Player Matchup

Baron Samedi
Baron Samedi
Endica81
Baron Samedi
Level 87
God Stats
14W - 10L
1,524 SR
Queue Stats
60W - 47L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrinnValestii
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 2
Chiron
Chiron
PRNMYST
Chiron
Level 104
God Stats
9W - 5L
1,377 SR
Queue Stats
58W - 73L
1,345 Elo+
Solo
Nu Wa
Nu Wa
SaturnIsFalling
Nu Wa
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,491 Elo+
Party 2
Surtr
Surtr
iQueue216
Surtr
Level 80
God Stats
1W - 1L
1,502 SR
Queue Stats
38W - 47L
1,382 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,412 Elo+

VS

Team Averages
Level 50
1,581 SR
1,356 Elo+
Ares
Ares
Iced-Kingfield
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,363 Elo+
Party 1
Susano
Susano
Lavish_Ambitionz
Susano
Level 42
God Stats
1W - 1L
1,743 SR
Queue Stats
56W - 60L
1,308 Elo+
Party 3
Tiamat
Tiamat
Rizzenox31
Tiamat
Level 65
God Stats
3W - 3L
1,712 SR
Queue Stats
416W - 369L
1,447 Elo+
Party 1
Skadi
Skadi
Sheeside74
Skadi
Level 49
God Stats
0W - 3L
1,450 SR
Queue Stats
89W - 111L
1,347 Elo+
Party 3
Mulan
Mulan
xShaDowKingx658
Mulan
Level 68
God Stats
23W - 15L
1,500 SR
Queue Stats
191W - 181L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Endica81
Baron Samedi
10
2 / 1 / 5
7,479
534
5,063
6,358
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
GrinnValestii
Tsukuyomi
11
2 / 3 / 3
7,091
507
5,621
10,699
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
PRNMYST
Chiron
14
7 / 0 / 1
8,345
596
12,963
8,023
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 7
8,152
582
8,150
6,116
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
iQueue216
Surtr
14
7 / 1 / 0
8,671
619
6,718
12,054
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,824
416
2,357
13,480
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
7,024
502
5,934
11,842
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Rizzenox31
Tiamat
13
2 / 2 / 0
7,692
549
5,703
10,213
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
9
0 / 4 / 0
5,784
413
4,569
10,693
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 2
6,652
475
8,198
13,771
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Endica81
Baron Samedi
2
1
5
4.5
W
Tsukuyomi
GrinnValestii
Tsukuyomi
2
3
3
1.17
L
0
4
0
0
L
3
1
1
3.5
W
Chiron
PRNMYST
Chiron
7
0
1
7.5
L
Tiamat
Rizzenox31
Tiamat
2
2
0
1
W
1
1
7
4.5
L
Skadi
0
4
0
0
W
Surtr
iQueue216
Surtr
7
1
0
7
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,515
Damage
26,761
43,250
Taken
59,999
23,118
Mitigated
32,661
13,389
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Endica81
Baron Samedi
5,063
1,247
225
1,589
6,358
4,647
0
1,687
4,581
22,867
0
W
Tsukuyomi
GrinnValestii
Tsukuyomi
5,621
1,792
0
784
10,699
3,811
0
2,098
8,538
0
33,675
L
2,357
409
0
820
13,480
9,564
0
2,261
11,219
14,627
0
L
5,934
1,310
0
4,651
11,842
4,429
0
2,690
9,152
0
40,696
W
Chiron
PRNMYST
Chiron
12,963
4,765
364
3,287
8,023
3,183
192
1,025
6,998
0
65,437
L
Tiamat
Rizzenox31
Tiamat
5,703
79
0
1,073
10,213
6,165
0
5,316
4,897
54,559
0
W
8,150
1,685
0
1,421
6,116
2,229
0
2,745
3,019
60,073
0
L
Skadi
4,569
924
0
0
10,693
3,651
0
2,555
8,138
0
44,137
W
Surtr
iQueue216
Surtr
6,718
3,122
0
5,719
12,054
9,248
6
0
11,464
1,574
50,364
L
8,198
2,067
0
2,593
13,771
8,852
0
846
12,925
0
50,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
32,976
357
Minions Killed
336
0
Camps Cleared
0
1,414,657
Distance Traveled
1,347,977
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,479
534
32
2
0
254,973
6
W
Tsukuyomi
7,091
507
38
3
0
355,295
2
L
Ares
5,824
416
19
1
0
268,523
0
L
Susano
7,024
502
68
5
0
313,274
0
W
Chiron
8,345
596
107
8
0
275,367
1
L
Tiamat
7,692
549
115
8
0
274,832
0
W
Nu Wa
8,152
582
101
7
0
264,612
0
L
Skadi
5,784
413
59
4
0
284,365
0
W
Surtr
8,671
619
79
6
0
264,410
0
L
Mulan
6,652
475
75
5
0
206,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role