun Batz
Hun Batz
FailingPigeon25
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,417 Elo+
Solo
King Arthur
King Arthur
I S O Jebby
King Arthur
Level 65
God Stats
1W - 1L
1,833 SR
Queue Stats
32W - 41L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
8,663
788
9,129
16,852
16,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 0 / 0
10,048
913
16,851
10,473
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ttoeknee
Ishtar
11
1 / 3 / 4
7,734
703
5,600
8,505
3,157
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Davemg97
Zhong Kui
13
2 / 2 / 3
8,191
745
15,512
13,255
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
11
2 / 4 / 1
7,447
677
5,990
10,388
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
I S O Jebby
King Arthur
11
1 / 3 / 3
7,223
657
7,090
14,416
10,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Davemg97
Zhong Kui
2
2
3
1.75
W
0
2
8
2
L
Hun Batz
2
4
1
0.63
L
King Arthur
I S O Jebby
King Arthur
1
3
3
0.83
W
8
0
0
8
W
Ishtar
ttoeknee
Ishtar
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
28,592
35,830
Taken
38,059
23,279
Mitigated
23,133
14,239
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Davemg97
Zhong Kui
15,512
1,724
0
6,238
13,255
8,891
0
9,468
3,787
45,259
0
W
9,129
2,846
2,166
4,596
16,852
16,067
148
6,988
9,864
19,904
0
L
Hun Batz
5,990
839
0
125
10,388
3,982
0
6,009
4,379
0
27,308
L
King Arthur
I S O Jebby
King Arthur
7,090
975
244
1,377
14,416
10,260
0
10,919
3,497
0
14,889
W
16,851
7,645
0
7,054
10,473
4,055
2,731
4,505
5,968
57,801
0
W
Ishtar
ttoeknee
Ishtar
5,600
3,040
0
423
8,505
3,157
493
4,046
4,459
0
21,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
22,861
126
Minions Killed
111
0
Camps Cleared
0
586,290
Distance Traveled
586,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,191
745
56
5
0
204,650
0
W
Atlas
8,663
788
13
1
0
223,640
0
L
Hun Batz
7,447
677
43
4
0
170,814
0
L
King Arthur
7,223
657
12
1
0
210,994
0
W
Sol
10,048
913
83
8
0
189,463
0
W
Ishtar
7,734
703
30
3
0
173,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role