Player Matchup

Chronos
Chronos
FR0ST-G14N7_
Chronos
Level 103
God Stats
11W - 7L
1,628 SR
Queue Stats
106W - 84L
1,532 Elo+
Solo
Ymir
Ymir
Gioroud
Ymir
Level 123
God Stats
2W - 0L
1,822 SR
Queue Stats
16W - 28L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
IF_Petra
Sun Wukong
Level 129
God Stats
2W - 0L
1,653 SR
Queue Stats
51W - 59L
1,493 Elo+
Party 1
Thoth
Thoth
jvargasm22
Thoth
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
thegusterd
Hun Batz
Level 124
God Stats
2W - 2L
1,556 SR
Queue Stats
55W - 61L
1,536 Elo+
Party 1
Team Averages
Level 122
1,632 SR
1,480 Elo+

VS

Team Averages
Level 129
1,563 SR
1,558 Elo+
Sobek
Sobek
AlekeyGD
Sobek
Level 115
God Stats
1W - 3L
1,730 SR
Queue Stats
21W - 26L
1,489 Elo+
Party 2
He Bo
He Bo
CarlixDeOro
He Bo
Level 148
God Stats
2W - 1L
1,323 SR
Queue Stats
23W - 28L
1,649 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GravyVent
Cu Chulainn
Level 105
God Stats
3W - 2L
1,763 SR
Queue Stats
347W - 288L
1,562 Elo+
Solo
Skadi
Skadi
Leonidas95
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,586 Elo+
Party 2
Eset
Eset
bigg_mann92
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 189L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FR0ST-G14N7_
Chronos
14
3 / 2 / 1
8,426
562
5,618
9,371
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Gioroud
Ymir
11
1 / 3 / 5
7,182
479
3,629
15,001
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
IF_Petra
Sun Wukong
15
3 / 0 / 1
9,078
605
9,592
11,881
12,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
15
4 / 1 / 2
8,981
599
11,232
6,292
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
thegusterd
Hun Batz
15
4 / 1 / 5
8,554
570
6,842
10,767
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlekeyGD
Sobek
11
0 / 1 / 5
7,535
502
3,223
10,103
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 4 / 1
9,188
613
13,477
10,501
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
GravyVent
Cu Chulainn
12
0 / 4 / 0
7,548
503
9,202
15,053
14,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
13
0 / 3 / 2
6,647
443
6,421
8,128
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 3 / 0
6,934
462
5,052
10,566
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
AlekeyGD
Sobek
0
1
5
2.5
L
6
4
1
1.63
W
Chronos
FR0ST-G14N7_
Chronos
3
2
1
1.75
W
Ymir
Gioroud
Ymir
1
3
5
1.17
L
Cu Chulainn
GravyVent
Cu Chulainn
0
4
0
0
W
Sun Wukong
IF_Petra
Sun Wukong
3
0
1
3.5
L
Skadi
0
3
2
0.33
L
1
3
0
0.33
W
Thoth
4
1
2
5
W
Hun Batz
thegusterd
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,913
Damage
37,375
53,312
Taken
54,351
35,351
Mitigated
33,570
11,290
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AlekeyGD
Sobek
3,223
341
0
4,126
10,103
8,793
0
4,293
5,810
23,655
0
L
13,477
399
0
2,633
10,501
3,480
241
4,318
6,183
82,436
0
W
Chronos
FR0ST-G14N7_
Chronos
5,618
2,765
0
5,057
9,371
3,891
550
2,659
6,712
68,786
0
W
Ymir
Gioroud
Ymir
3,629
921
0
2,368
15,001
11,558
164
8,894
6,107
18,687
0
L
Cu Chulainn
GravyVent
Cu Chulainn
9,202
1,340
0
2,087
15,053
14,771
0
982
14,071
2,663
62,755
W
Sun Wukong
IF_Petra
Sun Wukong
9,592
2,080
0
2,726
11,881
12,730
180
1,080
10,801
573
74,958
L
Skadi
6,421
1,762
0
447
8,128
3,471
0
3,952
4,176
0
55,321
L
5,052
325
0
2,330
10,566
3,055
557
7,206
3,360
52,093
0
W
Thoth
11,232
641
0
289
6,292
2,657
246
5,160
1,132
74,763
0
W
Hun Batz
thegusterd
Hun Batz
6,842
2,017
0
850
10,767
4,515
0
4,762
6,005
0
61,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
37,852
476
Minions Killed
432
0
Camps Cleared
0
1,492,603
Distance Traveled
1,374,800
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,535
502
27
2
0
294,916
2
L
He Bo
9,188
613
120
8
0
300,263
2
W
Chronos
8,426
562
111
7
0
270,620
0
W
Ymir
7,182
479
20
1
0
292,642
0
L
Cu Chulainn
7,548
503
105
7
0
254,700
0
W
Sun Wukong
9,078
605
137
9
0
305,352
3
L
Skadi
6,647
443
94
6
0
272,430
1
L
Eset
6,934
462
86
6
0
252,491
5
W
Thoth
8,981
599
117
8
0
293,057
4
W
Hun Batz
8,554
570
91
6
0
330,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role